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newbie [2021/03/15 14:18]
lynx created
newbie [2021/03/19 12:17] (current)
lynx
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 **Newbie Help** **Newbie Help**
 +
 +Below you will find select help files from the game itself.  There is much more to Mystical than what is covered in these sections but the best way to learn is to ask someone for help.  Our player base is super helpful so please just ask!
 +
 +What is a MUD?  Volumes could be written about this alone but to put it simply, a MUD is a text-based adventure game.  Some MUD's are strictly roleplay enforced which means you are expected to stay in character at all times when interacting with players.  Mystical is not roleplay-centric so you do not have to remain "in character" at all times or at all.  If you do want to roleplay please do as most players will roleplay back with you.  To cover more about what a MUD is I am linking to the Wikipedia article covering MUD's. [[https://en.wikipedia.org/wiki/MUD]]
 +
 +**How to connect to Mystical**
 +
 +The most traditional way to log into a MUD is with telnet, which is available on most operating systems on the command line.  If telnet is too ancient for you to use there are [[http://www.mysticalmud.org/downloads.html|MUD clients]] for every platform imaginable.  To connect with telnet or a MUD client you will need to start the program and connect to:\\
 +''url: mysticalmud.org''\\
 +''port: 5000''\\
 +
 +If this is too much to handle right now you can log in easily at the web portal.  It is good enough to at least get your feet wet but it isn't as good as a real MUD client.  Find the web portal here:\\
 +[[http://www.mysticalmud.org/login.html|http://www.mysticalmud.org/login.html]]\\
  
 <code> <code>
Line 19: Line 32:
  
 <code> <code>
 +NEWBIE HELP - COMMANDS FOR EASIER PLAYING 
 +
    Here are a list of commands you should type in if you haven't already,    Here are a list of commands you should type in if you haven't already,
 they'll make your playing experience a lot easier.  You don't need to they'll make your playing experience a lot easier.  You don't need to
Line 51: Line 66:
 convenient way to see the exits in a room. convenient way to see the exits in a room.
 </code> </code>
 +
 +<code>
 +NEWBIE HELP - HOW TO COMMUNICATE 
 +
 +   Communication is an important factor in any environment, and in Mystical
 +players can communicate with each other using channels.  There are many
 +channels within Mystical, each of which behaves differently.  Type HELP
 +CHANNELS, to see a list of them.  You'll also need to get help on the who
 +command. Two other commands you'll want to get help on are 'emote' and
 +'socials'.
 +</code>
 +See:\\
 +[[channels|Channels]]\\
 +[[socials|Socials]]\\
 +\\
 +
 +<code>
 +Stats 
 +
 +This command will display nearly all the vital statistics and 
 +attributes of your character. You can even see how many kills
 +you've made, how many times your character has died, and when
 +your character was created.
 +
 +SCORE 
 +
 +Whenever you want to check whether you're still alive and healthy
 +or simply want to see how much money you have left. You can also
 +view your current alignment here, which can affect what equipment
 +you can use.
 +</code>
 +
 +<code>
 +NEWBIE HELP - TRAVELLING 
 +
 +   Here are some various facts about travelling, we hope you might find
 +them handy.
 +
 +SPEEDWALKING
 +
 +   You have already learned that you can abbreviate directions to n e s w d
 +or u.  Once you have explored Mystical you will learn how to get to your
 +favorite areas and then can make a string with directions taking you
 +directly there in a very quick length of time.  For instance swww or s3w
 +would take you one room south, then 3 west.
 + 
 +WALKING, LEVITATION AND FLYING
 +
 +   There are many forms of transportation at Mystical, the most common 
 +and the best for learning is walking.  However, just plain walking
 +won't be able to get you across water or over rocky mountains.  So it's
 +lucky that walking can be enhanced to levitation or flying with spells
 +or magical potions.  Flying is the best way to travel as it allows you
 +to go to places that walking and levitation don't.  Look in the help
 +files to see exactly what each movement method will do for you.
 + 
 +MAPS AND SIGNPOSTS
 +
 +   To learn what areas you can go to there are maps provided.  To find
 +your way around a major town just type 'help (name of town)' For
 +instance, typing 'help sundhaven' will give you a map of Sundhaven.  Maps
 +to the outlying areas can be bought in the towns at the general store if
 +you haven't already bought one at the newbie stores.  Don't expect them
 +to be completely accurate though as new areas are added occasionally and
 +the maps are a pain to update!  Once you've looked at the map and know
 +the general area where you want to go, there are plenty of signposts
 +around to help you find you way there.
 +
 +AREA WARNINGS
 +
 +   All combat areas have "warning text" that displays when you enter
 +the area.  If you have color on it'll be vibrant white text on a red
 +background.  This warning text sums up what chance the area's designer
 +thinks you have at your level.  Whilst they mightn't always be very
 +accurate, if the warning text for an area indicates that you don't have
 +a chance you should trust it and find somewhere else to do battle for
 +the time being.  Likewise, if it says you will find a good challenge
 +there, or that you're too powerful for the area, it's probably correct
 +on those too.
 + 
 +TRANSPORTATION SPELLS
 +
 +   There are also spells that some players will gain at higher levels, 
 +like 'relocate' and 'portal', that can be used to immediately get to
 +another player or to a specific location. If you are grouped with
 +someone who has the 'summon' spell and you somehow get seperated from
 +your group, they can cast the 'summon' spell to get you back.  However,
 +please DO NOT publicly ask for someone to summon or portal you just to
 +get somewhere you could easily walk.
 +</code>
 +
 +**Help I got lost!**
 +
 +There is a command to return you to familiar territory:
 +<code>
 +When you need to get back to town or to your clanhouse, you can recall.  You
 +may also automatically recall if you take too much damage in battle if you have
 +auto-recall toggled on.  Recalling with the RECALL command costs you 500 gold
 +per level unless you are level 20 or lower then it's free.  Using the CLAN
 +RECALL command costs 250 gold per level.  The "word of recall" spell will also
 +cause you to recall and costs only the mana to cast it.
 +
 +To use the recall command, just type "recall !".
 +</code>
 +
 +<code>
 +NEWBIE HELP - DYING 
 +
 +DYING IS PERFECTLY NORMAL
 +
 +   For those of you out there who have never played a mud before and are
 +panicking just thinking about dying, calm down!  It's a perfectly normal
 +occurrence and for some people happens multiple times each day!  Dying
 +on Mystical, like on many other muds, doesn't cause severe problems for
 +your character.  If all goes well, then all you lose is a large amount of
 +xp, and nothing else.
 +
 +HOW YOU CAN DIE
 +
 +   There are two main ways you can die in Mystical.  The first is death
 +in combat, which is the usual way.  This of course happens when you
 +tackle a mob that's too tough for you (remember to always 'consider' new
 +mobs!), or you just get worn down by too many adversaries.  The
 +second way to die is by walking into special rooms lovingly known as
 +death traps, or DT's for short.  These rooms usually have warnings in
 +the descriptions of the surrounding rooms, and there are spells and
 +skills that'll help you detect them.  Even so, they still claim lives.
 +
 +WHAT HAPPENS WHEN YOU DIE
 +
 +   Well the first thing you'll notice is that you'll be dumped back into
 +the main menu, with a message displaying how much xp you lost.  This
 +will likely be confusing for a while, but you should get used to it.
 +You can now re-enter Mystical in the same way you usually would.  You'll
 +enter at the temple of your hometown with 1 Hp and the same amount of Mn
 +and Mv that you died with.  Also any maintained spells will have been
 +dispelled.
 +
 +   If you died by walking into a DT, you'll find that your body has
 +retained all of it's possessions by the will of the immortals. However
 +if you died in combat then you have a tougher task ahead, for your
 +corpse along with most of your possessions lies out in the place where
 +you died!  If you remember where your corpse is and think you can get it
 +safely, then go ahead and try, else you'll need to ask for a CR (corpse
 +retrieval).  NEW! A Corpse Keeper has taken residence in New Thalos. You
 +may ask him to do the CR for you, though he may charge you a fair sum of
 +gold for his services.
 +
 +ASKING FOR CR'S
 +
 +   A CR is simply asking someone to get your corpse if you can't find
 +the way to it, or you died in a really tough area. Just state on OOC
 +that you need a CR done, and most of the players will know what you're
 +talking about.  If you're lucky, a sympathetic soul will heed your plea
 +and try to help you.  Try to remember the area where you died as it can
 +greatly speed retrieval efforts.  If another player finds your corpse,
 +they'll return it to you promptly and you can retrieve your belongings
 +by typing 'get all corpse' Don't worry about others trying to loot
 +your corpse, it's quite impossible for anyone but yourself to loot your
 +own corpse.
 +</code>
 +See:\\
 +[[corpse_keeper|Corpse Keeper]]\\
newbie.1615817910.txt.gz · Last modified: 2021/03/15 14:18 by lynx