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wizard

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Wizard

Wizards are the master of the arcane. Though unable to wield most weapons, or
wear most armor, Wizards find themselves not needing such things. Their
mastery of their art provides them with the knowledge to defend themselves and,
in time, become a serious threat to any who may cross their paths. Though,
this knowledge comes at a sacrifice, for most Wizards find it almost
impossible to learn any divine or restorative spells. They are also the only
class to have access to Power Word magic.

Armor Classification: Cloth



Races that allow Wizards: Changeling, Draconian, Drow, Elf, Fairy, Githzerai,
Half-elf, Halfling, Human and ALL remort races.

See also: SPELLS WIZARD, SKILLS WIZARD, POWER WORDS

These are the spells the class wizard will learn: Level 1: magic missile (excellent)
Level 1: cat eyes (excellent)
Level 1: reverse vitalize man (excellent)
Level 2: detect magic (excellent)
Level 2: read essence (good)
Level 3: detect invisibility (excellent)
Level 3: arc fire (excellent)
Level 3: protection from good (excellent)
Level 3: sense traps (excellent)
Level 4: burning hands (excellent)
Level 4: vorpal plating (excellent)
Level 5: invisibility (excellent)
Level 5: flame blade (excellent)
Level 6: blindness (excellent)
Level 7: color spray (excellent)
Level 8: strength (good)
Level 9: enchant weapon (excellent)
Level 10: teleport (excellent)
Level 10: earthquake (awful)
Level 11: warstrike (excellent)
Level 12: create water (excellent)
Level 12: detect evil (excellent)
Level 12: levitation (excellent)
Level 13: locate object (excellent)
Level 13: star flare (excellent)
Level 14: shocking grasp (excellent)
Level 15: curse (excellent)
Level 16: create food (excellent)
Level 16: psychic blast (excellent)
Level 17: fireball (excellent)
Level 17: relocate (excellent)
Level 18: infravision (excellent)
Level 19: sleep (excellent)
Level 20: summon mount (excellent)
Level 21: fly (excellent)
Level 22: lightning bolt (excellent)
Level 23: mage gauntlets (good)
Level 25: charm person (good)
Level 27: recharge light (average)
Level 28: ice storm (excellent)
Level 29: haste (excellent)
Level 30: poison (good)
Level 32: sense life (excellent)
Level 33: charge wand (excellent)
Level 40: word of recall (excellent)
Level 41: lightning breath (excellent)
Level 43: acid breath (excellent)
Level 43: wizard shield (excellent)
Level 45: frost breath (excellent)
Level 47: gas breath (excellent)
Level 49: fire breath (excellent)
Level 50: identify (excellent)
Level 53: phase blur (bad)
Level 55: death strike (excellent)
Level 55: beacon (excellent)
Level 56: accuracy (excellent)
Level 60: regeneration (awful)
Level 60: group recall (excellent)
Level 61: power word paralyze (bad)
Level 65: rimefang (excellent)
Level 69: slow (excellent)
Level 70: mystic shield (good)
Level 70: portal (excellent)
Level 75: maelstrom (excellent)
Level 77: limited invulnerabil (poor)
Level 80: armor (awful)
Level 80: group relocate (excellent)
Level 81: power word blind (poor)
Level 85: gravity focus (excellent)
Level 95: mystical coat (good)
Level 100: intelligence (excellent)
Level 100: wish (excellent)
Level 100: tensers transformati (excellent)
Level 101: power word kill (awful)
Level 109: invulnerability (awful)
Level 109: familiar (excellent)

These are the skills the class wizard will learn: Level 1: stab (average)
Level 1: bludgeon (average)
Level 1: slash (poor)
Level 1: chop (awful)
Level 1: spellcraft (excellent)
Level 1: spellcasting (level-based)
Level 1: pierce (excellent)
Level 1: scan (excellent)
Level 5: swim (good)
Level 5: first aid (excellent)
Level 10: climb (excellent)
Level 20: throw (excellent)
Level 20: riding landbased (excellent)
Level 25: escape (excellent)
Level 35: vitalize mana (excellent)
Level 40: second attack (excellent)
Level 45: critical hit (excellent)
Level 55: parrying (fair)
Level 60: dodge (good)
Level 72: fade (excellent)
Level 75: riding airborne (excellent)

wizard.1615528821.txt.gz · Last modified: 2021/03/12 06:00 by lynx