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necromancer

Necromancer

The Necromancer.  Shrouded in darkness and death, this specialized spellcaster
has an array of frightening magic at his fingertips.  Armed with the ability to
raise the dead on a whim, in many different forms, he can quickly build a small
army with no threat to losing lives.  To add to their already formidable spell
book, these death mages also sport a healthy selection of arcane magics, ready
to be deployed at a moment's notice.
 
Armor Classification: Cloth
 
 
 
Races that allow Necromancers: Changelings, Draconians, Drow,
Half-Ogres, Lizardmen and the Evil remort races
 
See also: SKILLS NECROMANCER, SPELLS NECROMANCER, NECROMANCER HOW

Necromancers, as noted in previous help files, are able to raise
allies from the dead, and order them to do his/her bidding.
This proves to be quite an asset since it expands the Necromancer's
fighting abbilities as well as making his/her life much easier.
Following is a list of things you can do with your raised army:

First off, the number of followers depends on your level, so you
can have anywhere from 1 follower at level 1 to 10 followers at
levels beyond 100. The caster is limited to controlling a number
of undead equal to (level+1)/10 (help raise to see the list).

Now, how to make your raised army do your bidding?
You will need to raise and group those you raise, then you must
order them to do that you intend them to do, as in 'order follower
assist' or 'order follower enter portal'

Examples of things you can order your followers to do:
order followers enter portal
order followers assist
order followers get all corpse
order followers wear all
order followers give <item> <player or mob>
order followers emote
order followers <social> <player name or mob>
order followers sleep
etc.

You can order all of your followers or one in particular, as in
order 3.follower assist or order 6.follower enter portal
(where follower is any of those you have raised). If you have
raised more than one kind of followers like 3 skeletons and 
5 vampires, you could order 2.skeleton and 4.vampire to do
what they must. 

One exception is PK, you can not order them to assist you in 
killing another player, nor can they attack another player.

Please note that followers have the same limitations as any other
player, some can not innately see in the dark or detect invis, or
fly, so you must provide them with the means to do what you need
them to do. Following the same line, if you want your allies to
bash, you will need to give and make it equip a weapon or armor.

These are the spells the class necromancer will learn:

Level   1: pestilential blast     (excellent)
Level   1: raise skeleton         (excellent)
Level   2: detect magic           (excellent)
Level   5: curse                    (Perfect)
Level   6: invisibility           (excellent)
Level   7: burning hands          (excellent)
Level   8: strength               (excellent)
Level  10: poison                    (Superb)
Level  14: sense traps            (excellent)
Level  15: blindness              (excellent)
Level  16: shocking sphere        (excellent)
Level  18: vorpal plating         (excellent)
Level  20: detect poison          (excellent)
Level  20: summon mount           (excellent)
Level  22: psychic blast          (excellent)
Level  24: detect invisibility    (excellent)
Level  24: shocking grasp         (excellent)
Level  25: raise zombie           (excellent)
Level  27: create food            (excellent)
Level  30: locate object          (excellent)
Level  30: death and decay        (excellent)
Level  32: fly                    (excellent)
Level  33: haste                  (excellent)
Level  35: chill touch            (excellent)
Level  40: raise mage             (excellent)
Level  45: harm                   (excellent)
Level  45: soul coil                (Perfect)
Level  46: sense life             (excellent)
Level  50: necrotic strike        (excellent)
Level  50: slow                   (excellent)
Level  55: relocate               (excellent)
Level  58: spectre touch          (excellent)
Level  60: rimefang               (excellent)
Level  65: sleep                  (excellent)
Level  67: acid blast             (excellent)
Level  69: charge wand            (excellent)
Level  70: portal                 (excellent)
Level  72: energy drain           (excellent)
Level  75: maelstrom              (excellent)
Level  75: death touch              (Perfect)
Level  75: death coil               (Perfect)
Level  77: death strike              (Superb)
Level  80: raise vampire          (excellent)
Level  84: fear                   (excellent)
Level  86: cat eyes               (excellent)
Level  95: mystical coat          (excellent)
Level 100: raise dead             (excellent)
Level 100: tensers transformati   (excellent)
Level 105: wizard shield          (excellent)
Level 109: raise dracolich        (excellent)

These are the skills the class necromancer will learn:

Level   1: stab                    (excellent)
Level   1: bludgeon                (excellent)
Level   1: slash                   (excellent)
Level   1: chop                    (excellent)
Level   1: spellcraft              (excellent)
Level   1: spellcasting          (level-based)
Level   1: pierce                  (excellent)
Level   1: scan                    (excellent)
Level   8: swim                    (excellent)
Level  10: climb                   (excellent)
Level  20: riding landbased        (excellent)
Level  25: throw                   (excellent)
Level  32: critical hit            (excellent)
Level  35: vitalize mana           (excellent)
Level  50: second attack           (excellent)
Level  55: parrying                     (fair)
Level  65: dodge                        (good)
Level  75: riding airborne         (excellent)
Level  82: fade                    (excellent)
necromancer.txt · Last modified: 2021/03/12 06:37 by lynx