Defensive Stance
Defensive stance is a skill that can be toggled on or off. It can last up to the user's level in seconds if it is not manually turned off. For the duration of this skill, all incoming damage received by the player from skills (such as kick, circle, or headbang) is halved. This halved amount is instead dealt to the user's movement points. At the same time, while this skill is active, the user's movement regeneration after all buffs and debuffs are totalled (eg. after poison's reduction, or after a dexterity spell) is doubled. The classes that get the skill defensive stance are: pirate : Level 45 (excellent) swordsman : Level 30 (excellent)