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chill_touch

Chill Touch

       Usage: cast 'chill touch' <target> : cast 8 <target>
      Damage: 1d12 + level (max of +60)
      Effect: -(1+caster_level/7) to STR
        Save: Save vs. Cold
        Cost: 6 + level*0.50
    Duration: Instant for damage, see below for effect duration.
Casting Time: 33
      Target: One MOB or character

Chill Touch drains the target's strength for 4 hours if the victim fails
their save and 1 hour if they succeed at it.

The classes that get the spell chill touch are:

cleric     : Level   8 (good)
priest     : Level   5 (excellent)
bard       : Level  28 (good)
druid      : Level   9 (excellent)
illusionist: Level   9 (excellent)
necromancer: Level  35 (excellent)
chill_touch.txt · Last modified: 2021/03/12 13:10 by lynx