a:2:{s:7:"current";a:8:{s:4:"date";a:2:{s:7:"created";i:1615508316;s:8:"modified";i:1615579575;}s:7:"creator";s:4:"lynx";s:4:"user";s:4:"lynx";s:11:"last_change";a:8:{s:4:"date";i:1615579575;s:2:"ip";s:14:"166.137.161.22";s:4:"type";s:1:"E";s:2:"id";s:13:"circle_around";s:4:"user";s:4:"lynx";s:3:"sum";s:0:"";s:5:"extra";s:0:"";s:10:"sizechange";i:-20;}s:11:"contributor";a:1:{s:4:"lynx";s:4:"lynx";}s:8:"internal";a:2:{s:5:"cache";b:1;s:3:"toc";b:1;}s:11:"description";a:1:{s:8:"abstract";s:424:"Circle Around


This rogue skill is like backstab. In the heat of a fight, you can try to
nimbly circle around your enemy's defenses and put your dagger in his neck.
Circle can only be used on an enemy which is currently fighting. For mobs,
there is a delay of 1 round after using circle.  When using it against
players, Rogues and Assassins have a delay of 2 rounds, but for all other
classes, there is a delay of 3 rounds.";}s:8:"relation";a:1:{s:10:"firstimage";s:0:"";}}s:10:"persistent";a:5:{s:4:"date";a:2:{s:7:"created";i:1615508316;s:8:"modified";i:1615579575;}s:7:"creator";s:4:"lynx";s:4:"user";s:4:"lynx";s:11:"last_change";a:8:{s:4:"date";i:1615579575;s:2:"ip";s:14:"166.137.161.22";s:4:"type";s:1:"E";s:2:"id";s:13:"circle_around";s:4:"user";s:4:"lynx";s:3:"sum";s:0:"";s:5:"extra";s:0:"";s:10:"sizechange";i:-20;}s:11:"contributor";a:1:{s:4:"lynx";s:4:"lynx";}}}