**Chill Touch** Usage: cast 'chill touch' : cast 8 Damage: 1d12 + level (max of +60) Effect: -(1+caster_level/7) to STR Save: Save vs. Cold Cost: 6 + level*0.50 Duration: Instant for damage, see below for effect duration. Casting Time: 33 Target: One MOB or character Chill Touch drains the target's strength for 4 hours if the victim fails their save and 1 hour if they succeed at it. The classes that get the spell chill touch are: cleric : Level 8 (good) priest : Level 5 (excellent) bard : Level 28 (good) druid : Level 9 (excellent) illusionist: Level 9 (excellent) necromancer: Level 35 (excellent)