a:2:{s:7:"current";a:8:{s:4:"date";a:2:{s:7:"created";i:1615421053;s:8:"modified";i:1615555652;}s:7:"creator";s:4:"lynx";s:4:"user";s:4:"lynx";s:11:"last_change";a:8:{s:4:"date";i:1615555652;s:2:"ip";s:13:"50.58.129.205";s:4:"type";s:1:"E";s:2:"id";s:13:"gravity_focus";s:4:"user";s:4:"lynx";s:3:"sum";s:0:"";s:5:"extra";s:0:"";s:10:"sizechange";i:2;}s:11:"contributor";a:1:{s:4:"lynx";s:4:"lynx";}s:8:"relation";a:2:{s:10:"references";a:1:{s:10:"spell_spam";b:1;}s:10:"firstimage";s:0:"";}s:8:"internal";a:2:{s:5:"cache";b:1;s:3:"toc";b:1;}s:11:"description";a:1:{s:8:"abstract";s:269:"Gravity Focus


       Usage: cast 'gravity focus' <target> : cast 90 <target>
      Damage: Max of (10 + level/20)d10 + 100 or percent of max hit
        Save: None
        Cost: 50 + level*0.11
    Duration: Instant
Casting Time: 20
      Target: One MOB or character";}}s:10:"persistent";a:5:{s:4:"date";a:2:{s:7:"created";i:1615421053;s:8:"modified";i:1615555652;}s:7:"creator";s:4:"lynx";s:4:"user";s:4:"lynx";s:11:"last_change";a:8:{s:4:"date";i:1615555652;s:2:"ip";s:13:"50.58.129.205";s:4:"type";s:1:"E";s:2:"id";s:13:"gravity_focus";s:4:"user";s:4:"lynx";s:3:"sum";s:0:"";s:5:"extra";s:0:"";s:10:"sizechange";i:2;}s:11:"contributor";a:1:{s:4:"lynx";s:4:"lynx";}}}