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remorting [2021/03/10 05:46] lynx old revision restored (2021/03/10 05:45) |
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| - | entry forthcoming | + | **Remorting** |
| + | |||
| + | < | ||
| + | Remorting is a process where, when you reach level 109, you start again as | ||
| + | another class and race (the class can be the same, but the race cannot,) at | ||
| + | level 1. This may sound like a bum deal at first, but it isn' | ||
| + | |||
| + | When you remort for the first time you get to pick one skill or spell from | ||
| + | your current class to keep with you during your career as your next class. | ||
| + | When you remort for the second time you pick two skills or spells to keep, IN | ||
| + | ADDITION to the skill or spell kept from your previous remort. | ||
| + | remort for the third time, you choose another three skills or spells to keep, | ||
| + | in addition to the previous three. | ||
| + | you will have 6 skills or spells of your choosing, in addition to the skills | ||
| + | and spells provided by the class you are. In addition, all 1st remorts get | ||
| + | track to superb and all 2nd, 3rd and 4th remorts get superb track and scout in | ||
| + | addition to whatever skills they choose. | ||
| + | < | ||
| + | gets that skill or spell. | ||
| + | |||
| + | When you first remort, you must choose to become a eldar, golem or vampire. | ||
| + | This will decide whether you are going down the good, neutral or evil path. | ||
| + | Once you have choosen a path, you must follow through with it to the end. So, | ||
| + | if you choose to remort from, say, a changeling to a golem, your next remort | ||
| + | will be to a shade. | ||
| + | successive remort race is more powerful than the previous one; this is the | ||
| + | second advantage you get from remorting a character. | ||
| + | |||
| + | Finally, note that for your 4th remort (to Demi-God, Prophet or Arch-Devil) | ||
| + | you will not pick any more skills or spells, but keep the 6 you have | ||
| + | previously choosen. | ||
| + | 3rd, and do have a greater number of class choices available to them. For more | ||
| + | info on any given remort race, type HELP <name of race>. | ||
| + | |||
| + | To begin the remort process, please follow the following steps: | ||
| + | 1. Sell all quest EQ and/or quest spells. | ||
| + | 2. Deposit all money and personal equipment. | ||
| + | 3. Handling Eq that is above level 1 while remorting may cause problems so | ||
| + | please deposit them or transfer them to an alt. | ||
| + | 4. Go to a lawful room (like the NTC temple or Quest shop) room and then | ||
| + | type " | ||
| + | 5. Fill in the remort data by using the remort menu dialogue | ||
| + | 6. You're done! congratulations! | ||
| + | |||
| + | Skills/ | ||
| + | |||
| + | Assassinate | ||
| + | Lethal Blow | ||
| + | Strike | ||
| + | Whirlwind | ||
| + | |||
| + | Acid Blast Blaze Death Strike | ||
| + | Energy Drain Entangle | ||
| + | Fog | ||
| + | Purify | ||
| + | Wizard Shield | ||
| + | Raise Vampire | ||
| + | |||
| + | Any Group Spells & Any Power Word including Invulnerability | ||
| + | |||
| + | Race or class specific skills not specifically listed, such as Polymorph, | ||
| + | Fade, Beak Dive, Purify etc. may not be kept either. | ||
| + | |||
| + | Remort Races and allowed Classes: | ||
| + | |||
| + | GOOD | ||
| + | |||
| + | Eldar Pr, Mo, Wi, Ra, Sw, Pa, Wa/Cl, Wa/Mu, Cl/Mu, Cl/Il, W/C/M, W/C/I | ||
| + | Archon | ||
| + | Avatar | ||
| + | Demi-God | ||
| + | |||
| + | NEUTRAL | ||
| + | |||
| + | Golem Pi, Ba, Mo, Wi, Ra, Sw, Dr, Wa/Mu, Th/Cl, Wa/Il, W/T/C, W/C/I | ||
| + | Shade Pi, Ba, Mo, Wi, Ra, Sw, Dr, Wa/Mu, Th/Cl, Wa/Il | ||
| + | Elemental | ||
| + | Prophet | ||
| + | |||
| + | EVIL | ||
| + | |||
| + | Vampire | ||
| + | Lich Pi, Pr, Ne, Dk, Wi, As, Sw, Ro, Wa/Th, Th/Mu, Th/Il | ||
| + | Daemon | ||
| + | Arch-Devil Pi, Pr, Ne, Dk, Wi, As, Sw, Ro, Wa/Th, Th/Mu, Th/Il, ALL tri-classes | ||
| + | |||
| + | Related Topic: Reremorting | ||
| + | </ | ||