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                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=stun&amp;rev=1615586789&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=summon&amp;rev=1615576732&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=summon_mount&amp;rev=1615758577&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=sundhaven&amp;rev=1615437613&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=swim&amp;rev=1615589116&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=swipe&amp;rev=1615587081&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=swordsman&amp;rev=1615531672&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=taunt&amp;rev=1618335436&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=teleport&amp;rev=1615576916&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=tensers_transformation&amp;rev=1615576985&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=thief&amp;rev=1615529602&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=thieves_guild&amp;rev=1615587256&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=third_attack&amp;rev=1615587328&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=thorn_blast&amp;rev=1615560277&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=throw&amp;rev=1615587392&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=thrust&amp;rev=1615680424&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=track&amp;rev=1615920190&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=trigger&amp;rev=1619550056&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=tumble&amp;rev=1615587465&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=turn_undead&amp;rev=1615678305&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=two-handed_weapon&amp;rev=1615587518&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=unfair_fight&amp;rev=1615587560&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=vitalize_mana&amp;rev=1615589543&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=vitalize_stamina&amp;rev=1615589638&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=vorpal_plating&amp;rev=1615577057&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=warrior&amp;rev=1615529453&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=warstrike&amp;rev=1615560369&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wemic&amp;rev=1616384102&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=whirlwind&amp;rev=1615587684&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wildfire&amp;rev=1615678554&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wisdom_spell&amp;rev=1615679695&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wish&amp;rev=1615577107&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wizard&amp;rev=1615531750&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wizard_shield&amp;rev=1615577186&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=word_of_healing&amp;rev=1615577235&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=word_of_recall&amp;rev=1615577288&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.mysticalmud.org/wiki/doku.php?id=wrath&amp;rev=1615680460&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="http://www.mysticalmud.org/wiki/lib/tpl/dokuwiki/images/favicon.ico">
        <title>MysticalWiki</title>
        <link>http://www.mysticalmud.org/wiki/</link>
        <url>http://www.mysticalmud.org/wiki/lib/tpl/dokuwiki/images/favicon.ico</url>
    </image>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=aarakocra&amp;rev=1616383794&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:29:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aarakocra</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=aarakocra&amp;rev=1616383794&amp;do=diff</link>
        <description>Aarakocra


A race of intelligent bird-men who live only among the highest mountain
peaks. They have a wingspan of nearly 20 feet, and the males have very
colorful plumage. Aarakocra are strong swift fliers, and use this to a
great advantage. As a race they have only recently come into contact
with humans and their ilk.

Alignment: Neutral
Innate Skills: Fly, Beak Dive

Max Stats: str - 17  int - 18  wis - 18  dex - 19  con - 17  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=accuracy&amp;rev=1615561016&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:56:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>accuracy</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=accuracy&amp;rev=1615561016&amp;do=diff</link>
        <description>Accuracy


       Usage: cast 'accuracy' : cast 100
      Effect: +4 hitroll
        Cost: 25
    Duration: caster level/2 hours
Casting Time: 12
      Target: Caster only

The classes that get the spell accuracy are:

magic-user : Level  45 (excellent)
cleric     : Level  46 (good)
priest     : Level  36 (excellent)
monk       : Level  40 (very good)
bard       : Level  61 (average)
darknight  : Level  32 (fair)
wizard     : Level  56 (excellent)
druid      : Level  60 (excellent)
illusionist: …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=acid_blast&amp;rev=1615529905&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid_blast</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=acid_blast&amp;rev=1615529905&amp;do=diff</link>
        <description>Acid Blast


       Usage: cast 'acid blast' &lt;target&gt; : cast 116 &lt;target&gt;
      Damage: (8 + level/26)d10 + 40
        Save: Save vs. Poison
        Cost: 27 + level*0.18
    Duration: Instant.
Casting Time: 17
      Target: One player or MOB


The classes that get the spell acid blast are:

druid      : Level  67 (excellent)
necromancer: Level  67 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=acid_breath&amp;rev=1615560438&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:47:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid_breath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=acid_breath&amp;rev=1615560438&amp;do=diff</link>
        <description>Acid Breath


       Usage: cast 'acid breath' : cast 59
      Damage: See below
        Save: Save vs. Poison
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 33
      Target: All MOBs in room

This is an Area Affect spell.  If the caster's hp is less than 200, then
the damage is 100+1d100.  Otherwise the damage is 100+1d(hp-100).

The classes that get the spell acid breath are:

magic-user : Level  49 (excellent)
bard       : Level  69 (good)
dar…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=alaghi&amp;rev=1616383828&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:30:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alaghi</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=alaghi&amp;rev=1616383828&amp;do=diff</link>
        <description>Alaghi


A race of forest-dwelling humanoids with barrel chests, short legs, and
long powerful arms. Alaghi are covered from head to toe with long thick
hair. They stand well over 6 feet tall and weigh more than 300 pounds.
They are a shy and peaceful race with a driving curiosity - it is this 
curiosity that has brought them out of hiding recently to join the other
races of Mystical.

Alignment: Good
Innate Effects: Beastial Strength (+4 Damroll) 
Innate Skills: Hide

Max Stats:  str - 20  int …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=alchemist&amp;rev=1618464538&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:28:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alchemist</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=alchemist&amp;rev=1618464538&amp;do=diff</link>
        <description>Alchemist


  Alchemy is the art of using any type of chemical reagents, mineral, herb, etc.
to make potions. The command word for an alchemist to craft items is alchemize.
The highest skill level for alchemy is 100. For one to successfully brew a higher 
level potion, their skill level must be near to the level of that same item. Accordingly,
if you are successful in making potions near to your current level, you will gain
more experience in that profession compared to when you successfully bre…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=aliases&amp;rev=1619549960&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-27T18:59:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aliases</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=aliases&amp;rev=1619549960&amp;do=diff</link>
        <description>Aliases  (See also: Spell Spam, Loops, Triggers)


This is a quite powerful command for those of you who don't have a
client program like tintin++.
Make your own aliases. Shorten down often used and long names.

 alias [SHORT] [REPLACE]  or  alias [load|save|clear]

&gt; alias k kill
&gt; k fido                       (will be: kill fido)

&gt; alias z zugerunerweisen
&gt; rescue z                     (will be: rescue zugerunerweisen)

You can also define multiple commands with an alias, seperating each
comm…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ambush&amp;rev=1615578435&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:47:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ambush</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ambush&amp;rev=1615578435&amp;do=diff</link>
        <description>Ambush


A vicious attack upon an unsuspecting victim.  By waiting patiently for the
right moment to attack, you are able to unleash a surprise attack, stunning
your target for 6 rounds and dealing 300 points of damage.  You must be
wielding a stabbing weapon for this attack to work.

The classes that get the skill ambush are:

thief      : Level  85 (excellent)
bard       : Level  76 (excellent)
assassin   : Level  75 (excellent)
ranger     : Level  16 (excellent)
rogue      : Level  75 (excell…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=arc_fire&amp;rev=1615530044&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arc_fire</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=arc_fire&amp;rev=1615530044&amp;do=diff</link>
        <description>Arc Fire


       Usage: cast 'arc fire' &lt;target&gt; : cast 48 &lt;target&gt;
      Damage: (2 + level/4)d12
        Save: Save vs. Fire
        Cost: 6 + level*0.75
    Duration: Instant
Casting Time: 17
      Target: One MOB or character

This spell catches your enemy in an arc of fire, causing serious damage.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=archery&amp;rev=1615679740&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:55:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>archery</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=archery&amp;rev=1615679740&amp;do=diff</link>
        <description>Archery


Archery is a ranger skill that allows rangers to use ranged weapons
in battle.  In order to use archery, the ranger must wield a fireweapon
and hold a projectile in his offhand.  The ranger uses the shoot 
command to fire his weapon at his opponent.  The ranger can have range 
up to eight rooms away.  Damage is based on dexterity.

The classes that get the skill archery are:

ranger     : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=armor&amp;rev=1615561121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:58:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armor</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=armor&amp;rev=1615561121&amp;do=diff</link>
        <description>Armor - spell


       Usage: cast 'armor' &lt;target&gt; : cast 1 &lt;target&gt;
      Effect: -20 AC
        Cost: 12
    Duration: 24 hours
Casting Time: 12
      Target: Any character


Armor is one of several spells that lower your armor class (AC) rating (makes you harder to hit and absorbs damage).</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=artificer&amp;rev=1618464740&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:32:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>artificer</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=artificer&amp;rev=1618464740&amp;do=diff</link>
        <description>Artificer


  Artificing is the art of using raw materials and spells to create items of power like
wands, staves and rods. The command word for artificers is artifice. The highest
skill level for being an artificer is 100. For one to successfully make a higher level
item, their skill level must be near to the level of that same item. Accordingly, if you
are successful in making items near to your current level, you will gain more experience
in that profession compared to when you successfully m…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=assassin&amp;rev=1615530339&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:25:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassin</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=assassin&amp;rev=1615530339&amp;do=diff</link>
        <description>Assassin


These hired blades are more than just mere Assassins, they're death 
reincarnate.  More silent than a shadow, and deadlier than venom, these 
masters of the night are a darker version of Rogues.  Although their
skillset is similar, they tend to be deadlier with certain skills such as 
backstab and assassinate.  
 
Armor Classification: Leather
  
 
Races that allow Assassins: Bugbear, Changeling, Draconian, Drow, Githzerai,
Half-orc, Ratman and the Evil remort races
 
See also: SKILLS…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=assassin_zone&amp;rev=1617674210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-06T01:56:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassin_zone</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=assassin_zone&amp;rev=1617674210&amp;do=diff</link>
        <description>Assassin Hideout

To find the Assassin Hideout you will have to exit the south gate of Londonian and follow the path south then east.  You are looking for a room description with a well in it.  This zone will disorient you so a speedwalk will not be helpful here.  Once your ENTER WELL, climb down two times, then open the stone to the north to enter the area.  There are trap rooms and unavoidable death traps in this zone.  If you stick to this map submitted by Troa Damone you will avoid these roo…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=assassinate&amp;rev=1615578517&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:48:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassinate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=assassinate&amp;rev=1615578517&amp;do=diff</link>
        <description>Assassinate


Assassinate is a way to sneak up on a person and attempt to place your dagger
in his back, at exactly the point where it does most damage.  A successful
attempt will halve your opponent's health instantly. A good begin is half the
work done!
The chance of successfully assassinating a person depends on how well you
have practiced assassinate at your guild.

The classes that get the skill assassinate are:

thief      : Level  95 (good)
bard       : Level 106 (fair)
assassin   : Level…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=backstab&amp;rev=1615578579&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:49:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>backstab</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=backstab&amp;rev=1615578579&amp;do=diff</link>
        <description>Backstab


Rogue class' only
Backstab is a way to sneak up on a target and attempt to place your weapon
in its back at exactly the weakest spot to inflict maximum damage. A success-
ful backstab gives a damage multiplier that is level based. The chance of
successfully backstabbing something depends on how well you have practiced
backstab and your attributes. You can always backstab a sleeping target.

The classes that get the skill backstab are:

thief      : Level  20 (excellent)
bard       : L…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=barbarian&amp;rev=1616383356&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:22:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>barbarian</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=barbarian&amp;rev=1616383356&amp;do=diff</link>
        <description>Barbarian


Not known for their intelligence, barbarians can be your good friend in a
knock-down fight.


Alignment: Neutral
Innate Skills: Berzerk, Intimidate

Max Stats: str - 19  int - 17  wis - 16  dex - 17  con - 19  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bard&amp;rev=1615530474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:27:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bard</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bard&amp;rev=1615530474&amp;do=diff</link>
        <description>Bard


Minstrels, story tellers, dashing journeymen, these are just a few of
the many roles a Bard can play in the realm of Mystical.  Usually
characterized as a &quot;Jack-of-all-Trades&quot;, this master of nothing in
particular has access to a wide variety of spells and attacks, borrowing
some from the Wizard, the Priest, the Rogue, and even the Swordsman.
They are ultimate utility class, and are also the only class with
access to the &quot;Constitution&quot; spell.
 
Armor Classification: Mail
 
 
 
Races that …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bard_songs&amp;rev=1615677615&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:20:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bard_songs</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bard_songs&amp;rev=1615677615&amp;do=diff</link>
        <description>Bard Songs


The bard has a number of songs available to him
that he can use to strengthen, heal, or cure his
party members, as well as injure his enemies.

However, his songs are useless if no one hears
them.

The following songs require him to be a member
of a party: song of summoning, song of power,
song of restoration, song of rejuvenation, and
song of haste.

His attacking song, song of battle, can be used
alone and, of course, only requires that his
enemy be there to hear it.

To use, simp…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=barrage&amp;rev=1618184675&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T23:44:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>barrage</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=barrage&amp;rev=1618184675&amp;do=diff</link>
        <description>Barrage


Barrage is melee area of effect skill.
Rangers will hit opponents in the same room for damage
based on their Dextery and Movement Points.
A Firing weapon is required.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bash&amp;rev=1617858319&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-08T05:05:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bash</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bash&amp;rev=1617858319&amp;do=diff</link>
        <description>Bash


Fighters only

The success of a bash depends upon how well you are learned. To bash someone
is to attempt to 'knock' that person over. If you succeed you will inflict
10 points of damage, and cause the victim to fall on its rear. The victim 
will be unable to issue any commands for 4 rounds of violence. If you miss 
you lose your balance and fall.

A bash makes you unable to type commands for 4 rounds of violence.
Note that hitting a person who is resting/sitting will inflict 1.5*damage.
…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=battle_tactics&amp;rev=1615578741&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:52:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_tactics</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=battle_tactics&amp;rev=1615578741&amp;do=diff</link>
        <description>Battle Tactics


Veterans know the benefit of tactics. Even for a small group, fighting
strategically is always a benefit. If you are a leader of a group, you will
automatically use this skill to aid your party in battle by shouting orders
to them.

The classes that get the skill battle tactics are:

darknight  : Level  16 (excellent)
ranger     : Level  30 (excellent)
paladin    : Level  25 (excellent)
pirate     : Level  35 (excellent)
swordsman  : Level  20 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=beacon&amp;rev=1615561160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:59:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beacon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=beacon&amp;rev=1615561160&amp;do=diff</link>
        <description>Beacon


       Usage: cast 'beacon' : cast 93
      Effect: Sets a &quot;recall&quot; point
        Cost: 30
    Duration: Instant
Casting Time: 12
      Target: Caster only

Beacon is used to set a temporary return point.  Cast beacon to set a beacon
in the room you are in. Cast beacon again to return to the beacon and clear
the beacon. A third casting sets a new return point, etc.  Your set beacon
will also clear if you log out or die.

The classes that get the spell beacon are:

magic-user : Level  65…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=beastly_fido&amp;rev=1615607886&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T03:58:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beastly_fido</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=beastly_fido&amp;rev=1615607886&amp;do=diff</link>
        <description>Beastly Fido

The fido is a small dog that has a foul smell and pieces of rotted meat                                                                                            
caught between his teeth.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=berzerk&amp;rev=1615578787&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:53:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>berzerk</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=berzerk&amp;rev=1615578787&amp;do=diff</link>
        <description>Berzerk


Fighters only
Your adrenaline will flow through your veins and you will hit the foes
harder and faster and meaner until they die OR you do. Fleeing is out
of the question.

&gt; berzerk

See Also: : RESCUE KICK BASH HEADBANG

The classes that get the skill berzerk are:

warrior    : Level  28 (excellent)
darknight  : Level  23 (excellent)
pirate     : Level  40 (excellent)
swordsman  : Level  18 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=blaze&amp;rev=1615560477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:47:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blaze</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=blaze&amp;rev=1615560477&amp;do=diff</link>
        <description>Blaze


       Usage: cast 'blaze' &lt;target&gt; : cast 121 &lt;target&gt;
      Damage: 20 + (2 + level/8)d15
        Save: Save vs. Fire
        Cost: 50
    Duration: 8 minutes
Casting Time: 17
      Target: One room

This is an Area Affect spell.  It deals its fire damage multiple times
within its duration.  This spell is special in that it can be cast on
adjacent rooms.  For example, cast 'blaze' east. Watch out! If cast in
the room the caster is in, it will damage him as well!

The classes that get t…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bless&amp;rev=1615561209&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:00:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bless</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bless&amp;rev=1615561209&amp;do=diff</link>
        <description>Bless


       Usage: cast 'bless' &lt;target&gt; : cast 3 &lt;target&gt;
      Effect: +2 to Hitroll, +5 to Magic resistance
        Cost: 8
    Duration: 6 hours
Casting Time: 12
      Target: Any character

The classes that get the spell bless are:

cleric     : Level  10 (excellent)
priest     : Level   5 (excellent)
monk       : Level  15 (excellent)
bard       : Level  30 (good)
druid      : Level   5 (excellent)
ranger     : Level  55 (good)
paladin    : Level  38 (bad)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=blindfight&amp;rev=1615578826&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:53:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blindfight</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=blindfight&amp;rev=1615578826&amp;do=diff</link>
        <description>Blindfight


This skill enables you to continue fighting although you have been
blinded.

The classes that get the skill blindfight are:

warrior    : Level  22 (excellent)
monk       : Level  24 (excellent)
darknight  : Level  31 (excellent)
assassin   : Level  22 (excellent)
ranger     : Level  20 (excellent)
paladin    : Level  30 (excellent)
pirate     : Level  44 (excellent)
swordsman  : Level  20 (excellent)
rogue      : Level  18 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=blindness&amp;rev=1615530143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:22:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blindness</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=blindness&amp;rev=1615530143&amp;do=diff</link>
        <description>Blindness


       Usage: cast 'blindness' &lt;target&gt; : 4 &lt;target&gt;
      Effect: -4 to Hitroll, +40 to AC and blinds the target
        Save: Save vs. Magic
        Cost: 13
    Duration: 2 hours 
Casting Time: 12
      Target: One MOB or character

This spell will fail if the target is higher level than the caster.

The classes that get the spell blindness are:

magic-user : Level  10 (good)
cleric     : Level  12 (excellent)
priest     : Level   8 (excellent)
monk       : Level  20 (good)
bard  …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=blood_lust&amp;rev=1615678647&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:37:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blood_lust</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=blood_lust&amp;rev=1615678647&amp;do=diff</link>
        <description>Blood Lust


        Usage: cast 'bloodlust' &lt;target&gt; : cast 138 &lt;target&gt;
       Effect: +10 to INT, CON, and STR
         Cost: 20
     Duration: 6 hours
 Casting Time: 12
       Target: Any character

The classes that get the spell bloodlust are:

darknight  : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bludgeon&amp;rev=1615578871&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:54:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bludgeon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bludgeon&amp;rev=1615578871&amp;do=diff</link>
        <description>Bludgeon


A general skill for all classes. The knowledge of how to use bludgeoning
weapons like hammers, clubs etc. You will have a greater chance of
hitting your enemy with a bludgeoning weapon if you have this skill practiced.

See Also:  PIERCE SLASH STAB CHOP

The classes that get the skill bludgeon are:

magic-user : Level   1 (average)
cleric     : Level   1 (excellent)
thief      : Level   1 (excellent)
warrior    : Level   1 (excellent)
priest     : Level   1 (excellent)
monk       : Le…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bluff&amp;rev=1615578941&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:55:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bluff</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bluff&amp;rev=1615578941&amp;do=diff</link>
        <description>Bluff


Bluffing your opponent stops the battle until the victim realizes you
tricked them.  You can use your opponent's confusion to your own advantage
for as long as it lasts!


A good use of this skill would be to bluff and then immediately stun your opponent. Here's an example alias:</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bounty&amp;rev=1615832372&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T18:19:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bounty</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bounty&amp;rev=1615832372&amp;do=diff</link>
        <description>Bounty


There are shadows that impersonate random creatures
from the land that seek to destroy it. The gods have
thus commissioned heroes to seek them out and slay
them.

You can access your bounty list by typing in the
bounty command. There, you will see the names and
zone names of the mobs that you must kill.

Each kill will grant you a reward in Quest Points,
and completing a list will grant you a Bounty
Completion reward.

Bounty lists refresh at certain time intervals as
well, as shown whe…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=brain_burst&amp;rev=1615671854&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:44:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brain_burst</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=brain_burst&amp;rev=1615671854&amp;do=diff</link>
        <description>Brain Burst


       Usage: cast 'brain burst' &lt;target&gt; : cast 160 &lt;target&gt;
      Damage: 1d6 initially, Delayed damage up to Max hit / 2
        Save: Save vs. Intelligence
        Cost: 200
    Duration: Instant for initial damage, few rounds for delayed damage
Casting Time: 10
      Target: One MOB or character

Brain burst is a powerful illusionist spell that injects a mental damage
seed that will explode for massive damage a few rounds later.

The classes that get the spell brain burst are:…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bugbear&amp;rev=1616383900&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:31:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bugbear</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bugbear&amp;rev=1616383900&amp;do=diff</link>
        <description>Bugbear


Generally thought to be a race of &quot;monsters&quot;. Bugbears stand about 7 feet in 
height with very muscular frames. They have thick hides and coarse dark hair. 
Most Bugbears live by plundering and ambush, taking slaves and eating 
anything they can kill. Some unusual representatives of the species who 
struggle to control their vicious temperment and natural inclination to bully 
others have been recently observed consorting in the towns and villages of 
Mystical.

Alignment:  Evil
Innate…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=bullywug&amp;rev=1616383929&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:32:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bullywug</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=bullywug&amp;rev=1616383929&amp;do=diff</link>
        <description>Bullywug


Bipedal frog-like amphibians, usually inhabiting swamps, are strong swimmers
and equally comfortable in or out of water. They are covered with a smooth
green hide with huge frog-like faces and bulging eyes. They do not actually
walk, as such, but hop.

Alignment: Neutral
Innate Skills: Swim, Hide, Cat Eyes

Max Stats: str - 18  int - 17  wis - 18  dex - 19  con - 18  cha - 16</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=burning_hands&amp;rev=1615554454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:07:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>burning_hands</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=burning_hands&amp;rev=1615554454&amp;do=diff</link>
        <description>Burning Hands


       Usage: cast 'burning hands' &lt;target&gt; : cast 5 &lt;target&gt;
      Damage: (6 + level/16)d8
        Save: Save vs. Energy
        Cost: 6 + level*0.22
    Duration: Instant
Casting Time: 3
      Target: One MOB or character


Example of</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=caramon&amp;rev=1615407925&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-10T20:25:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>caramon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=caramon&amp;rev=1615407925&amp;do=diff</link>
        <description>Caramon

In-game description:

This large man is much tougher than he looks.

Caramon is New Thalos resident badass and brother to Raistlin.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cat_eyes&amp;rev=1615562992&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:29:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cat_eyes</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cat_eyes&amp;rev=1615562992&amp;do=diff</link>
        <description>Cat Eyes


       Usage: cast 'cat eyes' : cast 47
      Effect: See below
        Cost: 12
    Duration: 15 hours
Casting Time: 12
      Target: Caster only

This spell allows the caster to see his surroundings as if they were
fully lit even in absolute darkness.

The classes that get the spell cat eyes are:

magic-user : Level   1 (good)
cleric     : Level  24 (average)
priest     : Level  14 (excellent)
bard       : Level  44 (average)
darknight  : Level  26 (average)
wizard     : Level   1 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=catalog&amp;rev=1617771070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-07T04:51:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>catalog</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=catalog&amp;rev=1617771070&amp;do=diff</link>
        <description>Catalog

This command can only be used at the quest shop


Use the following commands to search the catalog:

  'catalog &lt;position&gt;' to list equipment of a certain type.
  'catalog &lt;armor type&gt;' to list equipment of a certain armor type.
  'catalog &lt;class&gt;' to list equipment specially designed for a specific class.

Positions:
  FINGER         NECK           BODY           HEAD
  LEGS           FEET           HANDS          ARMS
  ARMS           SHIELD         ABOUT          WAIST
  WRIST       …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=caution&amp;rev=1615587784&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:23:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>caution</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=caution&amp;rev=1615587784&amp;do=diff</link>
        <description>Caution


This skill keeps you from blindly walking into deathtraps.

The classes that get the skill caution are:

thief      : Level   1 (excellent)
warrior    : Level   5 (excellent)
bard       : Level  13 (excellent)
darknight  : Level  12 (excellent)
assassin   : Level   1 (excellent)
ranger     : Level   1 (excellent)
pirate     : Level   9 (excellent)
swordsman  : Level   4 (excellent)
rogue      : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=centaur&amp;rev=1616383748&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:29:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>centaur</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=centaur&amp;rev=1616383748&amp;do=diff</link>
        <description>Centaur


The Centaur is a half-man, half horse hybrid. Centaurs excel in classes
related to woodlands, and make decent bards and priests as well. Most
Centaurs are fond of good food and drinks, making them unpredictable and
a pain in the neck at times.

Alignment: Good
Innate Skills: Infravision, Regeneration

Max Stats: str - 19  int - 15  wis - 15  dex - 16  con - 20  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=changeling&amp;rev=1616383475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:24:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>changeling</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=changeling&amp;rev=1616383475&amp;do=diff</link>
        <description>Changeling


A rare race whose origins are unknown. It is said they can shift into another 
form.

Alignment:  Neutral
Innate Effects: Regeneration
Innate Skills: Polymorph

Max Stats:  str - 16  int - 18  wis - 16  dex - 16  con - 16  cha - 16

Classes Allowed: All, except Necromancer</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=changes&amp;rev=1620150640&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-04T17:50:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>changes</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=changes&amp;rev=1620150640&amp;do=diff</link>
        <description>Changes

Now with built-in triggers!

Mystical has a built in trigger system integrated with our alias system.  You can set up your character with triggers and aliases to allow a robust gaming experience no matter where you log in from.

Quest Equipment

So depending on how long its been since you have played a lot may have changed for you, you might see some new spells, skills, and classes.  For the most part the days of searching for rare equipment after reboots is gone.  You can still do that…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=channels&amp;rev=1615820163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T14:56:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>channels</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=channels&amp;rev=1615820163&amp;do=diff</link>
        <description>Channels


There are a large number of channels available to you in Mystical, which will
allow you to communicate with other players in a variety of ways.  The details
of each are given below, but the crucial ones are: SAY, TELL and OOC.  Learn
these first, and the others when you need to, or when you have time.  Make SURE
you check out POLICY to see the rules on using these channels before you use
them.  YOU WILL BE HELD RESPONSIBLE FOR THE TERMS OF USE OUTLINED IN POLICY.

SAY - The most basic…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=charge_wand&amp;rev=1615563049&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:30:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>charge_wand</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=charge_wand&amp;rev=1615563049&amp;do=diff</link>
        <description>Charge Wand


       Usage: cast 'charge wand' &lt;target&gt; : cast 98 &lt;target&gt;
      Effect: Increase wand/staff's charge by 1.
        Cost: 80
    Duration: Instant
Casting Time: 12
      Target: One item with charges

This spell will add a charge to a given item, the target.  There is a small
chance (3-5%, decreasing with higher intelligence of the caster,) that the
item will be destroyed whenever this spell is cast.  This can also happen if
you overcharge the item, so be prudent with use of this…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=charisma_spell&amp;rev=1615678826&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:40:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>charisma_spell</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=charisma_spell&amp;rev=1615678826&amp;do=diff</link>
        <description>Charisma

This spell will increase your charisma stat.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=charm_person&amp;rev=1615554543&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:09:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>charm_person</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=charm_person&amp;rev=1615554543&amp;do=diff</link>
        <description>Charm Person


       Usage: cast 'charm person' &lt;victim&gt; : cast 7 &lt;victim&gt;
        Save: Save vs. Charm
        Cost: 45
    Duration: 6 * 18/INT of victim hours
Casting Time: 12
      Target: MOBs only

When cast, this spell will cause the target to follow the caster, and
complete any task ordered of him by his master.

See Also: ORDER

The classes that get the spell charm person are:

magic-user : Level  40 (good)
cleric     : Level  70 (average)
priest     : Level  60 (excellent)
bard       …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=chill_touch&amp;rev=1615554613&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:10:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chill_touch</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=chill_touch&amp;rev=1615554613&amp;do=diff</link>
        <description>Chill Touch



       Usage: cast 'chill touch' &lt;target&gt; : cast 8 &lt;target&gt;
      Damage: 1d12 + level (max of +60)
      Effect: -(1+caster_level/7) to STR
        Save: Save vs. Cold
        Cost: 6 + level*0.50
    Duration: Instant for damage, see below for effect duration.
Casting Time: 33
      Target: One MOB or character

Chill Touch drains the target's strength for 4 hours if the victim fails
their save and 1 hour if they succeed at it.

The classes that get the spell chill touch are:

c…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=chokehold&amp;rev=1615679786&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:56:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chokehold</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=chokehold&amp;rev=1615679786&amp;do=diff</link>
        <description>Chokehold


Chokehold is a skill that silences your opponent leaving them unable
to cast spells.  The duration is level based and is calculated by
the formula: 1 + (level/11)

The classes that get the skill chokehold are:

pirate     : Level  89 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=chop&amp;rev=1615579469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:04:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chop</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=chop&amp;rev=1615579469&amp;do=diff</link>
        <description>Chop


A general skill. The knowledge of how to use chopping weapons like different
sorts of axes. You will have a greater chance of hitting your enemy with a
chopping weapon if you have this skill practiced.

See Also: PIERCE BLUDGEON SLASH STAB

The classes that get the skill chop are:

magic-user : Level   1 (awful)
thief      : Level   1 (average)
warrior    : Level   1 (excellent)
monk       : Level   1 (excellent)
bard       : Level   1 (excellent)
darknight  : Level   1 (excellent)
wizard…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=chromatic_storm&amp;rev=1615678422&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:33:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chromatic_storm</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=chromatic_storm&amp;rev=1615678422&amp;do=diff</link>
        <description>Chromatic Storm


       Usage: cast 'chromatic storm' : cast 158
      Damage: See below
        Save: Save vs. Intelligence
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 17
      Target: All MOBs in room

This is an Area Affect spell.  Damage is based on the Max hit of the 
caster.

The classes that get the spell chromatic storm are:

illusionist: Level  40 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=circle_around&amp;rev=1615579575&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:06:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>circle_around</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=circle_around&amp;rev=1615579575&amp;do=diff</link>
        <description>Circle Around


This rogue skill is like backstab. In the heat of a fight, you can try to
nimbly circle around your enemy's defenses and put your dagger in his neck.
Circle can only be used on an enemy which is currently fighting. For mobs,
there is a delay of 1 round after using circle.  When using it against
players, Rogues and Assassins have a delay of 2 rounds, but for all other
classes, there is a delay of 3 rounds.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=classes&amp;rev=1615709162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T08:06:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>classes</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=classes&amp;rev=1615709162&amp;do=diff</link>
        <description>Classes

Single Class

	*  Assassin
	*  Bard
	*  DarKnight
	*  Druid
	*  Illusionist
	*  Monk
	*  Necromancer
	*  Paladin
	*  Pirate
	*  Priest
	*  Ranger
	*  Rogue
	*  Swordsman
	*  Wizard

Multi Class  (These are special and are combined to create new classes such as w/t/i)

	*  Warrior
	*  Thief
	*  Magic-User
	*  Cleric
	*  Illusionist (A multiclass Illusionist will not get haste unless it is a c/m/i)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cleric&amp;rev=1615529798&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:16:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cleric</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cleric&amp;rev=1615529798&amp;do=diff</link>
        <description>Cleric


These are the spells the class cleric will learn:

Level   1: armor                  (excellent)
Level   1: reverse vitalize man   (excellent)
Level   2: cure light             (excellent)
Level   3: create food            (excellent)
Level   5: detect magic           (excellent)
Level   5: protection from good   (excellent)
Level   6: detect poison               (good)
Level   6: word of healing        (excellent)
Level   7: create water           (excellent)
Level   7: detect evil    …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=climb&amp;rev=1615587895&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:24:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>climb</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=climb&amp;rev=1615587895&amp;do=diff</link>
        <description>Climb


There are many hills and mountains in the world that keep most adventurers
away. This skill will let you explore some of these mountains.

The classes that get the skill climb are:

magic-user : Level  12 (excellent)
cleric     : Level   8 (excellent)
thief      : Level   8 (excellent)
warrior    : Level   8 (excellent)
priest     : Level   6 (excellent)
monk       : Level   8 (excellent)
bard       : Level   8 (excellent)
darknight  : Level   9 (excellent)
wizard     : Level  10 (excell…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=color_spray&amp;rev=1615554728&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:12:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>color_spray</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=color_spray&amp;rev=1615554728&amp;do=diff</link>
        <description>Color Spray


       Usage: cast 'color spray' &lt;target&gt; : cast 10 &lt;target&gt;
      Damage: (2 + level/10)d10
        Save: Save vs. Energy
        Cost: 5 + level*0.23
    Duration: Instant
Casting Time: 12
      Target: One MOB or character


Example of</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=corpse_keeper&amp;rev=1615814379&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T13:19:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>corpse_keeper</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=corpse_keeper&amp;rev=1615814379&amp;do=diff</link>
        <description>Corpse Keeper


If you are having difficulty getting your corpse, or just don't know how to get
to it, the corpse keeper may assist you in retrieving it... at a price.

His shop is five north and one east from the center of New Thalos square.  When
you get there, read the inscription &quot;read inscription&quot;, and it will tell you
what to do.

If you don't have enough money, he's unsympathetic.  Try asking for a corpse
retrieval from a more powerful character, or ask to borrow some money to pay
the kee…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=create_food&amp;rev=1615563118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:31:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>create_food</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=create_food&amp;rev=1615563118&amp;do=diff</link>
        <description>Create Food


       Usage: cast 'create food' : cast 12
        Cost: 15
    Duration: Instant
Casting Time: 12
      Target: None

This spell will create on piece of waybread which is placed in your inventory.
This tasty treat will completely satisfy any hunger your character has.

The classes that get the spell create food are:

cleric     : Level   3 (excellent)
priest     : Level   1 (excellent)
bard       : Level  23 (excellent)
wizard     : Level  16 (excellent)
druid      : Level   4 (ex…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=create_water&amp;rev=1615563158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:32:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>create_water</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=create_water&amp;rev=1615563158&amp;do=diff</link>
        <description>Create Water


       Usage: cast 'create water' &lt;object&gt; : cast 13 &lt;object&gt;
        Cost: 15
    Duration: Instant
Casting Time: 12
      Target: One container of liquid

This spell is cast with a bottle, canteen, etc. as the target.  When cast, it
completely fills the container with water, allowing you to quench your thirst.

The classes that get the spell create water are:

cleric     : Level   7 (excellent)
priest     : Level   5 (excellent)
monk       : Level   8 (excellent)
bard       : Le…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=critical_hit&amp;rev=1615579645&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:07:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>critical_hit</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=critical_hit&amp;rev=1615579645&amp;do=diff</link>
        <description>Critical Hit


Critical hit is a skill that allows the character to perform any other
skill or spell with an increased efficiency.  This includes melee damage,
melee skill damage, spell damage, and heal amounts. 

The classes that get the skill critical hit are:

magic-user : Level  60 (excellent)
cleric     : Level  60 (excellent)
thief      : Level  60 (excellent)
warrior    : Level  50 (excellent)
priest     : Level  35 (excellent)
monk       : Level  40 (excellent)
bard       : Level  60 (ex…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cure_blind&amp;rev=1615563194&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:33:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cure_blind</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cure_blind&amp;rev=1615563194&amp;do=diff</link>
        <description>Cure Blind


       Usage: cast 'cure blind' &lt;target&gt; : cast 14 &lt;target&gt;
      Effect: Removes the effects of a blindness spell
        Cost: 14
    Duration: Instant
Casting Time: 12
      Target: One MOB or character 

The classes that get the spell cure blind are:

cleric     : Level  14 (excellent)
priest     : Level   8 (excellent)
monk       : Level  25 (good)
bard       : Level  24 (fair)
druid      : Level  14 (excellent)
paladin    : Level  50 (good)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cure_critic&amp;rev=1615563237&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:33:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cure_critic</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cure_critic&amp;rev=1615563237&amp;do=diff</link>
        <description>Cure Critic


       Usage: cast 'cure critic' &lt;target&gt; : cast 15 &lt;target&gt;
      Effect: Cures ((3 + level/8)d16 + level) hp
        Cost: 12 + level*0.47
    Duration: Instant
Casting Time: 12
      Target: One character

The classes that get the spell cure critic are:

cleric     : Level  20 (excellent)
priest     : Level  15 (excellent)
monk       : Level  27 (good)
bard       : Level  40 (good)
druid      : Level  16 (excellent)
paladin    : Level  55 (good)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cure_light&amp;rev=1615563283&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:34:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cure_light</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cure_light&amp;rev=1615563283&amp;do=diff</link>
        <description>Cure Light


       Usage: cast 'cure light' &lt;target&gt; : cast 16 &lt;target&gt;
      Effect: Cures ((1 + level/6)d6 + level) hp
        Cost: 2 + level*0.50
    Duration: Instant
Casting Time: 33
      Target: One character

The classes that get the spell cure light are:

cleric     : Level   2 (excellent)
priest     : Level   1 (excellent)
monk       : Level   4 (good)
bard       : Level  22 (very good)
druid      : Level   1 (excellent)
ranger     : Level  35 (very good)
paladin    : Level  28 (exce…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=curse&amp;rev=1615554790&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:13:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curse</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=curse&amp;rev=1615554790&amp;do=diff</link>
        <description>Curse


       Usage: cast 'curse' &lt;victim&gt; : cast 17 &lt;victim&gt;
      Effect: -((level/20)+1) to Hitroll and Damroll of target
        Save: Save vs. Magic
        Cost: 12
    Duration: Level minutes
Casting Time: 12
      Target: One MOB or character

Note that this spell can also be cast on items, but doesn't actually do
anything to them.


The classes that get the spell curse are:

magic-user : Level  17 (good)
cleric     : Level  11 (good)
priest     : Level   7 (excellent)
bard       : Leve…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=cyclone&amp;rev=1615554834&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:13:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cyclone</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=cyclone&amp;rev=1615554834&amp;do=diff</link>
        <description>Cyclone


       Usage: cast 'cyclone' &lt;target&gt; : cast 164 &lt;target&gt;
      Damage: Up to target's max hit depending on intelligence  
        Save: Target's intelligence
        Cost: 10 + level*8
    Duration: Instant
Casting Time: 160
      Target: One MOB or character

The classes that get the spell cyclone are:

druid      : Level 105 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=daily_quests&amp;rev=1616527216&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-23T19:20:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>daily_quests</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=daily_quests&amp;rev=1616527216&amp;do=diff</link>
        <description>Daily Quests

A newer feature in the game that has been implemented is an automated daily quest system.  It consists of 3 commands, puzzlemaster, itemhunt, and bounty.  These quests are reset every 12, 8, and 6 hours respectively.  To encourage getting together with a group you can take advantage of the shareitem and sharebounty commands.  Just make sure you have a full list before you try to share</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=darknight&amp;rev=1615530588&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:29:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>darknight</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=darknight&amp;rev=1615530588&amp;do=diff</link>
        <description>DarKnight


DarKnights are the anti-paladin. They're ruthless, evil, and chaotic.
Persuing their own agenda, they crush any who come between them and 
their goals with no remorse.  Their combat skills closesly resemble
that of their holy brethren, but have forsaken the holy arts in favor
of greater offensive magics.  So tainted by the darkness are these 
warriors that they can innately sense good as it approaches.
 
Armor Classification: Plate
 
 
 
Races that allow DarKnights: Changelings, Drac…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=death_and_decay&amp;rev=1615678468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:34:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_and_decay</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=death_and_decay&amp;rev=1615678468&amp;do=diff</link>
        <description>Death and Decay


       Usage: cast 'death and decay' : cast 65
      Damage: See below
        Save: Save vs. Alignment Good
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 16
      Target: All MOBs in room

This is an Area Affect spell.  Damage is based on the Max hit of the 
caster.

The classes that get the spell death and decay are:

darknight  : Level  60 (excellent)
necromancer: Level  30 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=death_coil&amp;rev=1615671904&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:45:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_coil</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=death_coil&amp;rev=1615671904&amp;do=diff</link>
        <description>Death Coil


       Usage: cast 'death coil' &lt;target&gt; : cast 141 &lt;target&gt;
      Damage: Vampiric Spell: (removes 100hp from target, adds 50hp to caster)
        Save: Save vs. Poison
        Cost: 35
    Duration: Instant
Casting Time: 16
      Target: One MOB or character

The classes that get the spell death coil are:

necromancer: Level  75 (Perfect)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=death_strike&amp;rev=1615554978&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:16:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_strike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=death_strike&amp;rev=1615554978&amp;do=diff</link>
        <description>Death Strike


       Usage: cast 'death strike' &lt;target&gt; : cast 76 &lt;target&gt;
      Damage: Max hit of target * 1.2 (max of 10000)
        Save: None
        Cost: 11 + level*8
    Duration: Instant
Casting Time: 320
      Target: One MOB or character

The classes that get the spell death strike are:

magic-user : Level  75 (excellent)
cleric     : Level  90 (average)
priest     : Level  80 (excellent)
wizard     : Level  55 (excellent)
necromancer: Level  77 (Superb)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=death_touch&amp;rev=1615671951&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:45:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_touch</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=death_touch&amp;rev=1615671951&amp;do=diff</link>
        <description>Death Touch


       Usage: cast 'death touch' &lt;target&gt; : cast 136 &lt;target&gt;
        Cost: 40
    Duration: 1/5 hour
Casting Time: 15
      Target: One character or Mob

Death touch causes all healing spells to harm one affected by it.
Death touch also causes the afflicted to suffer damage over time
equal to (4 + level/16)d12 per round.

The classes that get the spell death touch are:

necromancer: Level  75 (Perfect)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=defensive_stance&amp;rev=1615579704&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:08:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>defensive_stance</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=defensive_stance&amp;rev=1615579704&amp;do=diff</link>
        <description>Defensive Stance


Defensive stance is a skill that can be toggled on
or off. It can last up to the user's level in seconds
if it is not manually turned off.

For the duration of this skill, all incoming damage
received by the player from skills (such as kick,
circle, or headbang) is halved. This halved amount
is instead dealt to the user's movement points.

At the same time, while this skill is active, the
user's movement regeneration after all buffs and
debuffs are totalled (eg. after poison's…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=detect_evil&amp;rev=1615563332&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:35:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_evil</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=detect_evil&amp;rev=1615563332&amp;do=diff</link>
        <description>Detect Evil


       Usage: cast 'detect evil' : cast 18
      Effect: See below
        Cost: 12
    Duration: 12 + caster-level hours
Casting Time: 12
      Target: Caster only

For the duration of this spell the caster will see E! to the left of the name
of any mob or character they see with an evil alignment.

The classes that get the spell detect evil are:

cleric     : Level   7 (excellent)
priest     : Level   6 (excellent)
monk       : Level   8 (excellent)
bard       : Level  27 (excell…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=detect_good&amp;rev=1615563390&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:36:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_good</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=detect_good&amp;rev=1615563390&amp;do=diff</link>
        <description>Detect Good


       Usage: cast 'detect good' : cast 11
      Effect: See below
        Cost: 12
    Duration: 12 + caster-level hours
Casting Time: 12
      Target: Caster only

For the duration of this spell the caster will see G! to the left of the name
of any mob or character they see with a good alignment.

The classes that get the spell detect good are:

magic-user : Level  35 (excellent)
cleric     : Level  17 (excellent)
priest     : Level   9 (excellent)
monk       : Level  25 (excelle…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=detect_invisibility&amp;rev=1615563447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:37:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_invisibility</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=detect_invisibility&amp;rev=1615563447&amp;do=diff</link>
        <description>Detect Invisibility - spell


       Usage: cast 'detect invisibility' : cast 19
      Effect: See below
        Cost: 20
    Duration: 12 + caster-level hours
Casting Time: 12
      Target: Caster only

For the duration of this spell the caster will be able to see monsters and
characters that are magically invisible.  This will not allow them to see
hidden MOBs and characters.

The classes that get the spell detect invisibility are:

magic-user : Level   3 (excellent)
cleric     : Level   9 (ex…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=detect_magic&amp;rev=1615563534&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:38:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_magic</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=detect_magic&amp;rev=1615563534&amp;do=diff</link>
        <description>Detect Magic


       Usage: cast 'detect magic' &lt;target&gt; : cast 20 &lt;target&gt;
        Cost: 50
    Duration: (20 or level, whichever is more) minutes
Casting Time: 20
      Target: One MOB or character

For the duration of this spell, the recipient may use EXAMINE &lt;object&gt; to
determine the exact attributes of any item.  Also, any item listed in the
room or in an inventory will have (magic) written by it if the item is
enchanted.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=detect_poison&amp;rev=1615563594&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:39:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_poison</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=detect_poison&amp;rev=1615563594&amp;do=diff</link>
        <description>Detect Poison


       Usage: cast 'detect poison' &lt;target&gt; : cast 21 &lt;target&gt;
      Effect: See below
        Cost: 24
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

This spell will tell you whether or not the target is poisoned.

The classes that get the spell detect poison are:

cleric     : Level   6 (good)
priest     : Level   8 (excellent)
monk       : Level  14 (excellent)
druid      : Level  10 (excellent)
ranger     : Level  30 (awful)
necromancer: Level  20 …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dexterity_spell&amp;rev=1615678858&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:40:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dexterity_spell</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dexterity_spell&amp;rev=1615678858&amp;do=diff</link>
        <description>Dexterity

This spell will increase your dexterity stat.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dire_bear_form&amp;rev=1615563661&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:41:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dire_bear_form</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dire_bear_form&amp;rev=1615563661&amp;do=diff</link>
        <description>Dire Bear Form


Dire bear form is a druid spell that allows the druid to shapeshift
into a bear to take on qualities of a warrior class.  In this form,
the druid's int and wis become his str and dex respectively. The druid
also gets an added large bonus to his con and small bonus to his hitroll.
Use maintain 'dire bear form' to enter this form and use 
cancel 'dire bear form' to return to your caster form.  You can switch
into the dire wolf form from this form at any time.  You cannot cancel
ba…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dire_strike&amp;rev=1615580013&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:13:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dire_strike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dire_strike&amp;rev=1615580013&amp;do=diff</link>
        <description>Dire Strike


Dire strike is a druid skill used to stun an opponent that requires the
druid to be in dire bear form or dire wolf form.  In dire bear form,
the stun lasts for eight rounds.  In dire wolf form, the stun lasts for
six rounds.  The damage done is equal to 25 * number of rounds of stun. 

The classes that get the skill dire strike are:

druid      : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dire_wolf_form&amp;rev=1615563739&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:42:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dire_wolf_form</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dire_wolf_form&amp;rev=1615563739&amp;do=diff</link>
        <description>Dire Wolf Form


Dire wolf form is a druid spell that allows the druid to shapeshift
into a wolf to take on qualities of a thief class.  In this form,
the druid's int and wis become his dex and str respectively. The druid
also gets an added large bonus to his hitroll and small bonus to his con.
Use maintain 'dire wolf form' to enter this form and use 
cancel 'dire wolf form' to return to your caster form.  You can switch
into the dire bear form from this form at any time.  You cannot cancel
back…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=disarm_foe&amp;rev=1615580060&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:14:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disarm_foe</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=disarm_foe&amp;rev=1615580060&amp;do=diff</link>
        <description>Disarm Foe


This thief/warrior skill allows you to disarm your opponent and send 
his/her/it's weapon flying. Chances of success depend on your level, your 
opponents level and your skill level.

The classes that get the skill disarm foe are:

thief      : Level  28 (excellent)
warrior    : Level  32 (excellent)
monk       : Level  62 (excellent)
bard       : Level  27 (excellent)
darknight  : Level  52 (excellent)
assassin   : Level  18 (excellent)
ranger     : Level  32 (excellent)
paladin   …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dispel_evil&amp;rev=1615555035&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:17:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dispel_evil</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dispel_evil&amp;rev=1615555035&amp;do=diff</link>
        <description>Dispel Evil


       Usage: cast 'dispel evil' &lt;target&gt; : cast 22 &lt;target&gt;
      Damage: See below
        Save: None
        Cost: 1+level*0.50
    Duration: Instant
Casting Time: 33
      Target: One MOB or player

   This spell, when cast, will do 50% of the victim's maximum hitpoints in
damage under the right conditions.  If the caster is evil, the caster will
receive the damage instead.  If neither the caster nor the target are evil,
no damage will be dealt at all.

The classes that get the…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=divine_storm&amp;rev=1615678516&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:35:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>divine_storm</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=divine_storm&amp;rev=1615678516&amp;do=diff</link>
        <description>Divine Storm


       Usage: cast 'divine storm' : cast 49
      Damage: See below
        Save: Save vs. Alignment Evil
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 17
      Target: All MOBs in room


This is an Area Affect spell.  Damage is based on the Max hit of the 
caster.

The classes that get the spell divine storm are:

priest     : Level  50 (excellent)
paladin    : Level  25 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=divine_wrath&amp;rev=1615678942&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:42:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>divine_wrath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=divine_wrath&amp;rev=1615678942&amp;do=diff</link>
        <description>Divine Wrath



        Usage: cast 'divine wrath' &lt;target&gt; : cast 140 &lt;target&gt;
       Effect: +10 to CON, STR, and CHA
         Cost: 20
     Duration: 6 hours
 Casting Time: 12
       Target: Any character

The classes that get the spell divine wrath are:

paladin    : Level  80 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dodge&amp;rev=1615580102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:15:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dodge</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dodge&amp;rev=1615580102&amp;do=diff</link>
        <description>Dodge


A thief skill that makes you able to dodge your enemy's attacks. The better
you are, the more attacks you can dodge.

The classes that get the skill dodge are:

magic-user : Level  50 (good)
cleric     : Level  55 (good)
thief      : Level  15 (excellent)
warrior    : Level  25 (very good)
priest     : Level  50 (good)
monk       : Level  20 (excellent)
bard       : Level  45 (very good)
darknight  : Level  24 (good)
wizard     : Level  60 (good)
druid      : Level  55 (good)
assassin   …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=double_cross&amp;rev=1615679840&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:57:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>double_cross</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=double_cross&amp;rev=1615679840&amp;do=diff</link>
        <description>Double Cross


Double cross is a pirate skill where the pirate sets a pirate trick on
his opponent that will cause damage in a few rounds.

The classes that get the skill double cross are:

pirate     : Level  99 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=draconian&amp;rev=1616383715&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:28:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>draconian</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=draconian&amp;rev=1616383715&amp;do=diff</link>
        <description>Draconian


Draconians are half-humanoid, half-dragon hybrid. Draconians make good
fighters, mages and thieves generally. All Draconians are large creatures,
with large wings on their backs which enable them to fly well for their
bulk.

Alignment: Evil
Innate Skills: Fly, Detect Good

Max Stats: str - 19  int - 17  wis - 16  dex - 17  con - 19  cha - 17</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=drow&amp;rev=1616383660&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:27:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drow</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=drow&amp;rev=1616383660&amp;do=diff</link>
        <description>Drow


These cousins to the surface elves are feared for their cruelty. They dwell
in the darkness and have some innate magic abilities. They feel awkward out
in the sun since their eyes have long been adjusted to darkness.
Alignment: Evil
Innate Effects: Infravision, Detect Good

Max Stats: str - 18  int - 19  wis - 18  dex - 18  con - 18  cha - 17</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=druid&amp;rev=1615530685&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:31:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>druid</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=druid&amp;rev=1615530685&amp;do=diff</link>
        <description>Druid


Druids are the caretakers of the forces of Nature.  They draw their
mystical abilities from the planet itself, giving them holistic 
powers in healing and defensive magics, and it even allows them to
call upon the Forces for protection in the ways of offensive spells.
Druids are unique in the fact that they have access to such spells like
&quot;Blaze&quot; and &quot;Flood&quot;.
 
Armor Classification: Leather
 
 
 
Races that allow Druids: Alaghi, Centaur, Changelings, Fairy, Half-elf,
Human, Wemic, and Ne…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dual_weapons&amp;rev=1615580248&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:17:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dual_weapons</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dual_weapons&amp;rev=1615580248&amp;do=diff</link>
        <description>Dual Weapons


Dual weapons allows a thief or a warrior to wield two weapons at a time in 
lieu of a shield. This effectively grants an extra attack with the secondary 
weapon, which hits at the same chance as the primary.

The classes that get the skill dual weapons are:

thief      : Level  40 (excellent)
warrior    : Level  60 (excellent)
darknight  : Level  45 (excellent)
assassin   : Level  35 (excellent)
ranger     : Level  75 (excellent)
paladin    : Level  45 (excellent)
swordsman  : Lev…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=dwarf&amp;rev=1616383228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:20:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarf</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=dwarf&amp;rev=1616383228&amp;do=diff</link>
        <description>Dwarf


Don't make the mistake of calling them a dwarf. These short but stout people
have biceps like a maidens waist. And we are not talking about an elf maiden.
Stocky fellows who love beer, they are often described.  Besides that they
fancy gold and a good fight.
Alignment: Good
Innate Effects: Infravision

Max Stats: str - 20  int - 16  wis - 18  dex - 16  con - 20  cha - 17</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=earthquake&amp;rev=1615869980&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-16T04:46:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>earthquake</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=earthquake&amp;rev=1615869980&amp;do=diff</link>
        <description>Earthquake


EARTHQUAKE 

       Usage: cast 'earthquake' : cast 23
      Damage: 8d16 + level (max of +70)
        Save: None
        Cost: 25 + 6*number of targets in room
    Duration: Instant
Casting Time: 9
      Target: All MOBs in room


Example</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=elf&amp;rev=1616383159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elf</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=elf&amp;rev=1616383159&amp;do=diff</link>
        <description>Elf


Elves consider themselves to be 'firstborn'. Their long lifespan sometimes
makes them arrogant towards their distant human cousins. They have slender
lithe bodies with long, fair hair.

Alignment: Good
Innate Skills: Infravision, Tumble

Max Stats: str - 18  int - 18  wis - 18  dex - 19  con - 17  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=elite_backstab&amp;rev=1615679905&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:58:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elite_backstab</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=elite_backstab&amp;rev=1615679905&amp;do=diff</link>
        <description>Elite Backstab


Those who have mastered the attack of backstab can 
further increase their effectiveness of their attack. 
Elite backstab enhances the backstab skill such that each
time it is used, it deals additonal damage equivalent 
1 to 5 times the user's DEXTERITY.  This also affects
circle damage.

The classes that get the skill elite backstab are:

assassin   : Level 105 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=elite_bluff&amp;rev=1615580303&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elite_bluff</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=elite_bluff&amp;rev=1615580303&amp;do=diff</link>
        <description>Elite Bluff


Those who have mastered the art of bluffing in combat
can further increase their advantage by sneaking in
attacks and healing themselves even while performing
feint maneuvers.

Elite bluff enhances the bluff skill such that each
time it is used, it deals damage equivalent to 125%
of the user's DEXTERITY multiplied by a number
between two to four. This same amount heals the user
at the same time. This effect occurs before the
actual bluff maneuver executes, and regardless of
whether…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=elite_poison_blade&amp;rev=1615580355&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elite_poison_blade</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=elite_poison_blade&amp;rev=1615580355&amp;do=diff</link>
        <description>Elite Poison Blade


A more potent poison can be applied to weapons such
that it spreads within the victim's body faster than
normal, allowing it to deal damage almost immediately.

Elite poison blade deals 1/12 of the victim's maximum
hit points and 1/10 of the victim's maximum move points
in damage to his hit and move points respectively each
time poison blade activates, but only if the victim
fails a poison resist save.

See also: POISON BLADE

The classes that get the skill elite poison blad…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=enchant_weapon&amp;rev=1615563786&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:43:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>enchant_weapon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=enchant_weapon&amp;rev=1615563786&amp;do=diff</link>
        <description>Enchant Weapon


       Usage: cast 'enchant weapon' &lt;target&gt; : cast 24 &lt;target&gt;
        Cost: 20
    Duration: Permanent
Casting Time: 40
      Target: One non-magical weapon

This spell will enchant a non-magical weapon with a random variety of effects,
ranging from Hitroll bonuses to hitpoint regeneration.

The classes that get the spell enchant weapon are:

magic-user : Level  16 (excellent)
bard       : Level  36 (excellent)
wizard     : Level   9 (excellent)
druid      : Level  28 (excelle…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=energy_drain&amp;rev=1615671989&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:46:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>energy_drain</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=energy_drain&amp;rev=1615671989&amp;do=diff</link>
        <description>Energy Drain


       Usage: cast 'energy drain' &lt;target&gt; : cast 25 &lt;target&gt;
      Damage: 1d20 usually (See below)
        Save: Save vs. Magic
        Cost: 24
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

On opponents at around the same level or higher as the caster, this spell does
1d20 as shown above.  If the spell is used on an opponent less than one-third
of the caster's level, then the spell does damage equal to one-third of the
opponents max hp, assuming thi…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=entangle&amp;rev=1615555140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entangle</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=entangle&amp;rev=1615555140&amp;do=diff</link>
        <description>Entangle


       Usage: cast 'entangle' &lt;target&gt; : cast 117 &lt;target&gt;
      Effect: Explained below
      Damage: 10
        Save: Save vs. Poison
        Cost: 35
    Duration: (3 + (level/10)) minutes for entangle and poison effect
Casting Time: 12
      Target: One player or MOB

   This druid spell shows the perfect control of nature the druids master. It
summons thick poisonous vines to grow up from the earth to trap the victim in
their grasp. In addition, these vines attempt to poison whoe…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=escape&amp;rev=1615587995&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:26:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>escape</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=escape&amp;rev=1615587995&amp;do=diff</link>
        <description>Escape


This skill is the knowledge of how to avoid panic facing overwhelming enemies.
Instead of fleeing there is a chance that you may succeed with your escape,
losing no experience. It is, however, a difficult skill.

The classes that get the skill escape are:

magic-user : Level  30 (excellent)
thief      : Level  22 (excellent)
warrior    : Level  25 (excellent)
monk       : Level  33 (excellent)
bard       : Level  72 (excellent)
darknight  : Level  29 (excellent)
wizard     : Level  25 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=eternal_light&amp;rev=1615821349&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T15:15:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eternal_light</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=eternal_light&amp;rev=1615821349&amp;do=diff</link>
        <description>Eternal Light

The eternal light (or eternal) is a special light that will restore you to full health if you should die.  If you are in the middle of a fight it will restore you and the fight will continue uninterrupted.  When this happens the eternal</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=extra_damage&amp;rev=1615580407&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:20:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>extra_damage</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=extra_damage&amp;rev=1615580407&amp;do=diff</link>
        <description>Extra Damage


You are familiar with how to do as much damage as possible with as much force
as possible. It has nothing to do with actual aiming, rather the knowledge of
how to gain maximum momentum of your weapon.

The classes that get the skill extra damage are:

warrior    : Level  65 (excellent)
monk       : Level  70 (excellent)
darknight  : Level  66 (excellent)
assassin   : Level  60 (excellent)
ranger     : Level  66 (excellent)
paladin    : Level  66 (excellent)
pirate     : Level  68 …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fade&amp;rev=1615580457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fade</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fade&amp;rev=1615580457&amp;do=diff</link>
        <description>Fade


Fade into another plane of existance momentarily to avoid damage in battle.
This skill works automatically like dodge and parry.

The classes that get the skill fade are:

priest     : Level  75 (excellent)
wizard     : Level  72 (excellent)
druid      : Level  90 (excellent)
illusionist: Level  20 (excellent)
necromancer: Level  82 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fairy&amp;rev=1616383507&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:25:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fairy</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fairy&amp;rev=1616383507&amp;do=diff</link>
        <description>Fairy


Small with gossamer wings, these playful legendary people often try to find
someone to harass or joke with. They are extremely difficult to catch and
often magical. If you see one, befriend it or flee!

Alignment: Good
Innate Effects: Fly, Sanctuary

Max Stats:  str - 14  int - 20  wis - 18  dex - 20  con - 16  cha - 18

Classes Allowed: Wizard, Druid, Ranger, Warrior/Cleric, Thief/Cleric, 
Warrior/Thief/Mage</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=familiar&amp;rev=1615564210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:50:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>familiar</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=familiar&amp;rev=1615564210&amp;do=diff</link>
        <description>Familiar


       Usage: cast 'familiar' : cast 135
        Cost: 700
    Duration: Instant
Casting Time: 320
      Target: None

This creates a powerful familiar, a translucent dragon, for the caster.
You can only have one familiar.

The classes that get the spell familiar are:

magic-user : Level 109 (excellent)
wizard     : Level 109 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fan_of_knives&amp;rev=1615580509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:21:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fan_of_knives</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fan_of_knives&amp;rev=1615580509&amp;do=diff</link>
        <description>Fan of Knives



Fan of knives is an area effect melee skill that
will hit all opponents in the room for damage based on
total movement points.

The classes that get the skill fan of knives are:

assassin   : Level  40 (excellent)
rogue      : Level  20 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fear&amp;rev=1615555245&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fear</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fear&amp;rev=1615555245&amp;do=diff</link>
        <description>Fear


       Usage: cast 'fear' &lt;target&gt; : cast 55 &lt;target&gt;
      Damage: None
        Save: Save vs. Magic
        Cost: 40
    Duration: Instant
Casting Time: 20
      Target: One MOB or character

This spell, if successful will make the target flee in terror.

The classes that get the spell fear are:

druid      : Level  52 (excellent)
illusionist: Level  75 (excellent)
necromancer: Level  84 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fifth_attack&amp;rev=1615580553&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:22:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fifth_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fifth_attack&amp;rev=1615580553&amp;do=diff</link>
        <description>Fifth Attack


Depending on your class, you can attack up to five times each 'round'.
All classes, including spellcasters, can practice second attack.  
Third attack is available to thieves and warriors, and only warriors 
get fourth attack and fifth attack.


See Also: dual weapons, combat

The classes that get the skill fifth attack are:

monk       : Level  80 (excellent)
swordsman  : Level  65 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fire_breath&amp;rev=1615560610&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:50:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fire_breath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fire_breath&amp;rev=1615560610&amp;do=diff</link>
        <description>Fire Breath


       Usage: cast 'fire breath' : cast 56 
      Damage: See below
        Save: Save vs. Fire
        Cost: 1 + (8 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 33
      Target: All MOBs in room

   This is an Area Affect spell.  If the caster's hp is less than 200, then
the damage is 100+1d100.  Otherwise the damage is 100+1d(hp-100).

The classes that get the spell fire breath are:

magic-user : Level  55 (excellent)
bard       : Level  75 (good)
d…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fireball&amp;rev=1615555323&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:22:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fireball</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fireball&amp;rev=1615555323&amp;do=diff</link>
        <description>Fireball


       Usage: cast 'fireball' &lt;target&gt; : cast 26 &lt;target&gt;
      Damage: (level)d3
        Save: Save vs. Fire
        Cost: level*0.75
    Duration: Instant
Casting Time: 17
      Target: One MOB or character


Example of spell spam alias:


alias 0 #10 cast 'fireball' % &amp; &amp; &amp; &amp; &amp; &amp; &amp; &amp;</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=first_aid&amp;rev=1615588080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:28:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>first_aid</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=first_aid&amp;rev=1615588080&amp;do=diff</link>
        <description>First Aid


This skill is quite useful when your best friend is lying in the dirt,
about to die (incapacitated, mortally wounded). You can try to stop the
bleeding by using first aid.

&gt; aid digi

The classes that get the skill first aid are:

magic-user : Level   5 (excellent)
cleric     : Level   3 (excellent)
thief      : Level  20 (excellent)
warrior    : Level  20 (excellent)
priest     : Level   3 (excellent)
monk       : Level   6 (excellent)
wizard     : Level   5 (excellent)
druid      …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=first_to_attack&amp;rev=1615580617&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:23:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>first_to_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=first_to_attack&amp;rev=1615580617&amp;do=diff</link>
        <description>First to Attack


You are always lightfooted and ready to spring. Seldom will you be surprised
by an ambush. If surprised, you often recover fast enough to deliver the first
blow. Maybe that will change the outcome of the battle?

The classes that get the skill first to attack are:

warrior    : Level  43 (excellent)
darknight  : Level  38 (excellent)
assassin   : Level  40 (excellent)
ranger     : Level  38 (excellent)
paladin    : Level  38 (excellent)
swordsman  : Level  33 (excellent)
rogue …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flame_blade&amp;rev=1615555486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:24:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flame_blade</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flame_blade&amp;rev=1615555486&amp;do=diff</link>
        <description>Flame Blade


       Usage: cast 'flame blade' : cast 95
      Effect: See below
        Cost: 15 + level*3.00
    Duration: 16 hours
Casting Time: 240
      Target: Caster

This spell creates a flame blade to be wielded by the caster in combat;
its power scales up as the caster increases in level.  Be careful, this
will only work if you have a free hand.

The classes that get the spell flame blade are:

magic-user : Level  30 (excellent)
cleric     : Level  30 (fair)
priest     : Level  20 (exc…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flank_attack&amp;rev=1615580720&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:25:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flank_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flank_attack&amp;rev=1615580720&amp;do=diff</link>
        <description>Flank Attack


Flank attack is a druid skill that requires the druid to be in dire wolf
form.  In the heat of a fight, you can try to flank your enemy's defenses 
and bite his neck.  Flank attack can only be used on an enemy which is
currently fighting. For mobs, there is a delay of 1 round after using 
flank attack.  When using it against players, there is a delay of 2 
rounds.

&gt; flank attack

The classes that get the skill flank attack are:

druid      : Level  90 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flesh_anew&amp;rev=1615564284&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:51:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flesh_anew</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flesh_anew&amp;rev=1615564284&amp;do=diff</link>
        <description>Flesh Anew


       Usage: cast 'flesh anew' &lt;target&gt; : cast 64 &lt;target&gt;
      Effect: (4d16 + level) hp &amp; (8d16 + level) mv 
        Cost: 16 + level*0.25
    Duration: Instant
Casting Time: 12
      Target: One character

The classes that get the spell flesh anew are:

cleric     : Level  30 (excellent)
priest     : Level  20 (excellent)
monk       : Level  38 (excellent)
bard       : Level  50 (fair)
druid      : Level  24 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flesh_restore&amp;rev=1615564330&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T15:52:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flesh_restore</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flesh_restore&amp;rev=1615564330&amp;do=diff</link>
        <description>Flesh Restore


       Usage: cast 'flesh restore' &lt;target&gt;: cast 62 &lt;target&gt;
      Effect: Restores full hit and move points
        Cost: level*1.80
    Duration: Instant
Casting Time: 480
      Target: One character

The classes that get the spell flesh restore are:

cleric     : Level  15 (excellent)
priest     : Level   6 (excellent)
monk       : Level  18 (excellent)
bard       : Level  35 (good)
druid      : Level  10 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flind&amp;rev=1616383955&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:32:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flind</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flind&amp;rev=1616383955&amp;do=diff</link>
        <description>Flind


Flinds are a sort of cross between a hyena and a human. They are covered 
with mangy brown fur, with bestial muzzles and long muscular limbs. Flinds
tend to be organized and less savage than most humanoids. Still, they are
quick to violence, but are more likely to consider the consequences first, 
then plan a careful attack later.

Alignment:  Evil
Innate Skills: Hide, Rabid Bite

Max Stats:  str - 19  int - 18  wis - 18  dex - 18  con - 18  cha - 17

Classes Allowed: Priest, DarKnight, …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=flood&amp;rev=1615560650&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:50:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>flood</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=flood&amp;rev=1615560650&amp;do=diff</link>
        <description>Flood


       Usage: cast 'flood' : cast 118
      Damage: (1 + level/4)d20 + 30
        Save: Save vs. Cold
        Cost: 35 + level*0.60
Casting Time: 18
    Duration: Instant

Summons the forces of Nature's waters to wash away all opposition.
This is an Area Affect spell.

The classes that get the spell flood are:

druid      : Level  90 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fly&amp;rev=1615567959&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T16:52:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fly</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fly&amp;rev=1615567959&amp;do=diff</link>
        <description>Fly


       Usage: cast 'fly' &lt;target&gt; : cast 45 &lt;target&gt;
      Effect: See below
        Cost: 40
    Duration: 10 + level/10 hours
Casting Time: 12
      Target: One MOB or character

When cast, this spell gives the gift of flight, therefore enabling the
recipient to use less movement points and not to fall when travelling. 
They will also be able to fly up into otherwise unreachable areas.

The classes that get the spell fly are:

magic-user : Level  28 (excellent)
cleric     : Level  55 (go…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fog&amp;rev=1615560697&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:51:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fog</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fog&amp;rev=1615560697&amp;do=diff</link>
        <description>Fog


       Usage: cast 'fog' : cast 122
      Effect: Covers a room with a dense fog
        Cost: 15
    Duration: 20 minutes
Casting Time: 8
      Target: Current Room

This spell covers the room the caster is in with a dense fog, obscuring vision.

The classes that get the spell fog are:

druid      : Level  41 (excellent)
ranger     : Level  61 (good)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=fourth_attack&amp;rev=1615580861&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:27:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fourth_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=fourth_attack&amp;rev=1615580861&amp;do=diff</link>
        <description>Fourth Attack


Depending on your class, you can attack up to five times each 'round'.
All classes, including spellcasters, can practice second attack.  
Third attack is available to thieves and warriors, and only warriors 
get fourth attack and fifth attack.


See Also: dual weapons, combat

The classes that get the skill fourth attack are:

warrior    : Level  60 (excellent)
monk       : Level  70 (excellent)
pirate     : Level  78 (excellent)
swordsman  : Level  48 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=frost_breath&amp;rev=1615560738&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:52:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>frost_breath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=frost_breath&amp;rev=1615560738&amp;do=diff</link>
        <description>Frost Breath


       Usage: cast 'frost breath' : cast 58
      Damage: See below
        Save: Save vs. Cold
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 33
      Target: All MOBs in room

This is an Area Affect spell.  If the caster's hp is less than 200, then
the damage is 100+1d100.  Otherwise the damage is 100+1d(hp-100).

The classes that get the spell frost breath are:

magic-user : Level  51 (excellent)
bard       : Level  71 (good)
da…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=frostbite&amp;rev=1615555573&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:26:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>frostbite</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=frostbite&amp;rev=1615555573&amp;do=diff</link>
        <description>Frostbite


Formerly call lightning spell.
See CALL LIGHTNING.
Changed to Cold Resist.
Not final.



       Usage: cast 'call lightning' &lt;target&gt; : cast 6 &lt;target&gt;
      Damage: (14 + level/14)d8 + 16
        Save: Save vs. Energy
        Cost: 18 + level*0.125
    Duration: Instant
Casting Time: 12
      Target: One MOB or character</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=furious_howl&amp;rev=1615588171&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:29:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>furious_howl</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=furious_howl&amp;rev=1615588171&amp;do=diff</link>
        <description>Furious Howl


Furious howl is a group buff druid skill that grants all group members
who have assist toggled an extra attack and a buff to hitroll and dexterity.  
Furious howl requires the druid to be in dire wolf form. 

The classes that get the skill furious howl are:

druid      : Level  95 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=gas_breath&amp;rev=1615560779&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:52:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gas_breath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=gas_breath&amp;rev=1615560779&amp;do=diff</link>
        <description>Gas Breath


       Usage: cast 'gas breath' : cast 57
      Damage: See below
        Save: Save vs. Poison
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 33
      Target: All MOBs in room

This is an Area Affect spell.  If the caster's hp is less than 200, then
the damage is 100+1d100.  Otherwise the damage is 100+1d(hp-100).

The classes that get the spell gas breath are:

magic-user : Level  53 (excellent)
bard       : Level  73 (good)
darkni…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=gather&amp;rev=1618464403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:26:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gather</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=gather&amp;rev=1618464403&amp;do=diff</link>
        <description>Gather


  Gather is the command in which a character can use to collect raw materials
for their profession. The items in which you gather is dependant on two things.

First it checks on your profession and then you get a chance to get a common
or rare item related to your profession. This means that a weaponsmith using
the gather command will get a different set of components from an armorsmith.

  Second, the items you gather is dependant on which room you are gathering in.
This means that in …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=giant&amp;rev=1616383686&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:28:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>giant</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=giant&amp;rev=1616383686&amp;do=diff</link>
        <description>Giant


Giants are a race of humanoids, approximately 10-14 feet tall. Giants make
superb fighters because of their incredible strength, and reasonable clerics.
They'd make good thieves if all locks could be overcome by brute force,
but they still make damn good battering rams.

Alignment: Evil
Innate Skills: Intimidate, Extra Damage

Max Stats: str - 21  int - 14  wis - 16  dex - 14  con - 21  cha - 14</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=giff&amp;rev=1616383984&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:33:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>giff</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=giff&amp;rev=1616383984&amp;do=diff</link>
        <description>Giff


A race of hulking, powerfully muscled mercenaries that resemble bipedal
hippopotami. Giff are not known as towers of intellect, but they are strong
and loyal. Giff society honors most the fighting prowess of an individual.
Thus, they are some of the greatest warriors in the history of Mystical.

Alignment: Neutral
Innate Effects: Resist Magic (+30), Regeneration

Max Stats: str - 20  int - 17  wis - 18  dex - 17  con - 19  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=githzerai&amp;rev=1616384042&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:34:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>githzerai</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=githzerai&amp;rev=1616384042&amp;do=diff</link>
        <description>Githzerai


A race of thin and gaunt people, with sharp features and thin faces. They 
are nomadic by nature, with no known homeland, but are fiercely loyal to 
each other. Where they come from has become a bit of a mystery on Mystical 
- if the Githzerai know, none of them are talking.

Alignment: Neutral
Innate Skills: Fade

Max Stats:  str - 18  int - 18  wis - 18  dex - 18  con - 18  cha - 18

Classes Allowed: Monk, DarKnight, Wizard, Assassin, Swordsman, Rogue, 
Warrior/Magic-User, Thief/Ma…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=gnoll&amp;rev=1616384071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:34:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gnoll</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=gnoll&amp;rev=1616384071&amp;do=diff</link>
        <description>Gnoll


Gnolls are a race of hyena-like scavengers, with a disposition to match.
They are among the most chaotic of all the races of Mystical, finding it 
hard to see past the moment. Some members of the race do try to overcome 
their short tempers, and natural tendency to lie, cheat, and steal.

Alignment: Evil
Innate Skills: Unfair Fight, Rabid Bite

Max Stats:  str - 19  int - 17  wis - 18  dex - 18  con - 18  cha - 17

Classes Allowed: Priest, DarKnight, Swordsman, Rogue, Warrior/Thief</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=gnome&amp;rev=1616383267&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gnome</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=gnome&amp;rev=1616383267&amp;do=diff</link>
        <description>Gnome


Gnomes are distant cousins to the dwarves and halflings. They are of the
same height, but not as stocky as their fellow dwarves. They are however
not a trifle smarter than them.  They are often found aroung the world
trying to solve the most ridiculous problems.

Alignment: Good
Innate Effects: Infravision
Innate Skills: Hide

Max Stats:  str - 16  int - 20  wis - 18  dex - 20  con - 18  cha - 18

Classes Allowed: Priest, Swordsman, Rogue, Warrior/Thief, Thief/Illusionist, 
Warrior/Illus…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=gravity_focus&amp;rev=1615555652&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:27:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gravity_focus</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=gravity_focus&amp;rev=1615555652&amp;do=diff</link>
        <description>Gravity Focus


       Usage: cast 'gravity focus' &lt;target&gt; : cast 90 &lt;target&gt;
      Damage: Max of (10 + level/20)d10 + 100 or percent of max hit
        Save: None
        Cost: 50 + level*0.11
    Duration: Instant
Casting Time: 20
      Target: One MOB or character</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=group_heal&amp;rev=1615568127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T16:55:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>group_heal</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=group_heal&amp;rev=1615568127&amp;do=diff</link>
        <description>Group Heal


       Usage: cast 'group heal' : cast 91
      Effect: 3d16 + 100 + level (max of +75)
        Cost: 25 + (10 + level*0.25) * (# of your group in the room)
    Duration: Instant
Casting Time: 12
      Target: All members of caster's group in the room

Group heal only works when you are grouped, otherwise you won't heal anybody.
The spell effect is the same as heal, only that this spell affects all of your
group members in the room with you.

The classes that get the spell group hea…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=group_recall&amp;rev=1615568259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T16:57:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>group_recall</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=group_recall&amp;rev=1615568259&amp;do=diff</link>
        <description>Group Recall


       Usage: cast 'group recall' : cast 92
        Save: None
        Cost: 15 + (10 + level*0.25) * (# of group members in the room)
    Duration: Instant
Casting Time: 1
      Target: All members of caster's group in the room

   Group recall only works when you are grouped (otherwise you won't recall
anybody).  The spell recalls all group members to the hometown of the caster.

The classes that get the spell group recall are:

magic-user : Level  70 (excellent)
cleric     : Le…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=group_relocate&amp;rev=1615568308&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T16:58:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>group_relocate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=group_relocate&amp;rev=1615568308&amp;do=diff</link>
        <description>Group Relocate


       Usage: cast 'group relocate' &lt;target&gt; : cast 104 &lt;target&gt;
      Effect: Relocates the caster's group to &lt;target&gt;
        Cost: 15
    Duration: Instant
Casting Time: 12
      Target: A player character or city portal

   Group relocate only works when you are grouped (otherwise you won't relocate
anybody).  The spell relocates all group members to the target specified. You
can't relocate to a character who has summon protection on, nor to any room
that is flagged as LAWFU…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=group_splendor&amp;rev=1615678987&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:43:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>group_splendor</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=group_splendor&amp;rev=1615678987&amp;do=diff</link>
        <description>Group Splendor


       Usage: cast 'group splendor' : cast 155 
      Effect: Int, Wis, Detect Invis, Detect Magic, Sense Traps 
        Cost: 20 per person in group
    Duration: 4 + (level/2) hours
Casting Time: 10
      Target: None

The classes that get the spell group splendor are:

illusionist: Level  70 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=half-elf&amp;rev=1616383195&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:19:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>half-elf</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=half-elf&amp;rev=1616383195&amp;do=diff</link>
        <description>Half-Elf


Part human, part elf - they prefer to be called half elf rather than half 
human. They are often rejected both among the elves and the humans. They
share the long lifespan of the elves but have a more muscular body than
elves in general.

Alignment: Good
Innate Effects: Infravision
Innate Skills: Sense Passages

Max Stats:  str - 18  int - 18  wis - 18  dex - 18  con - 18  cha - 18

Classes Allowed: Priest, Bard, Wizard, Druid, Ranger, Paladin, Swordsman,
Warrior/Thief, Warrior/Cleric…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=half-ogre&amp;rev=1616383428&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:23:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>half-ogre</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=half-ogre&amp;rev=1616383428&amp;do=diff</link>
        <description>Half-Ogre


Long ago the Irda was among the fairest people on the realms. Perverted by
evil magic, some have turned to the hideous Ogres. Some of them have
escaped this perversion to some degree though. Stronger than the general
human, the curse makes them little a dull-witted.

Alignment: Neutral
Innate Skills: Tough Skin (-40 AC), Parrying

Max Stats: str - 18  int - 18  wis - 18  dex - 18  con - 18  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=half-orc&amp;rev=1616383389&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:23:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>half-orc</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=half-orc&amp;rev=1616383389&amp;do=diff</link>
        <description>Half-Orc


These poor 'cretins' were born after the orc raids on human villages, and
are despised in general. They have the body of the orc and the brain of the
human. They are fierce fighters and thus sometimes accepted in the cities.

Alignment: Evil
Innate Skills: Resist Poison (+30), Regeneration

Max Stats: str - 19  int - 16  wis - 16  dex - 16  con - 18  cha - 16</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=halfling&amp;rev=1616383318&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:21:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>halfling</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=halfling&amp;rev=1616383318&amp;do=diff</link>
        <description>Halfling


These small people are often underestimated because of their size. That is
their advantage however. Most halflings are peace loving and lazy, seldom
leaving their village to roam among the 'giants', but there are young
adventurous ones that will lighten your purse if you don't watch out.


Alignment: Good
Innate Skills: Detect Evil, Hide, Accuracy

Max Stats: str - 16  int - 18  wis - 18  dex - 20  con - 18  cha - 18</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=harm&amp;rev=1615555739&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:28:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>harm</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=harm&amp;rev=1615555739&amp;do=diff</link>
        <description>Harm


       Usage: cast 'harm' &lt;target&gt; : cast 27 &lt;target&gt;
      Damage: (16 + level/16)d8
        Save: Save vs. Magic
        Cost: 16 + level*0.125
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

The classes that get the spell harm are:

cleric     : Level  45 (excellent)
priest     : Level  35 (excellent)
bard       : Level  65 (fair)
druid      : Level  35 (excellent)
illusionist: Level  15 (excellent)
necromancer: Level  45 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=haste&amp;rev=1615568393&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T16:59:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>haste</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=haste&amp;rev=1615568393&amp;do=diff</link>
        <description>Haste


       Usage: cast 'haste' : cast 110
        Cost: 100
    Duration: 1 hour
Casting Time: 33
      Target: Caster only

The haste spell either removes a slow effect from the caster, OR increases the
speed at which you cast spells and the number of attacks per round or battle.

See Also: SLOW

The classes that get the spell haste are:

magic-user : Level  40 (excellent)
cleric     : Level  40 (excellent)
priest     : Level  29 (excellent)
monk       : Level  26 (excellent)
bard       : L…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=headband&amp;rev=1615580917&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T20:28:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>headband</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=headband&amp;rev=1615580917&amp;do=diff</link>
        <description>Headbang


The success of a headbang depends upon how well you are learned and the level
difference with your opponent. The damage you do depends on how strong you are.


Usage: bang &lt;victim&gt;

See Also: RESCUE BASH BERZERK KICKDIRT KICK

The classes that get the skill headbang are:

darknight  : Level  23 (excellent)
ranger     : Level  27 (excellent)
pirate     : Level  25 (excellent)
swordsman  : Level  17 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=headbang&amp;rev=1615584136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:22:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>headbang</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=headbang&amp;rev=1615584136&amp;do=diff</link>
        <description>Headbang


The success of a headbang depends upon how well you are learned and the level
difference with your opponent. The damage you do depends on how strong you are.


Usage: bang &lt;victim&gt;

See Also: RESCUE BASH BERZERK KICKDIRT KICK

The classes that get the skill headbang are:

darknight  : Level  23 (excellent)
ranger     : Level  27 (excellent)
pirate     : Level  25 (excellent)
swordsman  : Level  17 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=heal&amp;rev=1615568536&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:02:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heal</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=heal&amp;rev=1615568536&amp;do=diff</link>
        <description>Heal



       Usage: cast 'heal' &lt;target&gt; : cast 28 &lt;target&gt;
      Effect: Cures (3d16 + 100 + level (max of +75)) hp and removes blindness
        Cost: 45
    Duration: Instant
Casting Time: 7
      Target: One character

The classes that get the spell heal are:

cleric     : Level  40 (excellent)
priest     : Level  30 (excellent)
monk       : Level  45 (good)
bard       : Level  60 (fair)
druid      : Level  30 (excellent)
ranger     : Level  90 (average)
paladin    : Level  70 (average)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=heroic_rescue&amp;rev=1615584360&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:26:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heroic_rescue</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=heroic_rescue&amp;rev=1615584360&amp;do=diff</link>
        <description>Heroic Rescue


This skill works in conjunction with rescue and protect. Heroic rescue will let
you throw yourself between your friend and the enemy, making you receive the
full damage the opponent was about to do. Of course, there is a thin line 
between heroism and foolishness...

The classes that get the skill heroic rescue are:

warrior    : Level  60 (excellent)
ranger     : Level  55 (excellent)
paladin    : Level  47 (excellent)
swordsman  : Level  52 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=human&amp;rev=1616383011&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:16:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>human</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=human&amp;rev=1616383011&amp;do=diff</link>
        <description>Human


Go to the nearest mirror and have a look. Maybe not the finest specimen,
but you'll suffice. :)

Alignment: Neutral
Innate Skills: sense stealth, battle tactics

Max Stats: str - 18 int - 18 wis - 18 dex - 18 con - 18 cha - 18

Classes Allowed: Priest, Monk, DarKnight, Bard, Wizard, Druid Ranger,
Paladin, Swordsman, Assassin, Rogue, Pirate, Necromancer</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=hunt&amp;rev=1615588228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:30:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hunt</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=hunt&amp;rev=1615588228&amp;do=diff</link>
        <description>Hunt


Why bother to bring food along. Just flush out a rabbit and eat new-
roasted rabbit.

&gt; hunt

See Also:  TRACK

The classes that get the skill hunt are:

thief      : Level  15 (excellent)
warrior    : Level  13 (excellent)
monk       : Level  18 (excellent)
bard       : Level  18 (excellent)
darknight  : Level  15 (excellent)
druid      : Level  10 (excellent)
assassin   : Level  10 (excellent)
ranger     : Level   1 (excellent)
paladin    : Level  15 (excellent)
pirate     : Level  12 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ice_storm&amp;rev=1615560809&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:53:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ice_storm</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ice_storm&amp;rev=1615560809&amp;do=diff</link>
        <description>Ice Storm


       Usage: cast 'ice storm' : cast 77
      Damage: (6 + level/8)d20 + 20
        Save: Save vs. Cold
        Cost: 35 + level*0.60
    Duration: Instant
Casting Time: 15
      Target: All MOBs in room

The classes that get the spell ice storm are:

magic-user : Level  33 (excellent)
bard       : Level  53 (good)
darknight  : Level  58 (average)
wizard     : Level  28 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=identify&amp;rev=1615568632&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:03:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>identify</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=identify&amp;rev=1615568632&amp;do=diff</link>
        <description>Identify


       Usage: cast 'identify' &lt;target&gt; : cast 53 &lt;target&gt;
      Effect: See below
        Cost: 100
    Duration: Instant 
Casting Time: 12
      Target: One item or character

The spell will tell the caster all properties of one single item, targeted
by the spell.  When used on a character, this spell will tell you some of
that character's physical attributes.

The classes that get the spell identify are:

magic-user : Level  73 (good)
cleric     : Level  60 (fair)
priest     : Level…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=illusionist&amp;rev=1615530800&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:33:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>illusionist</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=illusionist&amp;rev=1615530800&amp;do=diff</link>
        <description>Illusionist


Don't believe everything you see.  An illusory fireball is as dangerous as a
real one.

These are the spells the class illusionist will learn:

Level   1: mind jab               (excellent)
Level   1: reverse vitalize man        (good)
Level   2: detect magic           (excellent)
Level   2: cat eyes                    (good)
Level   3: detect invisibility    (excellent)
Level   4: invisibility           (excellent)
Level   7: vorpal plating         (excellent)
Level   9: chill tou…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=infravision&amp;rev=1615569063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:11:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>infravision</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=infravision&amp;rev=1615569063&amp;do=diff</link>
        <description>Infravision


       Usage: cast 'infravision' &lt;target&gt; : cast 46 &lt;target&gt;
      Effect: Explained below.
        Cost: 40
    Duration: 12 + level hours
Casting Time: 12
      Target: One MOB or character

When cast, this spell will give the recipient the ability to see players
or MOBs in the room through their heat, needing no light.  It will not
allow them to see room descriptions, items or exits.

The classes that get the spell infravision are:

magic-user : Level  13 (good)
cleric     : Lev…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=intelligence&amp;rev=1615569235&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:13:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intelligence</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=intelligence&amp;rev=1615569235&amp;do=diff</link>
        <description>Intelligence

Intelligence (Spell)

Intelligence (Stat)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=intelligence_spell&amp;rev=1615569355&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:15:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intelligence_spell</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=intelligence_spell&amp;rev=1615569355&amp;do=diff</link>
        <description>There is no help file for the spell intelligence yet but maintaining this spell will increase your characters intelligence stat.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=intimidate&amp;rev=1615588285&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:31:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intimidate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=intimidate&amp;rev=1615588285&amp;do=diff</link>
        <description>Intimidate


This skill makes it so you are less likely to be attacked by an 
aggressive mob.

The classes that get the skill intimidate are:

warrior    : Level  80 (excellent)
darknight  : Level  62 (excellent)
assassin   : Level  43 (excellent)
swordsman  : Level  58 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=invisibility&amp;rev=1615570609&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:36:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>invisibility</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=invisibility&amp;rev=1615570609&amp;do=diff</link>
        <description>Invisibility


       Usage: cast 'invisible' &lt;target&gt; : cast 29 &lt;target&gt;
      Effect: Makes target invisible, AC -40 
        Cost: 22
    Duration: 12 + (level/4) hours
Casting Time: 12
      Target: One MOB or character

This spell will be broken if the target is attacked or attacks.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=invulnerability&amp;rev=1615570708&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:38:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>invulnerability</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=invulnerability&amp;rev=1615570708&amp;do=diff</link>
        <description>Invulnerability


INVULNERABILITY - The pinnacle of arcane achievement, this spell is truly
awesome. No harm can be done to the user, as long as the radiating shield
covers their body.
    To Memorize: cast 'invulnerability' : cast 109
           Cost: 600
   Casting Time: 2400
Effect Duration: 32 minutes: 16 combat rounds</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=itemhunt&amp;rev=1615832180&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T18:16:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>itemhunt</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=itemhunt&amp;rev=1615832180&amp;do=diff</link>
        <description>Itemhunt


There is a higher tier of shadow beings that do not
impersonate characters in Mystical, but instead
possess them. These beings take the form of items
instead, and when a random creature uses the item,
he is possessed.

The gods have tasked heroes to dispose of these
items before the victim has a chance to use it.

You can access your itemhunt list by typing in the
command itemhunt. There, you will see the names and
zone names of the items that you must find.

Each item you recover wil…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=jab&amp;rev=1615679996&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:59:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jab</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=jab&amp;rev=1615679996&amp;do=diff</link>
        <description>Jab


This attack not only does damage to the monks opponent but also causes the enemy 
to lose mana.

The classes that get the skill jab are:

monk       : Level  76 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=kick&amp;rev=1615584781&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:33:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kick</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=kick&amp;rev=1615584781&amp;do=diff</link>
        <description>Kick


Fighters only
The success of a kick depends upon how well you are learned. The higher
level you reach the harder you kick.

See Also: RESCUE BASH BERZERK KICKDIRT HEADBANG


A good way to utilize the kick skill is to make an alias such as:

alias X #20 kick %</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=kick_dirt&amp;rev=1615585033&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:37:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kick_dirt</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=kick_dirt&amp;rev=1615585033&amp;do=diff</link>
        <description>Kick Dirt


Kick dirt in your opponent's face.  It stuns your opponent for 3 rounds
and inflicts 10 points of damage.  If you fail, you will fall on your
arse for 3 rounds.

See Also: KICK HEADBANG BASH &quot;SHIELD BASH&quot;

The classes that get the skill kick dirt are:

thief      : Level  76 (excellent)
warrior    : Level  67 (excellent)
bard       : Level  91 (excellent)
darknight  : Level  27 (excellent)
assassin   : Level  49 (excellent)
ranger     : Level  55 (excellent)
pirate     : Level  89 (e…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lay_on_hands&amp;rev=1615679056&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:44:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lay_on_hands</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lay_on_hands&amp;rev=1615679056&amp;do=diff</link>
        <description>Lay on Hands


       Usage: cast 'lay on hands' &lt;target&gt; : cast 139 &lt;target&gt;
      Effect: Cures (100 + 3d16 + level(75 max)) hp
      Effect: Removes harmful effects, see below.
        Cost: 120
    Duration: Instant
Casting Time: 33
      Target: One character

This most powerful of curative magics not only heals the target greatly,
but also removes the affects of Blindness, Poison, Curse, Sleep, and
Slow from the recipient.

The classes that get the spell lay on hands are:

paladin    : Lev…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=legsweep&amp;rev=1615585124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:38:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>legsweep</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=legsweep&amp;rev=1615585124&amp;do=diff</link>
        <description>Legsweep


This will attempt to sweep the legs away from under your opponent, causing
them to make a nasty fall. The damage you do depends on how strong you are.
This skill will also infuriate your enemy, making them not even considering
fleeing from you!

Usage: legsweep &lt;victim&gt;

The classes that get the skill legsweep are:

rogue      : Level  36 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lethal_blow&amp;rev=1615585356&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:42:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lethal_blow</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lethal_blow&amp;rev=1615585356&amp;do=diff</link>
        <description>Lethal Blow


Lethal blow is a high level warrior skill which allows you to slay any opponent
with one hit if you're lucky enough. The chance of success depends on your
level, skill level and opponent level. It's a rare thing to hit with a lethal
blow, but it can end even the toughest fights very quickly.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=levitation&amp;rev=1615570839&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:40:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>levitation</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=levitation&amp;rev=1615570839&amp;do=diff</link>
        <description>Levitation


       Usage: cast 'levitation' &lt;target&gt; : cast 51 &lt;target&gt;
      Effect: See below
        Cost: 20
    Duration: 20 hours
Casting Time: 12
      Target: One MOB or character 

When cast, this spell will cause the recipient to float slightly above 
the ground, using less movement points and avoiding nasty falls. Unlike
fly, this spell will NOT give the ability to enter really high areas.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lifebreaker&amp;rev=1615680089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:01:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lifebreaker</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lifebreaker&amp;rev=1615680089&amp;do=diff</link>
        <description>Lifebreaker


The lifebreaker skill deals 1/9 to 1/12 of the target's hit points in 
damage but costs 1/12 movement points per use.  It can be used once
per round.

The classes that get the skill lifebreaker are:

darknight  : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lightning_bolt&amp;rev=1615555818&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:30:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lightning_bolt</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lightning_bolt&amp;rev=1615555818&amp;do=diff</link>
        <description>Lightning bolt


       Usage: cast 'lightning bolt' &lt;target&gt; : cast 30 &lt;target&gt;
      Damage: (14 + level/14)d8 + 16
        Save: Save vs. Energy
        Cost: 18 + level*0.125
    Duration: Instant
Casting Time: 12
      Target: One MOB or character</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lightning_breath&amp;rev=1615560867&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:54:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lightning_breath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lightning_breath&amp;rev=1615560867&amp;do=diff</link>
        <description>Lightning Breath


       Usage: cast 'lightning breath' : cast 60
      Damage: See below
        Save: Save vs. Energy
        Cost: 1 + (4 + level*0.50)*number of targets in room
    Duration: Instant
Casting Time: 33
      Target: All MOBs in room

This is an Area Affect spell.  If the caster's hp is less than 200, then
the damage is 100+1d100.  Otherwise the damage is 100+1d(hp-100).

The classes that get the spell lightning breath are:

magic-user : Level  47 (excellent)
cleric     : Level…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=limited_invulnerability&amp;rev=1615571013&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:43:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>limited_invulnerability</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=limited_invulnerability&amp;rev=1615571013&amp;do=diff</link>
        <description>Limited Invulnerability


LIMITED INVULNERABILITY - Another quite useful spell. This little master-
piece summons a blue shield of protection around your body. There is no sword
or axe in this realm strong enough to penetrate this shield while it lasts,
but beware, this shield will not protect you from magical damage, so pick
your opponents carefully.
    To Memorize: cast 'limited invulnerability' : cast 108
           Cost: 400
   Casting Time: 480
Effect Duration: 32 minutes: 16 combat rounds</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=lizardman&amp;rev=1616383632&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:27:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lizardman</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=lizardman&amp;rev=1616383632&amp;do=diff</link>
        <description>Lizardman


Of unknown origin, these creatures have been on the realm probably longer than
any other race. They usually avoid civilization and are hermits even among
themselves. Their size and fearful snapping tail makes them worthy opponents
indeed.

Alignment: Neutral
Innate Skills: Tail Lash, Intimidate

Max Stats: str - 20  int - 16  wis - 17  dex - 18  con - 18  cha - 16</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=locate_object&amp;rev=1615571130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:45:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>locate_object</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=locate_object&amp;rev=1615571130&amp;do=diff</link>
        <description>Locate Object


       Usage: cast 'locate object' &lt;target&gt; : cast 31 &lt;target&gt;
      Effect: See below
        Cost: 50
    Duration: Instant
Casting Time: 12
      Target: One type of object

When cast, this spell will reveal to the caster all locations of target object.
If you wish to include more than one descriptor for the item, you must enclose
it with quotes, e.g. cast 31 &quot;white hat&quot;.

The classes that get the spell locate object are:

magic-user : Level  24 (good)
priest     : Level  40 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=loop&amp;rev=1615920155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-16T18:42:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loop</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=loop&amp;rev=1615920155&amp;do=diff</link>
        <description>Loop


Loop is a utility function to allow the user to do multiple iterations
of a command.  Loop leverages the variable $ which represents the loop
control variable.  Loop will start at the first number and run until it
equals the second number filling in the $ with that number.  There is a
maximum of 500 iterations.
Syntax: loop &lt;begin_index&gt; &lt;end_index&gt; &lt;command&gt;
For example: loop 1 2 say $ will result in:
You say '1'
You say '2'</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mad_prophet&amp;rev=1615407907&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-10T20:25:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mad_prophet</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mad_prophet&amp;rev=1615407907&amp;do=diff</link>
        <description>the Mad Prophet

In-game description:

The Prophet is old, dingy, and doesn't smell too great either.  But something                                                                                      
about the way he talks makes you think that maybe he isn't as mad as he                                                                                            
seems.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=maelstrom&amp;rev=1615560941&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:55:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>maelstrom</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=maelstrom&amp;rev=1615560941&amp;do=diff</link>
        <description>Maelstrom - spell 



       Usage: cast 'maelstrom' : cast 88
      Damage: (1 + level/4)d20
        Save: None
        Cost: 5 + level*0.60
    Duration: Instant
Casting Time: 12
      Target: All MOBs in room


Maelstrom is an area-of-effect spell so care should  be used when casting it.  When in a room with a mob that could easily slay you it is not wise to cast maelstrom to kill a</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mage_gauntlets&amp;rev=1615571212&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:46:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mage_gauntlets</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mage_gauntlets&amp;rev=1615571212&amp;do=diff</link>
        <description>Mage Gauntlets


       Usage: cast 'mage gauntlets' &lt;target&gt; : cast 70 &lt;target&gt;
      Effect: +2 Hitroll
        Cost: 18
    Duration: 6 hours
Casting Time: 12
      Target: One MOB or character

The classes that get the spell mage gauntlets are:

magic-user : Level  32 (good)
bard       : Level  52 (average)
darknight  : Level  57 (average)
wizard     : Level  23 (good)
druid      : Level  95 (excellent)
illusionist: Level  24 (good)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=magic-user&amp;rev=1615529717&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:15:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magic-user</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=magic-user&amp;rev=1615529717&amp;do=diff</link>
        <description>Magic-User


These are the spells the class magic-user will learn:

Level   1: magic missile          (excellent)
Level   1: cat eyes                    (good)
Level   1: reverse vitalize man   (excellent)
Level   2: detect magic           (excellent)
Level   3: detect invisibility    (excellent)
Level   3: arc fire               (excellent)
Level   5: burning hands          (excellent)
Level   5: protection from good   (excellent)
Level   5: sense traps            (very good)
Level   6: vorpal …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=magic_missile&amp;rev=1615555928&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T13:32:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magic_missile</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=magic_missile&amp;rev=1615555928&amp;do=diff</link>
        <description>Magic Missile


       Usage: cast 'magic missile' &lt;target&gt; : cast 32 &lt;target&gt;
      Damage: (1 + level/8)d8
        Save: None
        Cost: 2 + level*0.25
    Duration: Instant
Casting Time: 3
      Target: One MOB or character


Magic missile is a low level spell that is fast to cast and has no saving throw.  Magic missile is often learned early in magic classes that get it but that does not mean it is useless at high levels.  It is one of the fastest casting spells in the mud and has no save…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=main_cities&amp;rev=1615435335&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T04:02:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>main_cities</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=main_cities&amp;rev=1615435335&amp;do=diff</link>
        <description>Main Cities

A list of the main cities you will find in Mystical:

Londonian

Lothian

Meadowdale

New Thalos

Rome

Sundhaven</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=maintain&amp;rev=1615573281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>maintain</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=maintain&amp;rev=1615573281&amp;do=diff</link>
        <description>Maintain


Use maintain just as you would CAST, except maintained spells will not
wear off.  You will, however pay a maintenance cost in mana which will be
displayed next to the spell in your stats.

MAINTAIN only works for spells that you cast upon yourself.

&gt; maintain 'sanctuary'
&gt; maintain 36

See Also: CAST STAT CANCEL</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=malfesor&amp;rev=1615679192&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:46:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>malfesor</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=malfesor&amp;rev=1615679192&amp;do=diff</link>
        <description>Malfesor


       Usage: cast 'malfesor' : cast 154
      Effect: See below
        Cost: level * 10
    Duration: level * hours
Casting Time: 1
      Target: Self


Maintaining or casting Malfesor allows you to use lifebreaker and
souldrinker skills at the cost of 80% of your maximum mana. 

The classes that get the spell malfesor are:

darknight  : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=martial_arts&amp;rev=1615680134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:02:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>martial_arts</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=martial_arts&amp;rev=1615680134&amp;do=diff</link>
        <description>Martial Arts


This high-level monk proficiency makes you able to fly- or round kick your
enemies to fragments. Why bother using a weapon when your fists and feet
can do the job?

The classes that get the skill martial arts are:

monk       : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mass_invisibility&amp;rev=1615679264&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:47:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mass_invisibility</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mass_invisibility&amp;rev=1615679264&amp;do=diff</link>
        <description>Mass Invisibility


       Usage: cast 'mass invisibility' : cast 156 
      Effect: Makes group invisible, AC -40 
        Cost: 21 per person in group
    Duration: 12 + (level/4) hours
Casting Time: 11
      Target: None

This spells casts invisibility on all of your group members.

The classes that get the spell mass invisibility are:

illusionist: Level  20 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=meadowdale&amp;rev=1616156102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-19T12:15:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>meadowdale</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=meadowdale&amp;rev=1616156102&amp;do=diff</link>
        <description>Meadowdale

Meadowdale is a large city to the north of New Thalos and west of Sundhaven.  It is also a home town for players to recall to.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=meditate&amp;rev=1615588351&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:32:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>meditate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=meditate&amp;rev=1615588351&amp;do=diff</link>
        <description>Meditate


This skill is for those familiar with their bodies and therefor can enter a
state of calm for a short time, resting as if in deep sleep. If disturbed
however, the skill can 'backfire' making you more tired/hurt than before.

The classes that get the skill meditate are:

monk       : Level  65 (excellent)
druid      : Level  70 (good)
ranger     : Level  80 (average)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mesmerize&amp;rev=1615672029&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:47:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mesmerize</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mesmerize&amp;rev=1615672029&amp;do=diff</link>
        <description>Mesmerize


       Usage: cast 'mesmerize' &lt;target&gt; : cast 159 &lt;target&gt; 
      Effect: Stops the battle with your opponent 
        Cost: 55
    Duration: Instant
Casting Time: 10
      Target: One MOB or character

The classes that get the spell mesmerize are:

illusionist: Level  30 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mind_blade&amp;rev=1615672373&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:52:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mind_blade</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mind_blade&amp;rev=1615672373&amp;do=diff</link>
        <description>Mind Blade


       Usage: cast 'mind blade' &lt;target&gt; : cast 86 &lt;target&gt;
      Damage: (1 + level/7)d12 + 70
        Save: Save vs. Magic
        Cost: 22 + level*0.20
    Duration: Instant
Casting Time: 6
      Target: One MOB or character

The classes that get the spell mind blade are:

priest     : Level  10 (excellent)
illusionist: Level  25 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mind_jab&amp;rev=1615672430&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:53:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mind_jab</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mind_jab&amp;rev=1615672430&amp;do=diff</link>
        <description>Mind Jab


       Usage: cast 'mind jab' &lt;target&gt; : cast 79 &lt;target&gt;
      Damage: (8 + level/12)d12
        Save: Save vs. Magic
        Cost: 20 + level(0.125)
    Duration: Instant
Casting Time: 4
      Target: One MOB or character

The classes that get the spell mind jab are:

priest     : Level   1 (excellent)
illusionist: Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=minotaur&amp;rev=1616383538&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:25:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>minotaur</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=minotaur&amp;rev=1616383538&amp;do=diff</link>
        <description>Minotaur


Minotaurs have their own code of honor. The one still standing is the winner.
These bull-like creatures are extremely strong. Even unarmed they can
dismember you with their horns. Since their appearance is often intimidating
enough, they seldom use their wits.

Alignment: Neutral
Innate Skills: Horn Butt, Intimidate

Max Stats: str - 20  int - 14  wis - 14  dex - 18  con - 20  cha - 16</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=monastery&amp;rev=1618130294&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T08:38:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monastery</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=monastery&amp;rev=1618130294&amp;do=diff</link>
        <description>The Monastery

The monk monastery is a special zone built for monks to test their strength against the Circle Monks to earn special monk-only equipment.  There are special rules and stipulations that encompass these trials.  The monastery is located north east of Wigam.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=monk&amp;rev=1618130635&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T08:43:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monk</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=monk&amp;rev=1618130635&amp;do=diff</link>
        <description>Monk (See also: Monastery)


These masters are devout to their teachings, seeking out the secrets of the 
body and mind, becoming a cohesive fighting machine.  Though not well versed
in offensive magic, the Monk tends to receieve a fair amount of protecting
and healing spells.  And while not as proficient with weapons as other classes,
the Monk does the brunt of his damage with his bare fists.  They are quick, and
agile, making them hard to hit, and making them hit harder and faster.
 
Armor Cla…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mortal_strike&amp;rev=1615585574&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:46:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mortal_strike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mortal_strike&amp;rev=1615585574&amp;do=diff</link>
        <description>Mortal Strike


Mortal strike is a swordsman skill where the attacker expertly places
his weapon into his oponent's body causing massive damage.  Mortal strike
is strength based.

The classes that get the skill mortal strike are:

swordsman  : Level  25 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=motley_crew&amp;rev=1615680501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:08:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>motley_crew</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=motley_crew&amp;rev=1615680501&amp;do=diff</link>
        <description>Motley Crew


Motley crew is a group buff pirate skill that gives all members of the 
group a buff in charisma, strength, and dexterity and also grants them
an extra attack. 

The classes that get the skill motley crew are:

pirate     : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mounted_battle&amp;rev=1615585649&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:47:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mounted_battle</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mounted_battle&amp;rev=1615585649&amp;do=diff</link>
        <description>Mounted Battle


The skill of fighting most effectively on a horse back. Unexperienced adventurers
are only hampered by their horses, but you know how to use the mount as an
advantage.

The classes that get the skill mounted battle are:

warrior    : Level  35 (excellent)
bard       : Level  34 (excellent)
darknight  : Level  14 (excellent)
ranger     : Level  14 (excellent)
paladin    : Level  14 (excellent)
swordsman  : Level  28 (excellent)
rogue      : Level  30 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mystic_shield&amp;rev=1615571293&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:48:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_shield</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mystic_shield&amp;rev=1615571293&amp;do=diff</link>
        <description>Mystic Shield


MYSTIC SHIELD 

       Usage: cast 'mystic shield' : cast 71
      Effect: AC -40
        Cost: 40
    Duration: 24 hours
Casting Time: 12
      Target: Caster only

The classes that get the spell mystic shield are:

magic-user : Level  85 (good)
cleric     : Level  80 (fair)
priest     : Level  73 (excellent)
darknight  : Level 105 (average)
wizard     : Level  70 (good)
illusionist: Level  70 (good)
paladin    : Level 100 (awful)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=mystical_coat&amp;rev=1615571384&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:49:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystical_coat</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=mystical_coat&amp;rev=1615571384&amp;do=diff</link>
        <description>Mystical Coat


       Usage: cast 'mystical coat' : cast 75
      Effect: AC -50
        Cost: 60
    Duration: 48 hours
Casting Time: 12
      Target: Caster only

The classes that get the spell mystical coat are:

cleric     : Level 105 (fair)
priest     : Level  95 (excellent)
monk       : Level  95 (excellent)
wizard     : Level  95 (good)
druid      : Level  60 (excellent)
illusionist: Level  50 (excellent)
necromancer: Level  95 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=necromancer&amp;rev=1615531037&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:37:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>necromancer</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=necromancer&amp;rev=1615531037&amp;do=diff</link>
        <description>Necromancer


The Necromancer.  Shrouded in darkness and death, this specialized spellcaster
has an array of frightening magic at his fingertips.  Armed with the ability to
raise the dead on a whim, in many different forms, he can quickly build a small
army with no threat to losing lives.  To add to their already formidable spell
book, these death mages also sport a healthy selection of arcane magics, ready
to be deployed at a moment's notice.
 
Armor Classification: Cloth
 
 
 
Races that allow…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=necrotic_strike&amp;rev=1615672482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:54:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>necrotic_strike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=necrotic_strike&amp;rev=1615672482&amp;do=diff</link>
        <description>Necrotic Strike


       Usage: cast 'necrotic strike' &lt;target&gt; : cast 41 &lt;target&gt;
      Damage: A roll up to maxhit of target depending on alignment
        Save: Target's alignment
        Cost: 10 + level*.5
    Duration: Instant
Casting Time: 150
      Target: One MOB or character

The classes that get the spell necrotic strike are:

bard       : Level  56 (fair)
darknight  : Level  90 (excellent)
necromancer: Level  50 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=neutralize_poison&amp;rev=1615588455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:34:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>neutralize_poison</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=neutralize_poison&amp;rev=1615588455&amp;do=diff</link>
        <description>Neutralize Poison


This skill removes poison effects when used.

The classes that get the skill neutralize poison are:

thief      : Level  50 (excellent)
monk       : Level  70 (excellent)
assassin   : Level  65 (excellent)
rogue      : Level  40 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=new_thalos&amp;rev=1615437627&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T04:40:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>new_thalos</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=new_thalos&amp;rev=1615437627&amp;do=diff</link>
        <description>New Thalos

The hub of the realm of Mystical Mud, all shops and services can be found here, including a Quest Shop.  

Notable mobs in New Thalos:

Caramon

Raistlin</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=newbie&amp;rev=1616156260&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-19T12:17:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newbie</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=newbie&amp;rev=1616156260&amp;do=diff</link>
        <description>Newbie Help

Below you will find select help files from the game itself.  There is much more to Mystical than what is covered in these sections but the best way to learn is to ask someone for help.  Our player base is super helpful so please just ask!</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=notable_mobs&amp;rev=1615432098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T03:08:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notable_mobs</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=notable_mobs&amp;rev=1615432098&amp;do=diff</link>
        <description>Notable mobs in Mystical listed alphbetically:

Caramon

the Mad Prophet

Raistlin</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ntc&amp;rev=1615813741&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T13:09:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ntc</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ntc&amp;rev=1615813741&amp;do=diff</link>
        <description>NTC (New Thalos Center)

Also known as The Center Market Square, NTC is the unofficial hub of the game.  It is steps away from all in game services including the Corpse Keeper and the Quest Shop.  Many speedwalks use NTC as a starting point.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=paladin&amp;rev=1615531134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:38:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paladin</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=paladin&amp;rev=1615531134&amp;do=diff</link>
        <description>Paladin


Templars, holy crusaders, warriors of God.  These fierce, but noble
warriors have taken an oath to purge this realm of the putrid evil
that roams freely.  Due to their holy vows, Paladins get an innate
protection from evil, and they can naturally detect it, aiding them in
their quest.  They aren't as proficient with the blade as a Swordsman
would be, but they have protective and healing magics to suppliment them
in battle.
 
Armor Classification: Plate
 
 
 
Races that allow Paladins: …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=parrying&amp;rev=1615585712&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:48:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>parrying</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=parrying&amp;rev=1615585712&amp;do=diff</link>
        <description>Parrying


This skill enables you to parry enemy attacks. This means that you
will not get hit as much during battle.  In order to parry, you will
need to either wield or hold a weapon, or hold a shield.

The classes that get the skill parrying are:

magic-user : Level  60 (fair)
cleric     : Level  30 (fair)
thief      : Level  40 (very good)
warrior    : Level  12 (excellent)
priest     : Level  25 (fair)
monk       : Level  19 (very good)
bard       : Level  18 (good)
darknight  : Level  11 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=pestilential_blast&amp;rev=1615672554&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:55:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pestilential_blast</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=pestilential_blast&amp;rev=1615672554&amp;do=diff</link>
        <description>Pestilential Blast


       Usage: cast 'pestilential blast' &lt;target&gt; : cast 74 &lt;target&gt;
      Damage: (1 + level/8)d8
        Save: None
        Cost: 2 + level*0.25
    Duration: Instant
Casting Time: 3
      Target: One MOB or character

The classes that get the spell pestilential blast are:

necromancer: Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=phantasmal_wasting&amp;rev=1615672609&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T21:56:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>phantasmal_wasting</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=phantasmal_wasting&amp;rev=1615672609&amp;do=diff</link>
        <description>Phantasmal Wasting


       Usage: cast 'phantasmal wasting' &lt;target&gt; : cast 157 &lt;target&gt;
      Damage: 4d12 + 1d12 + 2*level (max of +70)
      Effect: chill touch and spectre touch target
        Save: Save vs. Cold
        Cost: 10 + level*0.25
    Duration: Instant for damage, see below for effect duration.
Casting Time: 20
      Target: One MOB or character

The classes that get the spell phantasmal wasting are:

illusionist: Level  80 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=phase_blur&amp;rev=1615571438&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:50:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>phase_blur</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=phase_blur&amp;rev=1615571438&amp;do=diff</link>
        <description>Phase Blur


       Usage: cast 'phase blur' : cast 80
      Effect: AC -40
        Cost: 26
    Duration: 3 hours
Casting Time: 12
      Target: Caster only

The classes that get the spell phase blur are:

wizard     : Level  53 (bad)
illusionist: Level  45 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=pick_lock&amp;rev=1616242039&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-20T12:07:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pick_lock</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=pick_lock&amp;rev=1616242039&amp;do=diff</link>
        <description>Pick Lock


This is a rogue skill, used mainly by thieves, assassins, rogues, and
sometimes bards for picking locks.  Not all locks can be picked.

pick &lt;door&gt;

&gt; pick door
&gt; pick safe

See Also: OPEN CLOSE LOCK UNLOCK

The classes that get the skill pick lock are:

thief      : Level  15 (excellent)
bard       : Level  47 (excellent)
assassin   : Level  24 (excellent)
pirate     : Level  30 (excellent)
rogue      : Level   5 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=pierce&amp;rev=1615585803&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:50:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pierce</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=pierce&amp;rev=1615585803&amp;do=diff</link>
        <description>Pierce


A general skill for all classes. The knowledge of how to use piercing
weapons like spears. You will have a greater chance of hitting your enemy
with a piercing weapon if you have this skill practiced.

See Also: BLUDGEON SLASH STAB CHOP

The classes that get the skill pierce are:

magic-user : Level   1 (excellent)
thief      : Level   1 (excellent)
warrior    : Level   1 (excellent)
priest     : Level   1 (excellent)
monk       : Level   1 (excellent)
bard       : Level   1 (excellent)…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=piercing_shot&amp;rev=1615680170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:02:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>piercing_shot</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=piercing_shot&amp;rev=1615680170&amp;do=diff</link>
        <description>Piercing Shot


Piercing shot allows the ranger to skillfully shoot the target with 
a more powerful shot that takes off a percentage of the target's max
hit points.  You must have the archery skill and be wielding a bow 
and holding an arrow to use this skill.  The syntax is: 
piercingshot &lt;target&gt; &lt;direction&gt;
If the ranger has the skill point-blank shot, he can fire at his
opponent by typing: piercingshot &lt;target&gt; or just piercingshot 
if in battle.  Piercing shot takes 200 move to use. 

The …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=pirate&amp;rev=1615531226&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:40:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pirate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=pirate&amp;rev=1615531226&amp;do=diff</link>
        <description>Pirate


Yar, matey! These ruthless sailors have once agained return to the seas of 
Mystical, pillaging and plundering, and causing violent mayhem. Though they 
are more skilled in brutal combat then they're land-lubbin' Rogue brethren, 
Pirates still dabble in thievery and tend to lend from both the Swordsman and
the Rogue skillset. (They also say ARRRR every once in a while!)
 
Armor Classification: Mail
 
 
Races that allow Pirates:
 
See also: SKILLS PIRATE

These are the skills the class p…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=platebreaker&amp;rev=1615585881&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:51:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>platebreaker</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=platebreaker&amp;rev=1615585881&amp;do=diff</link>
        <description>Platebreaker


Various techniques can be used by a skilled warrior
to inflict damage through armor. Whether it is
through the use of blunt weapon edges, spiked hilts,
or even his own weight and momentum, the Platebreaker
technique damages its victims with total disregard
for their armor.

Platebreaker deals 1/12 of the victim's max hit
points in damage, and costs 1/24 of the user's max
movement points. Platebreaker is usable once per
round.

The classes that get the skill platebreaker are:

warr…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=point_blank_shot&amp;rev=1615680225&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:03:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>point_blank_shot</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=point_blank_shot&amp;rev=1615680225&amp;do=diff</link>
        <description>Point Blank Shot


This skill allows the ranger to target an enemy in the same room
with ARCHERY. You must have the archery skill and be wielding a bow 
and holding an arrow to use this skill.

The classes that get the skill point-blank shot are:

ranger     : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=poison&amp;rev=1615558910&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:21:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>poison</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=poison&amp;rev=1615558910&amp;do=diff</link>
        <description>Poison


       Usage: cast 'poison' &lt;target&gt; : cast 33 &lt;target&gt;
      Effect: Poisons target, -((level/7)+1) to STR 
        Save: Save vs. Poison
        Cost: 16
    Duration: level/2 hours
Casting Time: 12
      Target: One MOB or character

The classes that get the spell poison are:

magic-user : Level  45 (average)
cleric     : Level  28 (good)
priest     : Level  18 (excellent)
bard       : Level  65 (average)
darknight  : Level  71 (fair)
wizard     : Level  30 (good)
druid      : Level …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=poison_blade&amp;rev=1615585955&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:52:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>poison_blade</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=poison_blade&amp;rev=1615585955&amp;do=diff</link>
        <description>Poison Blade


Veteran rogues know the benefit of always keeping their weapons tainted with
poison. The poison is seldom deadly, but having the enemy disoriented and
dizzy is always an advantage.

The classes that get the skill poison blade are:

thief      : Level  35 (excellent)
assassin   : Level  10 (excellent)
ranger     : Level  50 (excellent)
pirate     : Level  50 (excellent)
rogue      : Level  25 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=portal&amp;rev=1615571497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:51:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>portal</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=portal&amp;rev=1615571497&amp;do=diff</link>
        <description>Portal


       Usage: cast 'portal' &lt;target&gt; : cast 97 &lt;target&gt;
      Effect: Opens a portal to the target
        Cost: 200
    Duration: level/20 hours
Casting Time: 12
      Target: A player character or city portal
    
This spell opens a portal that allows any number of characters to move to the
targeted location within the duration.  You can't open a portal to a character
who has summon protection on, nor can you open one to any room that is flagged
as LAWFUL, GODROOM, NO_MAGIC, ARENA, or…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=power_word_blind&amp;rev=1615559441&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:30:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_word_blind</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=power_word_blind&amp;rev=1615559441&amp;do=diff</link>
        <description>Power Word Blind


BLIND - An opponent can't hit what they can't see, so with this spell you will
have little trouble getting the advantage. Unlike the blindness spell, power
word blind can not be avoided.  It blinds your opponent, severely damaging their
Hitroll, Damroll and AC.

    To Memorize: cast 'power word blind' : cast 106
           Cost: 75
   Casting Time: 240
Effect Duration: 1 hour</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=power_word_kill&amp;rev=1615559510&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:31:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_word_kill</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=power_word_kill&amp;rev=1615559510&amp;do=diff</link>
        <description>Power Word Kill


KILL - The most gruesome of all power words, this tremendously powerful spell
may instantly slay your opponent. Though beware! Invented by the council of
mages as a self defense spell, this power word will backfire on any mage that
uses it after initiating combat! In addition, you can only use this power word
when your life is in danger (when you are at or below 1/4th of your maximum
hitpoints).
    To Memorize: cast 'power word kill' : cast 107
           Cost: 200
   Casting …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=power_word_paralyze&amp;rev=1615559595&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:33:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_word_paralyze</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=power_word_paralyze&amp;rev=1615559595&amp;do=diff</link>
        <description>Power Word Paralyze


PARALYZE - This power word is used to place your opponent in a temporary state
of paralysis, during which they are helpless and cannot harm you.  This spell
only works when you are attacked; if the caster is the one who initiated
combat, the spell will backfire.
    To Memorize: cast 'power word paralyze' : cast 105
           Cost: 50
   Casting Time: 120
Effect Duration: 19 minutes, about 10 rounds</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=preparation&amp;rev=1615586000&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:53:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>preparation</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=preparation&amp;rev=1615586000&amp;do=diff</link>
        <description>Preparation


Preparation is a rogue skill that when activated, ambush, backstab, circle, 
and bluff will have proc poison blades.  The victim's poison resistance is 
-150 for the purposes of checking whether poison blades is successful.  While 
preparation is active, the user's mana and move regen is 0.

The classes that get the skill preparation are:

rogue      : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=priest&amp;rev=1615531436&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:43:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>priest</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=priest&amp;rev=1615531436&amp;do=diff</link>
        <description>Priest


Whereas Paladins are the Hands of God, Priests are the voice.  Trained
in not only restorative and defensive magics, but also violent and chaotic
spells as well, the Priest can stand their ground, finding very little
resistance along the way.  They are also the only class in the realm to
have access to the powerful spell &quot;Toxic Cloud&quot;.

Armor Classification: Mail



Races that allow Priests: Aarakocra, Bugbear, Bullywug, Centaur, 
Changeling,
Dwarf, Flind, Giant, Giff, Gnoll, Gnome, Hal…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=profession&amp;rev=1618464364&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:26:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>profession</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=profession&amp;rev=1618464364&amp;do=diff</link>
        <description>Profession

See Also: GATHER ALCHEMIST SCRIBE ARTIFICER RECIPEBOOK


  Ever thought of making an honest living here in mystical? Maybe it is time to
take up a professional job. The immortal staff, with the help of too much
caffeine, presents professions. Each mortal can take up a trade so that they
can make items related to that particular trade e.g. alchemize for Alchemist.
To begin in your chosen profession, you must first find the appropriate teacher
to teach you and put you on the right trac…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=protection_from_evil&amp;rev=1615571662&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:54:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>protection_from_evil</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=protection_from_evil&amp;rev=1615571662&amp;do=diff</link>
        <description>Protection from Evil


       Usage: cast 'protection from evil' : cast 34
      Effect: -20 AC against EVIL mobs
        Cost: 16
    Duration: 24 hours
Casting Time: 12
      Target: Caster only

See Also: ALIGNMENT

The classes that get the spell protection from evil are:

cleric     : Level  30 (excellent)
priest     : Level  20 (excellent)
monk       : Level  12 (good)
bard       : Level  50 (excellent)
druid      : Level  13 (excellent)
paladin    : Level  42 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=protection_from_good&amp;rev=1615571607&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:53:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>protection_from_good</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=protection_from_good&amp;rev=1615571607&amp;do=diff</link>
        <description>Protection from Good


       Usage: cast 'protection from good' : cast 94
      Effect: -20 AC against GOOD mobs
        Cost: 16
    Duration: 24 hours
Casting Time: 12
      Target: Caster only

See Also: ALIGNMENT

The classes that get the spell protection from good are:

magic-user : Level   5 (excellent)
cleric     : Level   5 (excellent)
priest     : Level   3 (excellent)
monk       : Level   8 (excellent)
bard       : Level  25 (excellent)
darknight  : Level  30 (excellent)
wizard     : …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=psychic_blast&amp;rev=1615559761&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:36:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>psychic_blast</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=psychic_blast&amp;rev=1615559761&amp;do=diff</link>
        <description>Psychic Blast


       Usage: cast 'psychic blast' &lt;target&gt; : cast 99 &lt;target&gt;
      Damage: 10
        Save: Level based
        Cost: 15
    Duration: (level - 50 / 19) + 3 (min 3) rounds
Casting Time: 12
      Target: One player or MOB

This spell attemps to stun an opponent with the force of your mind.  If
they fail their save, they take a small amount of damage, and are stunned,
unable to fight back, for a short period of time.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=pugilism&amp;rev=1615586060&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:54:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pugilism</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=pugilism&amp;rev=1615586060&amp;do=diff</link>
        <description>Pugilism


This skill allows you to fight without wielding a weapon.

The classes that get the skill pugilism are:

monk       : Level  18 (excellent)
pirate     : Level  85 (excellent)
swordsman  : Level  82 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=push&amp;rev=1615586113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:55:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>push</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=push&amp;rev=1615586113&amp;do=diff</link>
        <description>Push


Use this skill to push someone to the next room.  It will also knock them
down.  Requires PKOK registration to be used on another player.

See Also: PKOK

The classes that get the skill push are:

warrior    : Level  45 (excellent)
darknight  : Level  56 (excellent)
ranger     : Level  71 (excellent)
paladin    : Level  36 (excellent)
pirate     : Level  86 (excellent)
swordsman  : Level  39 (excellent)
rogue      : Level  51 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=puzzlemaster&amp;rev=1615832338&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T18:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>puzzlemaster</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=puzzlemaster&amp;rev=1615832338&amp;do=diff</link>
        <description>Puzzlemaster


The realm of mystical is full of unknown truths and
the gods of mystical are commissioning heroes of the 
land to discover them.

You can access your list of puzzles by typing in the
command puzzlemaster.  There, you will see the puzzles
you must answer.


Each puzzle you answer will grant you a reward in Quest
Points and completing your puzzlemaster list will grant
a completion reward.

Puzzlemaster lists refresh at certain time intervals, as
indicated when you check your puzzlem…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=quest_equipment&amp;rev=1615437343&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T04:35:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_equipment</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=quest_equipment&amp;rev=1615437343&amp;do=diff</link>
        <description>Quest Equipment

You can buy Quest Equipment (or QEQ) at the Quest Shop.  It is well worth the investment as QEQ contains some of the most powerful relics in the realm. Quest Equipment can be purchased for 5 QPs per level, so that a level 1 piece of QEQ would be 5 QPs and a level 109 would be 545 QPs.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=quest_points&amp;rev=1616012714&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-17T20:25:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_points</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=quest_points&amp;rev=1616012714&amp;do=diff</link>
        <description>Quest Points

Quest Points are earned by just playing the game.  Throughout your travels as you battle enemies you will occasionally earn random Quest Points or QPs for your effort.  You may also take part in daily quests in order to earn QPs much faster.  They are the</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=quest_shop&amp;rev=1617800136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-07T12:55:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_shop</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=quest_shop&amp;rev=1617800136&amp;do=diff</link>
        <description>The Quest Shop

The quest shop is where you go to spend all your hard earned Quest Points.  You can buy Quest Equipment, spells, hit points, mana, move, and much more.

Use the catalog command at the quest shop to search for the quest equipment you want.

To sell all of the spells you have purchased at once:</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=quick_fix&amp;rev=1615679324&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:48:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quick_fix</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=quick_fix&amp;rev=1615679324&amp;do=diff</link>
        <description>Quick Fix


       Usage: cast 'quick fix' &lt;target&gt; : cast 68 &lt;target&gt;
      Effect: Cures ((3 + level/8)d16 + level) hp
        Cost: 12 + level*0.47
    Duration: Instant
Casting Time: 6
      Target: One MOB or character

The classes that get the spell quick fix are:

magic-user : Level  65 (good)
bard       : Level  65 (good)
darknight  : Level  70 (good)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=quivering_palm&amp;rev=1615680271&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:04:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quivering_palm</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=quivering_palm&amp;rev=1615680271&amp;do=diff</link>
        <description>Quivering Palm


Monks have mastered the use of the energy within them
- their ki. By channeling this ki and transferring this
explosive energy into another person, the monk is able
to injure his victim even after the initial point of
contact.

Quivering palm applies an affect on the victim that
cannot be removed and will last for 5 to 7 seconds.
At the end of that time, it will explode, injuring
the victim for 1/6 to 1/2 of his maximum hit points.
Using quivering palm lags the user by 2 rounds.…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=races&amp;rev=1616383607&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:26:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>races</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=races&amp;rev=1616383607&amp;do=diff</link>
        <description>Races

Non-remort races (how you start the game)

	*  human        
	*  elf          
	*  half-elf    
	*  dwarf        
	*  gnome
	*  halfling     
	*  barbarian    
	*  half-orc     
	*  half-ogre    
	*  changeling    
	*  fairy        
	*  minotaur     
	*  ratman       
	*  lizardman
	*  drow        
	*  giant        
	*  draconian    
	*  centaur      
	*  aarakocra    
	*</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=rage&amp;rev=1615586155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:55:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rage</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=rage&amp;rev=1615586155&amp;do=diff</link>
        <description>Rage


Rage allows a Swordsman to dispell the effects of slow.
It lasts 1/2 a tick with a 1 tick cooldown.

The classes that get the skill rage are:

pirate     : Level  89 (excellent)
swordsman  : Level  50 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_dead&amp;rev=1615679369&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:49:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_dead</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_dead&amp;rev=1615679369&amp;do=diff</link>
        <description>Raise Dead


       Usage: cast 'raise dead' &lt;target&gt; : cast 129 &lt;target&gt;
        Cost: 300
    Duration: Instant
Casting Time: 240
      Target: One Corpse

The pinnacle of the necromancer's art, this spell raises a slain foe
to serve the caster.  All but the greatest creatures in the land can
be raised using this spell, and they remain as they did in life, with
the exception that they now count as undead.  The creature follows the
caster as a charmed monster, serving until it is destroyed.  Al…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_dracolich&amp;rev=1615679419&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:50:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_dracolich</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_dracolich&amp;rev=1615679419&amp;do=diff</link>
        <description>Raise Dracolich


       Usage: cast 'raise dracolich' : cast 162 
        Cost: 700
    Duration: Instant
Casting Time: 320
      Target: None

This is the greatest necromatic spell that creates a powerful 
dracolich.  The dracolich follows the caster as a charmed monster, 
serving until it is destroyed.  All experience gained by the undead 
servant is transfered to the caster.  There is no time limit to the 
creature's existance, but the caster is limited to controlling only 
one dracolich.

T…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_mage&amp;rev=1615679463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:51:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_mage</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_mage&amp;rev=1615679463&amp;do=diff</link>
        <description>Raise Mage


       Usage: cast 'raise mage' : cast 127 
        Cost: 50
    Duration: Instant
Casting Time: 50
      Target: None

This greater necromatic spell creates an undead mage.  The mage follows 
the caster as a charmed monster, serving until it is destroyed.  All 
experience gained by the undead servant is transfered to the caster. 
There is no time limit to the creature's existance, but the caster is 
limited to controlling a number of undead equal to (level+1)/10 
(minimum 1).

The …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_skeleton&amp;rev=1615679573&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:52:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_skeleton</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_skeleton&amp;rev=1615679573&amp;do=diff</link>
        <description>Raise Skeleton


       Usage: cast 'raise skeleton' : cast 125
        Cost: 10
    Duration: Instant
Casting Time: 5
      Target: None

This necromantic spell summons a loyal skeletal servant.  The raised 
skeleton follows the caster as a charmed monster, serving until it is 
destroyed.  All experience gained by the undead servant is transfered 
to the caster. There is no time limit to the creature's existance, but 
the caster is limited to controlling a number of undead equal to 
(level+1)/1…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_vampire&amp;rev=1615679616&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:53:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_vampire</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_vampire&amp;rev=1615679616&amp;do=diff</link>
        <description>Raise Vampire


       Usage: cast 'raise vampire' &lt;target&gt; : cast 128 &lt;target&gt;
        Cost: 100
    Duration: Instant
Casting Time: 100
      Target: None

One of the most powerful spells of necromancy, this spell creates a
vampiric servant.  The vampire follows the caster as a charmed monster,
serving until it is destroyed.  All experience gained by the undead 
servant is transfered to the caster.  There is no time limit to the 
creature's existance, but the caster is limited to controlling a…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raise_zombie&amp;rev=1615679666&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:54:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raise_zombie</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raise_zombie&amp;rev=1615679666&amp;do=diff</link>
        <description>Raise Zombie


       Usage: cast 'raise zombie' : cast 126
        Cost: 25
    Duration: Instant
Casting Time: 5
      Target: None

This is a more powerful version of the spell &quot;Raise Skeleton&quot; summoning
a zombie slave.  The raised zombie follows the caster as a charmed 
monster, serving until it is destroyed.  All experience gained by the 
undead servant is transfered to the caster.  There is no time limit 
to the creature's existance, but the caster is limited to controlling 
a number of un…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=raistlin&amp;rev=1615446296&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T07:04:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>raistlin</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=raistlin&amp;rev=1615446296&amp;do=diff</link>
        <description>Raistlin

In-game description:

This tall thin man is wrapped in a black robe, signifying him as one 
of the greatest mages currently alive.

Raistlin is the powerful wizard who calls New Thalos his home.  He has a twin brother in town named Caramon.  Raistlin can and will cast</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ranger&amp;rev=1618184605&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T23:43:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ranger</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ranger&amp;rev=1618184605&amp;do=diff</link>
        <description>Ranger


Rangers are warriors of the woods.  Nature's answer to the Paladin and
DarKnight.  They are rugged, and fight well with a sword (or axe, 
depending on your tastes), dabble in some offensive spells, but tend to
focus more on the healing aspects of magic.  They also tend to act as
scouts, and their relationship with the forest has granted them limited
stealth abilities, allowing them to conceal their presence. They are
also the only class that learns the spell &quot;Dexterity&quot;.
 
Armor Classif…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ratman&amp;rev=1616383564&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:26:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ratman</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ratman&amp;rev=1616383564&amp;do=diff</link>
        <description>Ratman


With cruel magic, an unknown god made the sewer rats larger and more
intelligent - ratmen. They are still considered to be vermin among the local
people though, but accepted by most.
Alignment: Evil
Innate Effects: Sneak
Innate Skills: Hide, Parrying

Max Stats: str - 18  int - 17  wis - 18  dex - 20  con - 17  cha - 17</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=read_essence&amp;rev=1615571714&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:55:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>read_essence</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=read_essence&amp;rev=1615571714&amp;do=diff</link>
        <description>Read Essence


       Usage: cast 'read essence' &lt;target&gt; : cast 101 &lt;target&gt;
      Damage: None
        Save: Save vs. Magic
        Cost: 40
    Duration: Instant
Casting Time: 12
      Target: MOBs only

This spell let you read some of the target's basic stats.

The classes that get the spell read essence are:

magic-user : Level  12 (fair)
cleric     : Level  15 (good)
priest     : Level   3 (excellent)
monk       : Level   1 (excellent)
bard       : Level  46 (average)
wizard     : Level   …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=recall&amp;rev=1616156160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-19T12:16:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>recall</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=recall&amp;rev=1616156160&amp;do=diff</link>
        <description>Recall


When you need to get back to town or to your clanhouse, you can recall.  You
may also automatically recall if you take too much damage in battle if you have
auto-recall toggled on.  Recalling with the RECALL command costs you 500 gold
per level unless you are level 20 or lower then it's free.  Using the CLAN
RECALL command costs 250 gold per level.  The &quot;word of recall&quot; spell will also
cause you to recall and costs only the mana to cast it.

To use the recall command, just type &quot;recall …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=recharge_light&amp;rev=1615571767&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:56:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>recharge_light</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=recharge_light&amp;rev=1615571767&amp;do=diff</link>
        <description>Recharge Light


       Usage: cast 'recharge light' &lt;target&gt; : cast 114 &lt;target&gt;
      Effect: Increase light's burn time
        Cost: 200
    Duration: Instant
Casting Time: 24
      Target: One light

This spell will add time onto the lifespan of a light.  There is a chance,
10-20 percent depending on caster level, that the light will be destroyed
each time this spell is cast.  This will also happen if you charge the
light with more than 24 hours of time, so be prudent with use of this spell…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=recipebook&amp;rev=1618464825&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:33:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>recipebook</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=recipebook&amp;rev=1618464825&amp;do=diff</link>
        <description>Recipebook


Recipebook is used to show you all of the recipes
for your current profession.  If you don't have a
profession yet, use the profession command to set
one up.  Also do a help profession to get more info
on professions in general.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=regeneration&amp;rev=1615571816&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:56:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>regeneration</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=regeneration&amp;rev=1615571816&amp;do=diff</link>
        <description>Regeneration


       Usage: cast 'regeneration' &lt;target&gt; : cast 61 &lt;target&gt;
      Effect: Explained below.
        Cost: 60
    Duration: 6 hours
Casting Time: 12
      Target: One character

When cast, this spell will speed up a player's metabolism, causing
an increased health sensation. The effect will cause you to regenerate
hit points and movement much faster than normal.

The classes that get the spell regeneration are:

cleric     : Level  57 (very good)
priest     : Level  47 (excellent)…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=rejuvenation&amp;rev=1615571866&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:57:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rejuvenation</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=rejuvenation&amp;rev=1615571866&amp;do=diff</link>
        <description>Rejuvenation


       Usage: cast 'rejuvenation' &lt;target&gt; : cast 147 &lt;target&gt;
      Effect: Cures (5d3 + level/2) hp per round
        Cost: 25
    Duration: 1/5 hour
Casting Time: 1
      Target: One character

The classes that get the spell rejuvenation are:

druid      : Level  19 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=relocate&amp;rev=1615571955&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T17:59:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>relocate</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=relocate&amp;rev=1615571955&amp;do=diff</link>
        <description>Relocate



       Usage: cast 'relocate' &lt;target&gt; | cast 96 &lt;target&gt;
      Effect: Relocates you to &lt;target&gt;.
        Cost: 45
    Duration: Instant
Casting Time: 12
      Target: A player character or city portal

You can not relocate to a character who has summon protection on, nor can
you relocate to any room that is flagged as Lawful, Godroom, No_Magic, Arena
or Private.  There are beacons in New Thalos, Sundhaven, Meadowdale,
Lothian, and Londonia.  Also, there's a beacon in Maztica and th…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=remorting&amp;rev=1615713641&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T09:20:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>remorting</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=remorting&amp;rev=1615713641&amp;do=diff</link>
        <description>Remorting


  Remorting is a process where, when you reach level 109, you start again as
another class and race (the class can be the same, but the race cannot,) at
level 1.  This may sound like a bum deal at first, but it isn't.

  When you remort for the first time you get to pick one skill or spell from
your current class to keep with you during your career as your next class.
When you remort for the second time you pick two skills or spells to keep, IN
ADDITION to the skill or spell kept fro…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=remove_curse&amp;rev=1615573011&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:16:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>remove_curse</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=remove_curse&amp;rev=1615573011&amp;do=diff</link>
        <description>Remove Curse


       Usage: cast 'remove curse' &lt;target&gt; : cast 35 &lt;target&gt;
      Effect: Removes the effect of the Curse spell   
        Cost: 14
    Duration: Instant
Casting Time: 12
      Target: One Cursed MOB or character

The classes that get the spell remove curse are:

cleric     : Level  19 (excellent)
priest     : Level  14 (excellent)
monk       : Level  22 (excellent)
bard       : Level  39 (fair)
druid      : Level  17 (excellent)
paladin    : Level  62 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=remove_poison&amp;rev=1615573093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>remove_poison</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=remove_poison&amp;rev=1615573093&amp;do=diff</link>
        <description>Remove Poison


       Usage: cast 'remove poison' &lt;target&gt; : cast 43 &lt;target&gt;
      Effect: Removes the effects of Poison
        Cost: 14
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

The classes that get the spell remove poison are:

cleric     : Level  21 (excellent)
priest     : Level  15 (excellent)
monk       : Level  23 (very good)
bard       : Level  41 (fair)
druid      : Level  21 (excellent)
ranger     : Level  45 (excellent)
paladin    : Level  60 (avera…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=rescue&amp;rev=1615586297&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:58:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rescue</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=rescue&amp;rev=1615586297&amp;do=diff</link>
        <description>Rescue


This command is useful if you want to try and make an attacker hit you
instead of your poor friend who is being pummeled.  You can only 'turn'
one monster for each rescue attempt. This is highly useful when playing
in groups, of course.

rescue &lt;victim&gt;

&gt; rescue quifael

See Also: : BASH KICK BERZERK HEADBANG

The classes that get the skill rescue are:

warrior    : Level  14 (excellent)
monk       : Level  20 (excellent)
darknight  : Level   6 (excellent)
ranger     : Level  18 (excel…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=reverse_vitalize_mana&amp;rev=1615573155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reverse_vitalize_mana</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=reverse_vitalize_mana&amp;rev=1615573155&amp;do=diff</link>
        <description>Reverse Vitalize Mana


       Usage: cast 'reverse vitalize mana': cast 113
      Effect: Converts some of your mana points into stamina
        Cost: 1
    Duration: Instant
Casting Time: 1
      Target: Caster only

The classes that get the spell reverse vitalize mana are:

magic-user : Level   1 (excellent)
cleric     : Level   1 (excellent)
bard       : Level 109 (average)
darknight  : Level   1 (good)
wizard     : Level   1 (excellent)
druid      : Level   1 (excellent)
illusionist: Level …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=ride&amp;rev=1615761760&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T22:42:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ride</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=ride&amp;rev=1615761760&amp;do=diff</link>
        <description>Ride


Ride is a command that uses riding landbased and riding
airborne to quickly go to a zone.  After you use ride, you 
will be set in a wait state equal to:
(1425/(RIDING_LAND_PROFICIENCY + 2*RIDING_AIR_PROFICIENCY)) seconds
If excellent at both, this should be 5 real life seconds.  In the case
of a group, only the leader needs to have the mount.  You will be able
to travel with the leader but will also have the same wait state.
Syntax: ride &lt;zone name&gt;
For example: ride &quot;Crystal Plains&quot;</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=riding_airborne&amp;rev=1615588608&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:36:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>riding_airborne</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=riding_airborne&amp;rev=1615588608&amp;do=diff</link>
        <description>Riding Airborne


The ability to ride airborne mounts, such as large birds. Legend speaks of a
winged horse roaming the lands. It would truely make for a great entrance to
enter the crowded village square riding this magnificent beast!

The classes that get the skill riding airborne are:

magic-user : Level  75 (excellent)
cleric     : Level  75 (excellent)
thief      : Level  75 (excellent)
warrior    : Level  75 (excellent)
priest     : Level  75 (excellent)
monk       : Level  75 (excellent)
…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=riding_landbased&amp;rev=1615588668&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:37:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>riding_landbased</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=riding_landbased&amp;rev=1615588668&amp;do=diff</link>
        <description>Riding Landbased


When you think of adventurers and explorers, you will most likely picture brave
men (or women) and their trusted four legged companion, the horse. Truely,
every adventurer should have one of these useful animals to bring them where
ever the road leads. This skill lets you mount a horse, or other riding animal.
But beware, not every horse wants to carry a brave adventurer on it's back, so
pick your mounts carefully.

The classes that get the skill riding landbased are:

magic-u…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=rimefang&amp;rev=1615559862&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:37:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rimefang</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=rimefang&amp;rev=1615559862&amp;do=diff</link>
        <description>Rimefang


       Usage: cast 'rimefang' &lt;target&gt; : cast 87 &lt;target&gt;
      Damage: (8 + level/26)d10 + 60
        Save: Save vs. Cold
        Cost: 27 + level*0.18
    Duration: Instant
Casting Time: 12
      Target: One MOB or character


Example of a</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=rogue&amp;rev=1615531605&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:46:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rogue</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=rogue&amp;rev=1615531605&amp;do=diff</link>
        <description>Rogue


Rogues are shady types that specialize and excel in equally shady ordeals.
While having no grasp on the arcane or other magical abilities, they are one
of the few classes that can steal, and focus around backstabbing and circling.
They tend to be a bit more specialized than thieves, but can not be used in
multi-classing. They're also adept at sneaking and hiding, and they tend not
to fatigue as quickly as other classes. 
   
Armor Classification: Leather 
 
 
Races that allow Rogue: Aara…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sanctuary&amp;rev=1615573227&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:20:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sanctuary</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sanctuary&amp;rev=1615573227&amp;do=diff</link>
        <description>Sanctuary


       Usage: cast 'sanctuary' &lt;target&gt; : cast 36 &lt;target&gt;
      Effect: Halves the damage taken in combat by the target
        Cost: 50
    Duration: 4 hours
Casting Time: 12
      Target: One MOB or character


If you are a new player this is a spell you want to have</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=scan&amp;rev=1615588733&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:38:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scan</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=scan&amp;rev=1615588733&amp;do=diff</link>
        <description>Scan


This skill will display location of mobs in your surrounding area with a
range of 1 room. It's accuracy depends on how good you are at the skill.

&gt; scan
North: 1 - [2] Beastly Fido
   Up: 1 - Mercenary

means that there are 2 beastly fidos 1 step north and 1 Mercenary 1 step 
up.

See Also: TRACK SCOUT

The classes that get the skill scan are:

magic-user : Level   1 (excellent)
cleric     : Level   1 (excellent)
thief      : Level   1 (excellent)
warrior    : Level   1 (excellent)
pries…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=scout&amp;rev=1615588784&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:39:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scout</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=scout&amp;rev=1615588784&amp;do=diff</link>
        <description>Scout


This skill will display location of mobs in your surrounding area. It's
accuracy depends on how good you are at the skill.

&gt; scout
North: 1 - [2] Beastly Fido
South: 2 - Mercenary

means that there are 2 beastly fidos 1 step north and 1 Mercenary 2 steps 
south.

See Also: TRACK SCAN

The classes that get the skill scout are:

thief      : Level  40 (excellent)
warrior    : Level  50 (average)
bard       : Level  36 (excellent)
darknight  : Level  40 (average)
assassin   : Level  41 (ex…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=scribe&amp;rev=1618464616&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-15T05:30:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scribe</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=scribe&amp;rev=1618464616&amp;do=diff</link>
        <description>Scribe


  A scribe uses all the magical skills and components at his or her disposal in order
to set powerful spells onto writings like scrolls, books, etc. These writings need
only to be read by anyone for the spell to manifest itself.  The command word for a
scribe to craft items is scribe. The highest skill level for being a scribe is
100. For one to successfully scribe a higher level item, their skill level must be
near to the level of that same item. Accordingly, if you are successful in m…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=second_attack&amp;rev=1615586369&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T21:59:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>second_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=second_attack&amp;rev=1615586369&amp;do=diff</link>
        <description>Second Attack


Depending on your class, you can attack up to five times each 'round'.
All classes, including spellcasters, can practice second attack.  
Third attack is available to thieves and warriors, and only warriors 
get fourth attack and fifth attack.


See Also: dual weapons, combat

The classes that get the skill second attack are:

magic-user : Level  50 (excellent)
cleric     : Level  30 (excellent)
thief      : Level  20 (excellent)
warrior    : Level  10 (excellent)
priest     : Le…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sense_life&amp;rev=1615573333&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T18:22:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sense_life</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sense_life&amp;rev=1615573333&amp;do=diff</link>
        <description>Sense Life


       Usage: cast 'sense life' : cast 44
      Effect: See below
        Cost: 13
    Duration: Level hours
Casting Time: 12
      Target: Caster only

When cast, this spell will give the caster the ability to sense hidden
life forms in the room.

The classes that get the spell sense life are:

magic-user : Level  42 (good)
cleric     : Level  29 (very good)
priest     : Level  25 (excellent)
monk       : Level  29 (good)
bard       : Level  62 (good)
wizard     : Level  32 (excell…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sense_stealth&amp;rev=1615588837&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:40:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sense_stealth</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sense_stealth&amp;rev=1615588837&amp;do=diff</link>
        <description>Sense Stealth


This skill is automatic and allows you to sense characters who are sneaking,
success depends on your level compared to theirs and what skill level it is
at. It is impossible to sense sneaking characters who are higher level than
you are.

The classes that get the skill sense stealth are:

thief      : Level  67 (average)
warrior    : Level  67 (good)
monk       : Level  45 (excellent)
bard       : Level  32 (fair)
darknight  : Level  19 (excellent)
druid      : Level  83 (average…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sense_traps&amp;rev=1615576453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:14:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sense_traps</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sense_traps&amp;rev=1615576453&amp;do=diff</link>
        <description>Sense Traps


       Usage: cast 'sense traps' : cast 102
        Cost: 40
    Duration: Caster level hours
Casting Time: 12
      Target: Caster only

This spell prevents you from walking into deathtraps.

The classes that get the spell sense traps are:

magic-user : Level   5 (very good)
cleric     : Level  11 (excellent)
priest     : Level   2 (excellent)
monk       : Level   4 (excellent)
wizard     : Level   3 (excellent)
druid      : Level   9 (excellent)
illusionist: Level  23 (excellent)…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=shield_bash&amp;rev=1615586442&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:00:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shield_bash</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=shield_bash&amp;rev=1615586442&amp;do=diff</link>
        <description>Shield Bash


Fighters only
Same as bash except it requires the use of a shield and stuns for 8 rounds
and does 200 points of damage to the target.

See Also: BASH

The classes that get the skill shield bash are:

warrior    : Level  80 (excellent)
bard       : Level 100 (excellent)
darknight  : Level  85 (excellent)
ranger     : Level 100 (excellent)
paladin    : Level  92 (excellent)
pirate     : Level  85 (excellent)
swordsman  : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=shield_block&amp;rev=1615586495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:01:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shield_block</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=shield_block&amp;rev=1615586495&amp;do=diff</link>
        <description>Shield Block


This skill enables you to block enemy attacks.  This means that you
will not get hit as much during battle.  In order to shield block,
you will need to hold a shield.

The classes that get the skill shield block are:

warrior    : Level  60 (excellent)
monk       : Level  80 (excellent)
bard       : Level  62 (excellent)
darknight  : Level  65 (excellent)
paladin    : Level  72 (excellent)
pirate     : Level  65 (excellent)
swordsman  : Level  55 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=shocking_grasp&amp;rev=1615559959&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:39:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shocking_grasp</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=shocking_grasp&amp;rev=1615559959&amp;do=diff</link>
        <description>Shocking Grasp


       Usage: cast 'shocking grasp' &lt;target&gt; : cast 37 &lt;target&gt;
      Damage: (6 + level*3/16)d8
        Save: Save vs. Energy
        Cost: 6 + level*0.65
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

The classes that get the spell shocking grasp are:

magic-user : Level  15 (very good)
bard       : Level  33 (good)
darknight  : Level  40 (fair)
wizard     : Level  14 (excellent)
illusionist: Level  14 (excellent)
necromancer: Level  24 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=shocking_sphere&amp;rev=1615560047&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:40:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shocking_sphere</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=shocking_sphere&amp;rev=1615560047&amp;do=diff</link>
        <description>Shocking Sphere


       Usage: cast 'shocking sphere' &lt;target&gt; : cast 63 &lt;target&gt;
      Damage: (8 + level/3)d8
        Save: Save vs. Energy
        Cost: 2 + level*0.75
    Duration: Instant
Casting Time: 17
      Target: One MOB or character 

The classes that get the spell shocking sphere are:

cleric     : Level  38 (very good)
priest     : Level  28 (excellent)
bard       : Level  58 (fair)
druid      : Level  13 (excellent)
necromancer: Level  16 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sidebar&amp;rev=1619549610&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-27T18:53:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sidebar</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sidebar&amp;rev=1619549610&amp;do=diff</link>
        <description>Information about the game

Help me I'm a new player and I don't know what I'm doing! (newbie guide)

I'm a returning player, what has changed?


Classes

Spells

Skills

Races

Quest Shop

Daily Quests!

Professions

Main Cities

Speedwalks

Aliases

Triggers

Remorting

Change Log

Back to MysticalMud.org


MysticalMud Discord</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=skills&amp;rev=1618184647&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T23:44:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skills</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=skills&amp;rev=1618184647&amp;do=diff</link>
        <description>Skills

Skills within Mystical Mud are actions that the player can perform without using any magic.  There are many different kinds of skills but for the sake of this page we can separate them into two categories, combat skills and utility skills.

Combat Skills</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=slash&amp;rev=1615586575&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:02:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>slash</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=slash&amp;rev=1615586575&amp;do=diff</link>
        <description>Slash


A general skill for all classes. The knowledge of how to use slashing
weapons like swords. You will have a greater chance of hitting your 
enemy with a slashing weapon if you have this skill practiced.

See Also:  PIERCE BLUDGEON STAB CHOP

The classes that get the skill slash are:

magic-user : Level   1 (poor)
thief      : Level   1 (excellent)
warrior    : Level   1 (excellent)
monk       : Level   1 (excellent)
bard       : Level   1 (excellent)
darknight  : Level   1 (excellent)
wiz…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sleep&amp;rev=1615560094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:41:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sleep</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sleep&amp;rev=1615560094&amp;do=diff</link>
        <description>Sleep


       Usage: cast 'sleep' &lt;target&gt; : cast 38 &lt;target&gt;
      Effect: Puts your target to sleep 
        Save: Save vs. Magic
        Cost: 24
    Duration: 1 + level/6 hours
Casting Time: 12
      Target: One MOB or character

This spell will fail if the target level is higher than the caster's.  If
you attack a monster you have magically put to sleep, it WILL wake up.

The classes that get the spell sleep are:

magic-user : Level  30 (very good)
bard       : Level  50 (excellent)
darkni…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=slow&amp;rev=1615560169&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:42:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>slow</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=slow&amp;rev=1615560169&amp;do=diff</link>
        <description>Slow


       Usage: cast 'slow' &lt;target&gt; : cast 111 &lt;target&gt;
        Cost: 40
    Duration: 1/2 hour
Casting Time: 15
      Target: One character or Mob

The slow spell removes a haste effect from the target OR slows the victim
down, slowing his spellcasting and limiting his attacks.

See Also: HASTE

The classes that get the spell slow are:

priest     : Level  69 (excellent)
wizard     : Level  69 (excellent)
druid      : Level  51 (excellent)
necromancer: Level  50 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=smash&amp;rev=1615586655&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:04:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smash</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=smash&amp;rev=1615586655&amp;do=diff</link>
        <description>Smash


Smash is a druid skill that does damage to the target with total 
disregard for their armor.  Smash requires the druid to be in
dire bear form.  Smash deals 1/12 of the victim's max hit
points in damage, and costs 1/24 of the user's max movement points. 
Smash is usable once per round.

The classes that get the skill smash are:

druid      : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sneak&amp;rev=1615588887&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:41:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sneak</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sneak&amp;rev=1615588887&amp;do=diff</link>
        <description>Sneak


Used for sneaking (moving in and out of rooms without anyone taking notice).
When you type sneak, you can check if you are actually sneaking by looking
at your stats. If you successfully sneak, then you'll continue to sneak
for a little while.

&gt; sneak

The classes that get the skill sneak are:

thief      : Level   6 (excellent)
bard       : Level  29 (excellent)
darknight  : Level  33 (excellent)
assassin   : Level   5 (excellent)
ranger     : Level   5 (excellent)
pirate     : Level  …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=socials&amp;rev=1615814546&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T13:22:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>socials</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=socials&amp;rev=1615814546&amp;do=diff</link>
        <description>Socials


Socials are commands used to show your affective state to others.  The
actor, victim and bystanders may receive different messages. Generally,
social commands are used only to express emotion, but it is possible that
some mobs (or players) will take action based on the social.

&lt;social&gt; [&lt;victim&gt;]

&gt; shake homer
&gt; applaud marge
&gt; stare 

The SOCIALS command generates a canonical listing of all available socials.

&gt; socials
See Also: EMOTE</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=song_of_battle&amp;rev=1615677335&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:15:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>song_of_battle</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=song_of_battle&amp;rev=1615677335&amp;do=diff</link>
        <description>Bard Songs


The bard has a number of songs available to him
that he can use to strengthen, heal, or cure his
party members, as well as injure his enemies.

However, his songs are useless if no one hears
them.

The following songs require him to be a member
of a party: song of summoning, song of power,
song of restoration, song of rejuvenation, and
song of haste.

His attacking song, song of battle, can be used
alone and, of course, only requires that his
enemy be there to hear it.

To use, simp…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=song_of_devastation&amp;rev=1615678221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:30:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>song_of_devastation</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=song_of_devastation&amp;rev=1615678221&amp;do=diff</link>
        <description>Song of Devastation


       Usage: cast 'song of devastation' &lt;target&gt; : cast 169 &lt;target&gt;
      Damage: Max of (10 + level/20)d10 + 250 or percent of max hit
        Save: None
        Cost: 50 + level*0.11
    Duration: Instant
Casting Time: 20
      Target: One MOB or character

The classes that get the spell song of devastation are:

bard       : Level 107 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=soul_coil&amp;rev=1615678262&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:31:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soul_coil</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=soul_coil&amp;rev=1615678262&amp;do=diff</link>
        <description>Soul Coil


       Usage: cast 'soul coil' &lt;target&gt; : cast 142 &lt;target&gt;
      Damage: Leeching Spell: (removes 50mn from target, adds 25mn to caster)
        Save: Save vs. Energy
        Cost: 10
    Duration: Instant
Casting Time: 10
      Target: One MOB or character

The classes that get the spell soul coil are:

necromancer: Level  45 (Perfect)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=souldrinker&amp;rev=1615680312&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:05:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>souldrinker</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=souldrinker&amp;rev=1615680312&amp;do=diff</link>
        <description>Souldrinker


The souldrinker skill heals the user for 1/7 to 1/12 of the user's
max hit points.  It alse restores the user's move for 1/7 to 1/12 of
the user's max move.  It can be used once per round.

The classes that get the skill souldrinker are:

darknight  : Level  20 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=speedwalks&amp;rev=1618130098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-11T08:34:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>speedwalks</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=speedwalks&amp;rev=1618130098&amp;do=diff</link>
        <description>Speedwalks

Here you will find speedwalks to help you get around, along with aliases to help you save them for your character. To save the speedwalk simple copy and paste into your client of choice.

From New Thalos Center (NTC) to Stonehenge: 

alias stone 6s&amp;open gate&amp;10s3e20s</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spell_spam&amp;rev=1615870556&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-16T04:55:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spell_spam</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spell_spam&amp;rev=1615870556&amp;do=diff</link>
        <description>Spell Spam

Spamming spells is a method of using aliases within the mud to cast spells in rapid succession with a keystroke.  It makes playing a magic using class much easier, efficient, and fun!  This section will contain examples of spell spam aliases that you can use in the mud, the only thing that might need to be adjusted is the name of the alias you want to make and the number of &amp;'s following the spell.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spellcasting&amp;rev=1615588963&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:42:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spellcasting</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spellcasting&amp;rev=1615588963&amp;do=diff</link>
        <description>Spellcasting


This skill represents the basic knowledge for casting spells. It can also be
seen as how experienced you are at casting spells. As a spellcaster, you can
practice this skill only a little bit at your first level, and after that it
will improve itself while you work hard earning the experience to level. This
skill also helps you casting spells at a faster rate, making it possible to do
more damage to your opponent in less time.

The classes that get the skill spellcasting are:

mag…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spellcraft&amp;rev=1615589021&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:43:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spellcraft</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spellcraft&amp;rev=1615589021&amp;do=diff</link>
        <description>Spellcraft


The lore and history of spells. As an adept in this skill, you are able to
determine what sort of spell others are casting, even if they are not of your
class.

The classes that get the skill spellcraft are:

magic-user : Level   1 (excellent)
cleric     : Level   1 (excellent)
priest     : Level   1 (excellent)
monk       : Level  10 (excellent)
bard       : Level  25 (average)
darknight  : Level  10 (average)
wizard     : Level   1 (excellent)
druid      : Level   1 (excellent)
ra…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spellpower&amp;rev=1615714048&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T09:27:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spellpower</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spellpower&amp;rev=1615714048&amp;do=diff</link>
        <description>Spellpower


For each point of intelligence or wisdom, the effects
of a player's spells are increased. This includes both
healing spells and offensive spells.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spells&amp;rev=1615820356&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T14:59:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spells</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spells&amp;rev=1615820356&amp;do=diff</link>
        <description>Spells (see also: Spell Spam, Spellpower, Maintain)

Within the realm of Mystical Mud magic is everywhere.  There are a few main categories for spells, targeted, area of effect, and utility. 

Targeted spells are used offensively to attack a mob or sometimes a player.

Acid Blast

Arc Fire

Blindness

Brain Burst</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=spin_kick&amp;rev=1615680348&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:05:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spin_kick</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=spin_kick&amp;rev=1615680348&amp;do=diff</link>
        <description>Spin Kick


Spin kick is an area effect melee skill that
will hit all opponents in the room for damage based
on total hit points. This skill cost movement points
to use.

The classes that get the skill spin kick are:

monk       : Level  12 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=stab&amp;rev=1615586721&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:05:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stab</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=stab&amp;rev=1615586721&amp;do=diff</link>
        <description>Stab


A general skill for all classes. The knowledge of how to use stabbing weapons
like daggers, knives etc. You will have a greater chance of hitting your enemy
with a stabbing weapon if you have this skill practiced.

See Also:  PIERCE BLUDGEON SLASH CHOP

The classes that get the skill stab are:

magic-user : Level   1 (excellent)
thief      : Level   1 (excellent)
warrior    : Level   1 (excellent)
monk       : Level   1 (excellent)
bard       : Level   1 (excellent)
darknight  : Level   1…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=star_flare&amp;rev=1615560218&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:43:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>star_flare</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=star_flare&amp;rev=1615560218&amp;do=diff</link>
        <description>Star Flare


       Usage: cast 'star flare' &lt;target&gt; : cast 72 &lt;target&gt;
      Damage: (4 + level/27)d10 + 40
        Save: Save vs. Energy
        Cost: 20 + level*0.10
    Duration: Instant
Casting Time: 7
      Target: One MOB or character

The classes that get the spell star flare are:

cleric     : Level  58 (good)
priest     : Level  48 (excellent)
bard       : Level  78 (fair)
wizard     : Level  13 (excellent)
druid      : Level  22 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=start&amp;rev=1620340624&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-06T22:37:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=start&amp;rev=1620340624&amp;do=diff</link>
        <description>Welcome to the Mystical Mud Wiki!

Here we hope to document and archive as much player knowledge as we can to help new players to Mystical Mud.

Our gameplay features:

	*  built-in alias system that can use variables
	*  built-in trigger system that can pass variables to aliases</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=steal&amp;rev=1615589068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:44:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>steal</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=steal&amp;rev=1615589068&amp;do=diff</link>
        <description>Steal


Rogues Only
Use steal to steal gold or items from people. The chance of not getting
caught depends on how well you have practiced steal, and if the person
is asleep.

&gt; steal gold drunk

&gt; steal sword mercenary
  (only possible if he is sleeping)

The classes that get the skill steal are:

thief      : Level  24 (excellent)
pirate     : Level  36 (excellent)
rogue      : Level  14 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=stonehenge&amp;rev=1615821170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T15:12:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stonehenge</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=stonehenge&amp;rev=1615821170&amp;do=diff</link>
        <description>Stonehenge

South of Rome is a circle of stones named Stonehenge that is the location of a portal between the Mystical continent and the British continent.  To use this portal simply walk through it and you will be transferred from one continent to the other (the portal works both ways).</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=strength&amp;rev=1615576557&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:15:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strength</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=strength&amp;rev=1615576557&amp;do=diff</link>
        <description>Strength

Strength (Spell)

Strength (Stat)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=strength_spell&amp;rev=1615576665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strength_spell</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=strength_spell&amp;rev=1615576665&amp;do=diff</link>
        <description>Strength


       Usage: cast 'strength' &lt;target&gt;: cast 39 &lt;target&gt;
      Effect: See below
        Cost: 25
    Duration: 4 + (level/2) hours
Casting Time: 12
      Target: One MOB or character

This spell will increase the strength of the target by 1 if the caster's
level is below 19, or increase it by 2 if the caster's level is 19 or higher.
Repeated applications will increase the target's strength further.

The classes that get the spell strength are:

magic-user : Level  64 (good)
cleric   …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=strike&amp;rev=1615680391&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:06:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=strike&amp;rev=1615680391&amp;do=diff</link>
        <description>Strike


This attack allows the monk to damage his opponent and stun them for 6 rounds.

The classes that get the skill strike are:

monk       : Level  75 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=stun&amp;rev=1615586789&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:06:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stun</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=stun&amp;rev=1615586789&amp;do=diff</link>
        <description>Stun


The stun skill is a rogue skill that involves a sneaky rogue, a heavy blunt
object (i.e. a rock or something) and the back of someone's head. Once the
victim awakes again, they often find their personal belongings missing. That
is, if they ever wake again at all.

The classes that get the skill stun are:

assassin   : Level  24 (excellent)
rogue      : Level  21 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=summon&amp;rev=1615576732&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=summon&amp;rev=1615576732&amp;do=diff</link>
        <description>Summon


       Usage: cast 'summon' &lt;victim&gt; : cast 40 &lt;victim&gt;
        Save: None
        Cost: 45
    Duration: Instant
Casting Time: 12
      Target: One character

When cast, this spell will transport another player to the caster.
This will not work if the target player has summon protection on, or if
you are in certain rooms, such as PKOK zones.

The classes that get the spell summon are:

cleric     : Level  34 (excellent)
priest     : Level  26 (excellent)
bard       : Level  55 (average…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=summon_mount&amp;rev=1615758577&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T21:49:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon_mount</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=summon_mount&amp;rev=1615758577&amp;do=diff</link>
        <description>Summon Mount (See also: Ride)


For characters level 75 or lower, this spell summons a 
loyal level 1 magical horse to ride in the realm.  For 75
and greater, the spell summons a hippogryph.

The classes that get the spell summon mount are:

magic-user : Level  20 (excellent)
cleric     : Level  20 (excellent)
thief      : Level  20 (excellent)
warrior    : Level  20 (excellent)
priest     : Level  20 (excellent)
monk       : Level  20 (excellent)
bard       : Level  20 (excellent)
darknight  : …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=sundhaven&amp;rev=1615437613&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-11T04:40:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sundhaven</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=sundhaven&amp;rev=1615437613&amp;do=diff</link>
        <description>Sundhaven

Sundhaven is a home city to players who make a character who is considered an evil alignment (dk, ne, ro, etc...). All guild trainers can be found here but there is no Quest_Shop</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=swim&amp;rev=1615589116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:45:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>swim</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=swim&amp;rev=1615589116&amp;do=diff</link>
        <description>Swim


With this skill, you can swim across lakes, rivers and other shallow waters.

The classes that get the skill swim are:

magic-user : Level   8 (good)
cleric     : Level   5 (excellent)
thief      : Level   5 (excellent)
warrior    : Level   4 (excellent)
priest     : Level   8 (good)
monk       : Level   5 (excellent)
bard       : Level   5 (excellent)
darknight  : Level   5 (good)
wizard     : Level   5 (good)
druid      : Level   5 (excellent)
assassin   : Level   5 (excellent)
ranger  …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=swipe&amp;rev=1615587081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:11:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>swipe</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=swipe&amp;rev=1615587081&amp;do=diff</link>
        <description>Swipe


Swipe is an area effect druid melee skill that does damage to all targets 
in the room.  Swipe uses movement points to be performed.  Swipe 
requires the druid to be in dire bear form. 

The classes that get the skill swipe are:

druid      : Level  85 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=swordsman&amp;rev=1615531672&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:47:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>swordsman</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=swordsman&amp;rev=1615531672&amp;do=diff</link>
        <description>Swordsman


Swordsmen are masters of hand-to-hand weapons combat, possessing the
raw skill and talent for bloodshed unlike any other class.  However,
they are completely void of magical talent, making them slightly 
vulnerable in positions where they need to heal themselves.  This class
has exclusive access to the skill &quot;Fifth AttacK&quot; making them just that
more deadly.
 
Armor Classification: Plate
 
 
 
Races that allow Swordsmen: All races, for the exception of Fairies.
 
See also: SKILLS SWOR…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=taunt&amp;rev=1618335436&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-13T17:37:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taunt</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=taunt&amp;rev=1618335436&amp;do=diff</link>
        <description>Taunt

When you are fighting in a group you can use TAUNT to make the mob you are fighting aggro towards yourself.


Taunt a mob from the next room.  But beware, this will upset the victim.

Usage:
taunt &lt;direction&gt; &lt;victim&gt;

Example:
taunt east mummy

The classes that get the skill taunt are:

bard       : Level  33 (excellent)
swordsman  : Level  46 (excellent)
rogue      : Level  38 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=teleport&amp;rev=1615576916&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:21:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>teleport</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=teleport&amp;rev=1615576916&amp;do=diff</link>
        <description>Teleport


       Usage: cast 'teleport' : cast 2
        Cost: 50
    Duration: Instant
Casting Time: 12
      Target: Caster only

When cast, this spell will randomly transport the caster to another room. 
Use with caution.  It cannot be used during a PK fight; if used in the
Arena it will leave the character still in the Arena, though possibly in
a different room.  There are also a number of rooms the spell will never
take you to, including, but not limited to, no-magic rooms, private rooms,
…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=tensers_transformation&amp;rev=1615576985&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:23:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tensers_transformation</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=tensers_transformation&amp;rev=1615576985&amp;do=diff</link>
        <description>Tensers Transformation


Tenser's transformation is a powerful spell created by the archmage 
Tenser. The spell allows the caster to transform into a melee fighting
form. In this form, the caster's int and wis become his str and dex 
respectively. The caster also gets an added large bonus to his con and 
a small bonus to his hitroll.  Use maintain 'tensers transformation' to 
enter this form and use cancel 'tensers transformation' to return to 
your caster form.

The classes that get the spell t…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=thief&amp;rev=1615529602&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:13:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thief</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=thief&amp;rev=1615529602&amp;do=diff</link>
        <description>Thief


These are the skills the class thief will learn:

Level   1: stab                    (excellent)
Level   1: bludgeon                (excellent)
Level   1: slash                   (excellent)
Level   1: chop                      (average)
Level   1: pierce                  (excellent)
Level   1: scan                    (excellent)
Level   1: caution                 (excellent)
Level   5: swim                    (excellent)
Level   6: sneak                   (excellent)
Level   8: climb   …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=thieves_guild&amp;rev=1615587256&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:14:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thieves_guild</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=thieves_guild&amp;rev=1615587256&amp;do=diff</link>
        <description>Thieves Guild


Those with this skill are members of a secret guild of
thieves. This vast network takes on missions for the
highest bidder.

To use this skill, follow the syntax:
  thievesguild &lt;action&gt; &lt;target&gt;

The following actions are available:

 ASSASSINATION - thievesguild assassination &lt;mob&gt;

Only mobs that can be killed can be targeted. This
action takes 8 rounds to perform, and if within those
8 rounds, the user of the skill is moved to another
room as the target, the skill fails. This…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=third_attack&amp;rev=1615587328&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:15:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>third_attack</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=third_attack&amp;rev=1615587328&amp;do=diff</link>
        <description>Third Attack


Depending on your class, you can attack up to five times each 'round'.
All classes, including spellcasters, can practice second attack.  
Third attack is available to thieves and warriors, and only warriors 
get fourth attack and fifth attack.

See Also: dual weapons, combat

The classes that get the skill third attack are:

thief      : Level  50 (excellent)
warrior    : Level  30 (excellent)
monk       : Level  40 (excellent)
bard       : Level  48 (excellent)
darknight  : Level…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=thorn_blast&amp;rev=1615560277&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:44:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thorn_blast</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=thorn_blast&amp;rev=1615560277&amp;do=diff</link>
        <description>Thorn Blast


       Usage: cast 'thorn blast' &lt;dir&gt; &lt;target&gt; : cast 78 &lt;dir&gt; &lt;tar&gt;
      Damage: Intelligence and level based  
        Save: Poison
        Cost: 10 + level*.1
    Duration: Instant
Casting Time: 16
      Target: One MOB or character

Thorn blast is a druid spell that allows the druid to throw a thorn
at a target in another room.

The classes that get the spell thorn blast are:

druid      : Level   1 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=throw&amp;rev=1615587392&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:16:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>throw</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=throw&amp;rev=1615587392&amp;do=diff</link>
        <description>Throw


Throw allows a player to throw his or her main hand weapon or
a potion at a target.

Usage: throw &lt;item name to be thrown&gt; &lt;target to be thrown at&gt;

Weapons must have the THROW flag to be thrown.
Damage of weapon throw is determined by the weight of the weapon.
If the weapon is a stab weapon, then the formula is:
(weight * character_level + 1) / 2
Otherwise, it is:
(weight * character_level + 3) / 4

NOTE: Weapons fall to the floor after being thrown!

The classes that get the skill thro…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=thrust&amp;rev=1615680424&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:07:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thrust</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=thrust&amp;rev=1615680424&amp;do=diff</link>
        <description>Thrust


Thrust is a pirate skill where the pirate rears back and stabs his 
weapon into his opponent's stomach causing massive damage.  Thrust
is strength based.

The classes that get the skill thrust are:

pirate     : Level 105 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=track&amp;rev=1615920190&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-16T18:43:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>track</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=track&amp;rev=1615920190&amp;do=diff</link>
        <description>Track


Used for finding the first step on the shortest route to a monster, or
person.

&gt; track fido


Protip: toggle auto track so you zip to your target:

tog track

Super Protip: use this FIND alias to cycle through potential targets until you get one you can track:</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=trigger&amp;rev=1619550056&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-27T19:00:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trigger</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=trigger&amp;rev=1619550056&amp;do=diff</link>
        <description>Triggers (See also: Aliases, Spell Spam, Loops)


Mystical provides custom code to do triggers on
the mud.  A trigger will perform an automatic
response to output that is sent to a character.
Triggers will be of form trigger {condition} {reaction}
For example trigger {You join the fight} {cast 'earthquake'}
will make the player automatically cast earthquake when they join
the fight.

Trigger by itself will display all of the character's triggers.

To remove a trigger, type trigger remove {condit…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=tumble&amp;rev=1615587465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tumble</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=tumble&amp;rev=1615587465&amp;do=diff</link>
        <description>Tumble


This skill enables you to tumble away from enemy attacks. This means that you
will not get hit as much during battle.

The classes that get the skill tumble are:

thief      : Level  28 (excellent)
monk       : Level  30 (excellent)
bard       : Level  60 (excellent)
assassin   : Level  14 (excellent)
ranger     : Level  70 (excellent)
pirate     : Level  36 (excellent)
rogue      : Level  18 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=turn_undead&amp;rev=1615678305&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:31:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>turn_undead</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=turn_undead&amp;rev=1615678305&amp;do=diff</link>
        <description>Turn Undead


       Usage: cast 'turn undead' &lt;target&gt; : cast 103 &lt;target&gt;
      Damage: See below
        Save: None
        Cost: 1
    Duration: Instant
Casting Time: 6
      Target: One undead MOB

This spell will damage the undead in varying degrees.  MOBs of a level much
lower than you will be destroyed instantly, whereas more formidable foes will
be damaged, or forced to flee in fear.

The classes that get the spell turn undead are:

cleric     : Level  52 (good)
priest     : Level  39 (…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=two-handed_weapon&amp;rev=1615587518&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>two-handed_weapon</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=two-handed_weapon&amp;rev=1615587518&amp;do=diff</link>
        <description>Two-handed Weapon


This makes you skilled at fighting with weapons held on both hands. You will
handle a two-handed sword or axe better if you practice this skill.

The classes that get the skill two-handed weapon are:

bard       : Level  20 (excellent)
darknight  : Level  10 (excellent)
ranger     : Level  12 (excellent)
paladin    : Level  10 (excellent)
pirate     : Level  10 (excellent)
swordsman  : Level   8 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=unfair_fight&amp;rev=1615587560&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unfair_fight</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=unfair_fight&amp;rev=1615587560&amp;do=diff</link>
        <description>Unfair Fight


You are familiar with all the tricks to make you the winner of a fight.  Some
sand in the eyes. A well placed kick in the groin.  A bite on the arm.
This skill is automatic and will be used when opportunity arises.

The classes that get the skill unfair fight are:

thief      : Level  15 (excellent)
warrior    : Level  20 (excellent)
bard       : Level  25 (excellent)
darknight  : Level  14 (excellent)
assassin   : Level  15 (excellent)
pirate     : Level  23 (excellent)
swordsman…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=vitalize_mana&amp;rev=1615589543&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:52:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vitalize_mana</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=vitalize_mana&amp;rev=1615589543&amp;do=diff</link>
        <description>Vitalize Mana


You have means to change some of your physical endurance to your mental plane.
1/4 of your movement points will be converted to half that many mana points.

The classes that get the skill vitalize mana are:

magic-user : Level  40 (excellent)
cleric     : Level  50 (excellent)
priest     : Level  45 (excellent)
monk       : Level  20 (excellent)
bard       : Level  60 (excellent)
darknight  : Level  50 (excellent)
wizard     : Level  35 (excellent)
druid      : Level  27 (excelle…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=vitalize_stamina&amp;rev=1615589638&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:53:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vitalize_stamina</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=vitalize_stamina&amp;rev=1615589638&amp;do=diff</link>
        <description>Vitalize Stamina


You have means to use your will to endure more physical strain.  To ignore your
tired muscles. You can restore your health at the cost of move.

The classes that get the skill vitalize stamina are:

warrior    : Level  50 (excellent)
monk       : Level  40 (excellent)
darknight  : Level  45 (excellent)
ranger     : Level  55 (excellent)
paladin    : Level  50 (excellent)
pirate     : Level  55 (excellent)
swordsman  : Level  35 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=vorpal_plating&amp;rev=1615577057&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:24:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vorpal_plating</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=vorpal_plating&amp;rev=1615577057&amp;do=diff</link>
        <description>Vorpal Plating


       Usage: cast 'vorpal plating' &lt;target&gt; : cast 67 &lt;target&gt;
      Effect: AC -30
        Cost: 20
    Duration: 12 hours
Casting Time: 12
      Target: One MOB or character

The classes that get the spell vorpal plating are:

magic-user : Level   6 (good)
bard       : Level  26 (good)
darknight  : Level  31 (fair)
wizard     : Level   4 (excellent)
druid      : Level  70 (excellent)
illusionist: Level   7 (excellent)
necromancer: Level  18 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=warrior&amp;rev=1615529453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:10:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warrior</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=warrior&amp;rev=1615529453&amp;do=diff</link>
        <description>Warrior


These are the skills the class warrior will learn:

Level   1: stab                    (excellent)
Level   1: bludgeon                (excellent)
Level   1: slash                   (excellent)
Level   1: chop                    (excellent)
Level   1: reverse vitalize sta    (excellent)
Level   1: pierce                  (excellent)
Level   1: scan                    (excellent)
Level   4: swim                    (excellent)
Level   5: caution                 (excellent)
Level   8: clim…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=warstrike&amp;rev=1615560369&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T14:46:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warstrike</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=warstrike&amp;rev=1615560369&amp;do=diff</link>
        <description>Warstrike


       Usage: cast 'warstrike' &lt;target&gt; : cast 52 &lt;target&gt;
      Damage: (4 + level/16)d12
        Save: Save vs. Magic
        Cost: 2 + level*0.25
    Duration: Instant
Casting Time: 3
      Target: One MOB or character

This spell sends war and chaos to surround your foe, inflicting serious damage.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wemic&amp;rev=1616384102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-22T03:35:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wemic</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wemic&amp;rev=1616384102&amp;do=diff</link>
        <description>Wemic


Wemics are centaur-like creatures with the bodies of lions and the torso
of humans. Wemics are nomads and never build a permanent home. Wemics are
a very warlike race of people, they are also extremely curious about the
world.

Alignment: Neutral
Innate Skills: Pounce

Max Stats: str - 18  int - 18  wis - 18  dex - 17  con - 19  cha - 19</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=whirlwind&amp;rev=1615587684&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T22:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>whirlwind</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=whirlwind&amp;rev=1615587684&amp;do=diff</link>
        <description>Whirlwind


Whirlwind is an area effect melee skill that
will hit opponents in the room for damage based on
total hit points for a cost of 1/15 of your total
movement points.

The classes that get the skill whirlwind are:

pirate     : Level  22 (excellent)
swordsman  : Level  20 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wildfire&amp;rev=1615678554&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:35:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wildfire</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wildfire&amp;rev=1615678554&amp;do=diff</link>
        <description>Wildfire


       Usage: cast 'wildfire' : cast 146
      Damage: 10d12 + level (max of +75)
        Save: Fire
        Cost: 25 + 6*number of targets in room
    Duration: Instant
Casting Time: 10
      Target: All MOBs in room

The classes that get the spell wildfire are:

ranger     : Level  19 (excellent)</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wisdom_spell&amp;rev=1615679695&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-13T23:54:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wisdom_spell</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wisdom_spell&amp;rev=1615679695&amp;do=diff</link>
        <description>Wisdom

This spell will increase your wisdom stat.</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wish&amp;rev=1615577107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:25:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wish</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wish&amp;rev=1615577107&amp;do=diff</link>
        <description>Wish


       Usage: cast 'wish' &lt;target&gt; : cast 161 &lt;target&gt;
      Damage: Up to target's max hit depending on intelligence
      Effect: Up to full heal, cures blindness, poison, slow, and curse
        Save: Target's intelligence
    Duration: Instant
Casting Time: 250
        Cost: 1000
      Target: One MOB or character

Wish is the most powerful spell in the realm.  Only the masters
of magic can cast this spell and their bidding is done.

The classes that get the spell wish are:

magic-use…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wizard&amp;rev=1615531750&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T06:49:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wizard</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wizard&amp;rev=1615531750&amp;do=diff</link>
        <description>Wizard


Wizards are the master of the arcane.  Though unable to wield most weapons, or
wear most armor, Wizards find themselves not needing such things.  Their 
mastery of their art provides them with the knowledge to defend themselves and,
in time, become a serious threat to any who may cross their paths.  Though, 
this knowledge comes at a sacrifice, for most Wizards find it almost 
impossible to learn any divine or restorative spells.  They are also the only 
class to have access to Power Wo…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wizard_shield&amp;rev=1615577186&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:26:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wizard_shield</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wizard_shield&amp;rev=1615577186&amp;do=diff</link>
        <description>Wizard Shield


       Usage: cast 'wizard shield' : cast 112
      Effect: AC -20 per cast
        Cost: 40
    Duration: 1/2 hour
Casting Time: 3
      Target: Caster only

You can cast this spell up to 5 times, for a total of -99 AC. The upkeep
cost for maintaining this spell increases exponentially with the number
of copies you are maintaining.

The classes that get the spell wizard shield are:

bard       : Level 109 (average)
wizard     : Level  43 (excellent)
druid      : Level  57 (excel…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=word_of_healing&amp;rev=1615577235&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:27:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>word_of_healing</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=word_of_healing&amp;rev=1615577235&amp;do=diff</link>
        <description>Word of Healing


       Usage: cast 'word of healing' &lt;target&gt; : cast 50 &lt;target&gt;
      Effect: 2d16
        Cost: 6
    Duration: Instant
Casting Time: 12
      Target: One MOB or character

One of the most basic of healing spells, know to even some practitioners
of the arcane arts.

The classes that get the spell word of healing are:

cleric     : Level   6 (excellent)
priest     : Level   3 (excellent)
monk       : Level  11 (good)
bard       : Level  50 (average)
druid      : Level   4 (exc…</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=word_of_recall&amp;rev=1615577288&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-12T19:28:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>word_of_recall</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=word_of_recall&amp;rev=1615577288&amp;do=diff</link>
        <description>Word of Recall


       Usage: cast 'word of recall' : cast 42
      Effect: See below
        Cost: 30
    Duration: Instant 
Casting Time: 12
      Target: Caster only

When cast, this spell will safely transport the caster to the temple of
your hometown.  It's effect is identical to recall ! except that it
doesn't charge you a large sum of money.  It will not work in certain
situations such as a PK fight or an arena.

The classes that get the spell word of recall are:

magic-user : Level  60 …</description>
    </item>
    <item rdf:about="http://www.mysticalmud.org/wiki/doku.php?id=wrath&amp;rev=1615680460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T00:07:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wrath</title>
        <link>http://www.mysticalmud.org/wiki/doku.php?id=wrath&amp;rev=1615680460&amp;do=diff</link>
        <description>Wrath


Certain classes are able to channel their wrath and
give into it without completely losing control. Their
discipline, training, or foolhardiness, in some cases,
allows them to concentrate all of their effort into
their attacks for a short duration.

Wrath enrages the user for 2 rounds, but instead of
doubling damage as with the berzerk skill, triples it.

Wrath is usable only once every 8 rounds.

See also: BERZERK

The classes that get the skill wrath are:

ranger     : Level  49 (excel…</description>
    </item>
</rdf:RDF>
